View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001415 | AI War 1 / Classic | Bug - Other | Nov 16, 2010 11:54 pm | Dec 6, 2010 11:06 pm | |
Reporter | Vinraith | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.034 | ||||
Fixed in Version | 4.046 | ||||
Summary | 0001415: AI Fortress repairing golem | ||||
Description | The AI Fortress at "Man" in the attached save is repairing the broken cursed golem in that system. This isn't a huge deal, obviously, since the AI can't actually use said golem, but presumably if I were to capture the system it'd give me a golem without having to pay for the repairs myself. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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last i checked it auto reverts to 25% anyway. And its not like they are expensive :\ their main cost is energy |
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If they revert to 25% on capture then yeah, this is absolutely trivial (and I'll downgrade it to that), if mildly amusing. |
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This seems to be fixed in the latest beta. |
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Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 16, 2010 11:54 pm | Vinraith | New Issue | |
Nov 16, 2010 11:54 pm | Vinraith | File Added: golem repairing fortress.sav | |
Nov 17, 2010 1:52 am | Lancefighter | Note Added: 0003788 | |
Nov 17, 2010 2:02 am | Vinraith | Severity | minor => trivial |
Nov 17, 2010 2:02 am | Vinraith | Note Added: 0003789 | |
Dec 6, 2010 10:58 pm | Vinraith | Note Added: 0005507 | |
Dec 6, 2010 11:06 pm | Chris_McElligottPark | Note Added: 0005509 | |
Dec 6, 2010 11:06 pm | Chris_McElligottPark | Status | new => resolved |
Dec 6, 2010 11:06 pm | Chris_McElligottPark | Fixed in Version | => 4.046 |
Dec 6, 2010 11:06 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 6, 2010 11:06 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |