Viewing Issues 28151 - 28200 / 29424

  IDCategorySummaryStatusReporterUpdated 
 00005991
[AI War 1 / Classic]  Suggestion
For post-4.0: refactor gamecommand, including isredundant
feature for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00004474
[AI War 1 / Classic]  Suggestion
Nuclear Embargo
feature for later (keith.lamothe)
Chris_McElligottParkDec 20, 2010
 00004201
[AI War 1 / Classic]  Balance Issue
Electric shuttles and lightning turrets to be rebalanced.
feature for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00003941
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Electric Shuttle Staggering
feature for later (Chris_McElligottPark)
KalzariusDec 20, 2010
 00003901
[AI War 1 / Classic]  Suggestion
performance: look for cases of split
feature for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00003651
[AI War 1 / Classic]  Suggestion
Things to weed out by 4.0
feature for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00002991
[AI War 1 / Classic]  Suggestion
Combined drawing of stealth/selection in far zoom
feature for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00002981
[AI War 1 / Classic]  Suggestion
Better nuclear explosions and command station explosions.
feature for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00002951
[AI War 1 / Classic]  Suggestion
Unity-style Horizontal scrolling on buy/tech button lists
feature for later (keith.lamothe)
Chris_McElligottParkDec 20, 2010
 00000651
[AI War 1 / Classic]  Suggestion
New "Ships Under Construction" Quick Button
feature for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00006812
[AI War 1 / Classic]  Bug - Other
RCS Components Included In Control Group
minor fix for later (keith.lamothe)
KalzariusDec 20, 2010
 00006761
[AI War 1 / Classic]  Graphical Bug
Alt-Enter Does Not Behave Properly
minor fix for later (Chris_McElligottPark)
KalzariusDec 20, 2010
 00006551hovering over the AI type on the stats screen should describe the AI
minor fix for later (Chris_McElligottPark)
themachineissentientDec 20, 2010
 00006371
[AI War 1 / Classic]  Graphical Bug
Lightning Guardian Off Center
minor fix for later (Chris_McElligottPark)
Draco18sDec 20, 2010
 00006226the selection user interface box when you select ships no longer displays the health percentage of the ship group
minor fix for later (Chris_McElligottPark)
themachineissentientDec 20, 2010
 00006161"you lost" ending graphic covers the screen too much
minor fix for later (Chris_McElligottPark)
themachineissentientDec 20, 2010
 00006101view controls menu is missing the cheat codes
minor fix for later (Chris_McElligottPark)
themachineissentientDec 20, 2010
 00002841Look at incorrect centering of planets
minor fix for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00001872
[AI War 1 / Classic]  Crash/Exception
Unhandled exception: paint attack will kill the game if used by multiple thousands on multiple thousands
minor fix for later (keith.lamothe)
themachineissentientDec 20, 2010
 00001433
[AI War 1 / Classic]  Bug - Other
3.701 selection box scrolling zooms the main view
minor fix for later (keith.lamothe)
vonduusDec 20, 2010
 00001401
[AI War 1 / Classic]  Bug - Other
Menu closing behaviour is inconsistent
minor fix for later (keith.lamothe)
BurnstreetDec 20, 2010
 00000521
[AI War 1 / Classic]  Bug - Other
3.189 Sniper turrets ignore counter-flares on new construction projects
minor fix for later (keith.lamothe)
themachineissentientDec 20, 2010
 00000151
[AI War 1 / Classic]  Graphical Bug
Beam weapons don't cause shot hit effects at targets.
