Viewing Issues 28351 - 28400 / 29025

  IDCategorySummaryStatusReporterUpdated 
 00010961
[AI War 1 / Classic]  Balance Issue
The code that gives players bonus ships for Defender mode is screwed upRCIXNov 5, 2010
 00010921
[AI War 1 / Classic]  Crash/Exception
Defender mode glitch on starting game (Selecting multiple bonus ships)ZaeronNov 5, 2010
 00010892
[AI War 1 / Classic]  Bug - Other
Can't change map types, or map seeds with LOTS in trial mode
resolved (keith.lamothe)
rustayneNov 5, 2010
 00010972
[AI War 1 / Classic]  Suggestion - Game Mechanics
Disable most achievements in defender modenachomahnNov 5, 2010
 00010993
[AI War 1 / Classic]  Bug - Other
Much less high level planets being generatedDakaShaNov 5, 2010
 000108211
[AI War 1 / Classic]  Crash/Exception
Error on game startup v4.028
resolved (keith.lamothe)
FleetNov 4, 2010
 00010832
[AI War 1 / Classic]  Suggestion - Balance Tweaks
AI Core Electric Guard Posts have no Armor Peircing
resolved (keith.lamothe)
TechSY730Nov 4, 2010
 00010813
[AI War 1 / Classic]  Bug - Other
4.027 - YOU HAVE LOST appearing right at the startVaroneNov 4, 2010
 00010661
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Bastion Starship
considering (Chris_McElligottPark)
RCIXNov 4, 2010
 00010691
[AI War 1 / Classic]  Suggestion - Game Mechanics
Targeting Jammers
considering (Chris_McElligottPark)
RCIXNov 4, 2010
 00010473
[AI War 1 / Classic]  Suggestion - New Features
Dynamic Atmospheric Anomalies
considering (Chris_McElligottPark)
ShardzNov 3, 2010
 0001046 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Scrambler
considering (Chris_McElligottPark)
twistedreasoningNov 3, 2010
 00010403
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Consider adding more astro-trains to FRD-targets
considering (keith.lamothe)
TollNov 3, 2010
 00010223
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make fortresses repairableorzelekNov 2, 2010
 00009785
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Cutlass damage completely out of handVinraithNov 2, 2010
 00009698
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Lightning Guardian
resolved (keith.lamothe)
Moonshine FoxNov 2, 2010
 00009812Filter buttons in galaxy map obscured by text box from magnifying glass finder
resolved (keith.lamothe)
Master Cylinder PantsNov 2, 2010
 00010076
[AI War 1 / Classic]  Crash/Exception
AI Failed Assertions showing up in the logNickAraguaNov 1, 2010
 00010054
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Vanilla AI TypeTechSY730Nov 1, 2010
 000092011Galaxy map blank when starting a new game
resolved (keith.lamothe)
uncleanNov 1, 2010
 00009845
[AI War 1 / Classic]  Bug - Other
UnhandledErrors on MP StartupSpikey00Nov 1, 2010
 00010032
[AI War 1 / Classic]  Bug - Other
Incoming waves from planet whituot warpgate
resolved (keith.lamothe)
ShellyNov 1, 2010
 00008834Find mode: right click empty space to exit doesn't work
resolved (keith.lamothe)
zebramattNov 1, 2010
 00009956
[AI War 1 / Classic]  Bug - Other
Youngling Commando Mk2 & Mk3 stats reversed
resolved (keith.lamothe)
cpunchNov 1, 2010
 000098312
[AI War 1 / Classic]  Gameplay Issue
Flak guardians still bbq'ing turrets for lunch
resolved (keith.lamothe)
LancefighterNov 1, 2010
 00009199
[AI War 1 / Classic]  Crash/Exception
AIErrors.txt: System.NullReferenceException
resolved (keith.lamothe)
SherlockNov 1, 2010
 00009555
[AI War 1 / Classic]  Bug - Other
Liberated human colony ships not buildable
resolved (keith.lamothe)
zebramattNov 1, 2010
 00009537
[AI War 1 / Classic]  Bug - Other
Mercenary docks stop producing
resolved (keith.lamothe)
nachomahnNov 1, 2010
 00009923
[AI War 1 / Classic]  Bug - Other
Not All Ship Types Build properly at Mercenary Shipyard
resolved (keith.lamothe)
ghoti221Nov 1, 2010
 00009756
[AI War 1 / Classic]  Bug - Other
[4.022] Mercinary Zenith BeamFrigate Refuses To Build
resolved (keith.lamothe)
leb0fhNov 1, 2010
 000097610Selection box besides selecting units is working equal to C (solved)
resolved (keith.lamothe)
nawyrusNov 1, 2010
 00009515
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Neinzul cluster AIP cost
resolved (keith.lamothe)
orzelekOct 30, 2010
 00009453Cannot copy-paste IP address to play multiplayerDazioOct 29, 2010
 00004255cut/paste of registration keys is not working properyOewynOct 28, 2010
 00009471
[AI War 1 / Classic]  Bug - Other
full install of 4.0 creates 48 screenshotsNightchillOct 28, 2010
 00009391
[AI War 1 / Classic]  Bug - Other
Old version of manualdlcooperOct 28, 2010
 00007475Hot switching + task bar = lost in space
closed (keith.lamothe)
zebramattOct 28, 2010
 00009333I thought the AI didn't get turrets...
resolved (keith.lamothe)
Draco18sOct 27, 2010
 00009268
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Military command station attack usefulness
resolved (keith.lamothe)
orzelekOct 27, 2010
 00009274Mirrors tooltip incorrect
resolved (keith.lamothe)
orzelekOct 27, 2010
 00009121
[AI War 1 / Classic]  Bug - Other
Couple of tutorial text errors
resolved (keith.lamothe)
SInfluxOct 27, 2010
 00009354
[AI War 1 / Classic]  Graphical Bug
Icons missing in right side paneldlcooperOct 27, 2010
 00009081
[AI War 1 / Classic]  Bug - Other
Tip of the Day # 5 has spelling error.
resolved (keith.lamothe)
YmihereOct 27, 2010
 00009072
[AI War 1 / Classic]  Bug - Other
Tip-of-the-day Misspelled wordInveliosOct 27, 2010
 00009251Laser Turret tooltip incorrect
resolved (keith.lamothe)
uncleanOct 27, 2010
 00009322Planet Summary Too Wide
resolved (keith.lamothe)
Draco18sOct 27, 2010
 00009111Tutorial glitch
resolved (keith.lamothe)
IngloniasOct 27, 2010
 00004772
[AI War 1 / Classic]  Bug - Other
Updating resets some settingsTollOct 27, 2010
 00009292
[AI War 1 / Classic]  Bug - Other
Slow speed zone rings on minimap much smaller than actual zones
resolved (keith.lamothe)
Winter BornOct 27, 2010
 000085112
[AI War 1 / Classic]  Bug - Other
Extreme Lag in Early Game?Draco18sOct 27, 2010