Viewing Issues 28351 - 28400 / 29008

  IDCategorySummaryStatusReporterUpdated 
 00010076
[AI War 1 / Classic]  Crash/Exception
AI Failed Assertions showing up in the logNickAraguaNov 1, 2010
 00010054
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Vanilla AI TypeTechSY730Nov 1, 2010
 000092011Galaxy map blank when starting a new game
resolved (keith.lamothe)
uncleanNov 1, 2010
 00009845
[AI War 1 / Classic]  Bug - Other
UnhandledErrors on MP StartupSpikey00Nov 1, 2010
 00010032
[AI War 1 / Classic]  Bug - Other
Incoming waves from planet whituot warpgate
resolved (keith.lamothe)
ShellyNov 1, 2010
 00008834Find mode: right click empty space to exit doesn't work
resolved (keith.lamothe)
zebramattNov 1, 2010
 00009956
[AI War 1 / Classic]  Bug - Other
Youngling Commando Mk2 & Mk3 stats reversed
resolved (keith.lamothe)
cpunchNov 1, 2010
 000098312
[AI War 1 / Classic]  Gameplay Issue
Flak guardians still bbq'ing turrets for lunch
resolved (keith.lamothe)
LancefighterNov 1, 2010
 00009199
[AI War 1 / Classic]  Crash/Exception
AIErrors.txt: System.NullReferenceException
resolved (keith.lamothe)
SherlockNov 1, 2010
 00009555
[AI War 1 / Classic]  Bug - Other
Liberated human colony ships not buildable
resolved (keith.lamothe)
zebramattNov 1, 2010
 00009537
[AI War 1 / Classic]  Bug - Other
Mercenary docks stop producing
resolved (keith.lamothe)
nachomahnNov 1, 2010
 00009923
[AI War 1 / Classic]  Bug - Other
Not All Ship Types Build properly at Mercenary Shipyard
resolved (keith.lamothe)
ghoti221Nov 1, 2010
 00009756
[AI War 1 / Classic]  Bug - Other
[4.022] Mercinary Zenith BeamFrigate Refuses To Build
resolved (keith.lamothe)
leb0fhNov 1, 2010
 000097610Selection box besides selecting units is working equal to C (solved)
resolved (keith.lamothe)
nawyrusNov 1, 2010
 00009515
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Neinzul cluster AIP cost
resolved (keith.lamothe)
orzelekOct 30, 2010
 00009453Cannot copy-paste IP address to play multiplayerDazioOct 29, 2010
 00004255cut/paste of registration keys is not working properyOewynOct 28, 2010
 00009471
[AI War 1 / Classic]  Bug - Other
full install of 4.0 creates 48 screenshotsNightchillOct 28, 2010
 00009391
[AI War 1 / Classic]  Bug - Other
Old version of manualdlcooperOct 28, 2010
 00007475Hot switching + task bar = lost in space
closed (keith.lamothe)
zebramattOct 28, 2010
 00009333I thought the AI didn't get turrets...
resolved (keith.lamothe)
Draco18sOct 27, 2010
 00009268
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Military command station attack usefulness
resolved (keith.lamothe)
orzelekOct 27, 2010
 00009274Mirrors tooltip incorrect
resolved (keith.lamothe)
orzelekOct 27, 2010
 00009121
[AI War 1 / Classic]  Bug - Other
Couple of tutorial text errors
resolved (keith.lamothe)
SInfluxOct 27, 2010
 00009354
[AI War 1 / Classic]  Graphical Bug
Icons missing in right side paneldlcooperOct 27, 2010
 00009081
[AI War 1 / Classic]  Bug - Other
Tip of the Day # 5 has spelling error.
resolved (keith.lamothe)
YmihereOct 27, 2010
 00009072
[AI War 1 / Classic]  Bug - Other
Tip-of-the-day Misspelled wordInveliosOct 27, 2010
 00009251Laser Turret tooltip incorrect
resolved (keith.lamothe)
uncleanOct 27, 2010
 00009322Planet Summary Too Wide
resolved (keith.lamothe)
Draco18sOct 27, 2010
 00009111Tutorial glitch
resolved (keith.lamothe)
IngloniasOct 27, 2010
 00004772
[AI War 1 / Classic]  Bug - Other
Updating resets some settingsTollOct 27, 2010
 00009292
[AI War 1 / Classic]  Bug - Other
Slow speed zone rings on minimap much smaller than actual zones
resolved (keith.lamothe)
Winter BornOct 27, 2010
 000085112
[AI War 1 / Classic]  Bug - Other
Extreme Lag in Early Game?Draco18sOct 27, 2010
 00001832
[AI War 1 / Classic]  Bug - Other
(3.188) Unrebuildable Remains
resolved (keith.lamothe)
themachineissentientOct 27, 2010
 00000392
[AI War 1 / Classic]  Bug - Other
Hostile Neinzul Under Friendly FF Damage FF.
resolved (keith.lamothe)
themachineissentientOct 27, 2010
 000066817
[AI War 1 / Classic]  Balance Issue
[3.9096] Roaming Enclaves spawn too many ships (Redux)
resolved (keith.lamothe)
DazioOct 27, 2010
 00007347
[AI War 1 / Classic]  Bug - Other
Choosing ships in multiplayer, you don't get what you chosethemachineissentientOct 27, 2010
 000072411
[AI War 1 / Classic]  Bug - Other
Selected planets in lobby were not what was givenDraco18sOct 27, 2010
 00001972
[AI War 1 / Classic]  Bug - Other
Counterwave guard post warps in systems not listed in wave notificationthemachineissentientOct 27, 2010
 00003333
[AI War 1 / Classic]  Bug - Other
clicking a planet opens a button interfacevonduusOct 27, 2010
 00000253
[AI War 1 / Classic]  Bug - Other
certain mercenary ships not buildingthemachineissentientOct 27, 2010
 00001672
[AI War 1 / Classic]  Bug - Other
issues with heavy beams
resolved (keith.lamothe)
themachineissentientOct 27, 2010
 00004558
[AI War 1 / Classic]  Bug - Other
Zenith Electrical Bombers doing no or negative damageTollOct 27, 2010
 00000371
[AI War 1 / Classic]  Gameplay Issue
[3.189] AI-Neinzul Hybrid Nodes not auto-targetted
resolved (keith.lamothe)
themachineissentientOct 27, 2010
 0000891 
[AI War 1 / Classic]  Balance Issue
Core Neinzul Spawners have far too much damage projection
considering (keith.lamothe)
LancefighterOct 27, 2010
 0000914 
[AI War 1 / Classic]  Bug - Other
Hybrid spawner structures are not automatically fired upon
considering (keith.lamothe)
orzelekOct 27, 2010
 00009221
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Riot starship weapon modules could use a slight buff
resolved (keith.lamothe)
uncleanOct 27, 2010
 00009173
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Galaxy map detangling of planar maps
resolved (keith.lamothe)
TechSY730Oct 26, 2010
 00009162
[AI War 1 / Classic]  Balance Issue
guardians do not scale their attack or blast multipliers on higher ship capacity setting
resolved (keith.lamothe)
themachineissentientOct 26, 2010
 00009132
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Neinzul Enclaves Spawns wandering
resolved (keith.lamothe)
TechSY730Oct 26, 2010