minor fix for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00009095
[AI War 1 / Classic]  Bug - Other
OSX Can't send ships through wormholes: RightCTRL+LeftCTRL are active
minor fix for later (keith.lamothe)
YmihereDec 20, 2010
 00008611Some lines still off a lot
minor fix for later (Chris_McElligottPark)
LancefighterDec 20, 2010
 00007481Cancel & Back are equivalent to Close
minor fix for later (Chris_McElligottPark)
zebramattDec 20, 2010
 000072313
[AI War 1 / Classic]  Bug - Other
Youngling nanoswarm enters regeneration chamber in regular mode, leaves in frd mode
minor fix for later (keith.lamothe)
themachineissentientDec 20, 2010
 00007191
[AI War 1 / Classic]  Bug - Other
manufactories are not staying paused when your economy is hitting rock bottom
minor fix for later (Chris_McElligottPark)
themachineissentientDec 20, 2010
 00006691
[AI War 1 / Classic]  Bug - Other
shipdatafull.XLS lists "????" for strength and weaknesses
minor fix for later (Chris_McElligottPark)
themachineissentientDec 20, 2010
 00005861
[AI War 1 / Classic]  Bug - Other
Science Not Auto gathering after load
minor fix for later (Chris_McElligottPark)
OzymandiazDec 20, 2010
 00000136
[AI War 1 / Classic]  Graphical Bug
intel summary image coloring
minor fix for later (Chris_McElligottPark)
Chris_McElligottParkDec 20, 2010
 00012851
[AI War 1 / Classic]  Bug - Other
[4.031] ErrorsReportedByEngine ReportDazioDec 20, 2010
 00012175
[AI War 1 / Classic]  Bug - Other
Still getting "Bogus" waves and Strange AI ship selectionTheDeadlyShoeDec 20, 2010
 00014171
[AI War 1 / Classic]  Bug - Other
Stealth bonus ships unlocked when stealth disabled in lobby options. Not producablelove kawaDec 20, 2010
 00008433
[AI War 1 / Classic]  Suggestion
Foldout command stations for allied command stations.Chris_McElligottParkDec 20, 2010
 00008492
[AI War 1 / Classic]  Suggestion - Interface Ideas - Multiplayer Communication
IP Addresses: whatismyip.org
considering (Chris_McElligottPark)
Draco18sDec 20, 2010
 00012697
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Suggestion: superterminal changesmr_lolzDec 20, 2010
 00012344
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Bomber III Armor?
resolved (keith.lamothe)
DakaShaDec 20, 2010
 0001342 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Neinzul 'find Regen Chamber' behavior: optionally use Transports
considering (Chris_McElligottPark)
NypyrenDec 20, 2010
 00013561
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Up the health a bit for the manufactories?TollDec 20, 2010
 00013831
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Buff basic turretsorzelekDec 20, 2010
 00013771
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
ingame alerts for new entries in error filesWinter BornDec 20, 2010
 00012491
[AI War 1 / Classic]  Suggestion - Interface Ideas - Cheat Codes
Give the player AI units as a cheat
considering (Chris_McElligottPark)
love kawaDec 20, 2010
 00010455
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Ease of Use: Transports Right-Click Unload and Attack Target
considering (Chris_McElligottPark)
Spikey00Dec 20, 2010
 00012191
[AI War 1 / Classic]  Bug - Other
Riot Control Starships cause AI issues with taking ships out of low power modeTheDeadlyShoeDec 20, 2010
 00012161
[AI War 1 / Classic]  Suggestion - Balance Tweaks
High-mark Armor Ships
resolved (keith.lamothe)
TheDeadlyShoeDec 20, 2010
 00012131
[AI War 1 / Classic]  Suggestion - Interface Ideas - Cheat Codes
Cheat code request: grant a bonus ship typeLintManDec 20, 2010
 00012503
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Request control to hide HUD while placing structures like turrets
resolved (keith.lamothe)
Winter BornDec 20, 2010
 0000640 
[AI War 1 / Classic]  Gameplay Idea
Post-4.0: Hunter/KillersChris_McElligottParkDec 20, 2010
 0001195 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
HUD Indicator for Friendly/Enemy Enclave Starships
considering (Chris_McElligottPark)
Spikey00Dec 20, 2010