| 0029789 | | Gameplay Idea | alternative "is it justice" thwart path, later. | | Chris_McElligottPark | Nov 20, 2024 |
| 0029788 | | Gameplay Idea | add in hostile supercruisers after bombing secforce. | | Chris_McElligottPark | Nov 20, 2024 |
| 0029787 | | Gameplay Issue | After choosing "bomb them all," places to set charges are not shown until you end turn. | | Chris_McElligottPark | Nov 20, 2024 |
| 0029786 | | Crash/Exception | Harmless but annoying error after prisons are destroyed when loading savegame the next time. | | Chris_McElligottPark | Nov 20, 2024 |
| 0029785 | | GUI | Liquid metal attacker prediction is wrong when in invisible form. | | Chris_McElligottPark | Nov 20, 2024 |
| 0029784 | 1 | GUI | GUI - The text below the title is significantly too small for Bauxite and Thortveitite skimmers | | mblazewicz | Nov 20, 2024 |
| 0029783 | 1 | GUI | GUI - Title and objective texts are overlapping in the Sole Outcome button within Prison Heist project window | | mblazewicz | Nov 20, 2024 |
| 0029782 | 1 | Gameplay Issue | Bulk Predators without any blending ability will shoot at PoI guards, disastrously | new | Fluffiest | Nov 20, 2024 |
| 0029331 | 2 | Graphical Bug | deterrence value isnt updated while you are equiping new gear | new | Mikeyd | Nov 20, 2024 |
| 0029781 | | Bug - Gameplay | Displaced humans dying when housing is available | | Fluffiest | Nov 20, 2024 |
| 0029760 | 1 | Bug - Gameplay | Mouse handling when hovering over an allied unit that is not "your" unit allows you to climb up them. | | Chris_McElligottPark | Nov 20, 2024 |
| 0029780 | 2 | Crash/Exception | Exception - Liquid Metal dying during the infiltration causes an exception | | mblazewicz | Nov 20, 2024 |
| 0029779 | 1 | Bug - Gameplay | Gameplay - Hacking augmented organs in bionic humans marks the unit as defective | | mblazewicz | Nov 20, 2024 |
| 0029778 | | Gameplay Issue | Annoyance: Vehicles with passengers cannot be scrapped but also cannot be unloaded when over-cap | | Fluffiest | Nov 20, 2024 |
| 0029777 | 1 | Graphical Bug | Microbuilder cloud mode tooltip will not go away @ 0 AP with Energy | | B | Nov 20, 2024 |
| 0029773 | 1 | Suggestion | Suggestion - Elaborate on the why, project Search for Wastelanders failed | | mblazewicz | Nov 19, 2024 |
| 0029703 | 5 | Suggestion | Achievement Suggestions | | Mintdragon | Nov 19, 2024 |
| 0029770 | 2 | Clarity Needed | Clarity - Contemplations sometimes difficult to see | | Alias50 | Nov 19, 2024 |
| 0029772 | 1 | Bug - Gameplay | Can't engage in dialogue | | B | Nov 19, 2024 |
| 0029771 | 2 | Bug - Other | Other - After completing the Searching For Wastelanders project it's marked as failed | | mblazewicz | Nov 19, 2024 |
| 0029769 | 1 | Crash/Exception | Opened the command mode window for the first time on a new game and received this crash report | | B | Nov 19, 2024 |
| 0029721 | 3 | Bug - Gameplay | Blocker - Gameplay - Passing a turn can lead to the player being unable to pass the turn anymore | | mblazewicz | Nov 19, 2024 |
| 0029766 | 2 | Bug - Gameplay | In command menu cannot deploy androids or mechs | | MOREDAKKA | Nov 19, 2024 |
| 0029767 | 1 | Bug - Gameplay | Deployment bug can't deploy units | | mercuryminded | Nov 19, 2024 |
| 0029591 | 3 | Suggestion | Player overload issue - automatic unlocks in chapter 1 | new | Fluffiest | Nov 19, 2024 |
| 0029768 | | Gameplay Issue | "Paving Over Squalor" and the refugee tower get lost in the deluge of unlocks after Grand Theft Aero | new | Fluffiest | Nov 19, 2024 |
| 0029765 | 1 | Bug - Gameplay | Power Softlock Example | | Hawk_v3 | Nov 18, 2024 |
| 0029764 | 1 | Gameplay Idea | Preventing neural cheese in chapter two. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029763 | 1 | Bug - Gameplay | Cannot suspend or delete Neural Crucible - Stuck in vortex of losing. | | Hawk_v3 | Nov 18, 2024 |
| 0029762 | | Gameplay Idea | When harassing syndicates or cults or similar, aggro them as well. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029761 | | GUI | More visual flair when a project is failed. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029759 | | Gameplay Idea | If already met wastelanders, skip "searching for wastelanders" with lost kids. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029758 | | Gameplay Issue | Spread out lost kid searchers better. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029757 | 1 | Bug - Gameplay | Major, possible blocker: Action Over Time conclusion events don't get restored properly when reloading a start of turn save. | | Fluffiest | Nov 18, 2024 |
| 0029756 | | Gameplay Idea | Hazmat crews gradually clean up irradiated areas when not in the post-apocalypse. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029744 | 1 | Bug - Gameplay | Network Tower constantly complains about something...? | | Hawk_v3 | Nov 18, 2024 |
| 0029733 | 1 | Gameplay Issue | Network tower is displaying as "structure with complaint" from the start | | Fluffiest | Nov 18, 2024 |
| 0029751 | 2 | Bug - Gameplay | Gameplay - URGENT: Rescue mission is instantly completed after being started | | mblazewicz | Nov 18, 2024 |
| 0029739 | 1 | Suggestion | "You work for a company now" contemplation shouldn't appear until chapter 2 | | Fluffiest | Nov 18, 2024 |
| 0029740 | | Suggestion | Merge "job installation" and "construction" time into one | | Fluffiest | Nov 18, 2024 |
| 0029738 | | Suggestion | Bring the "type of robotics" dropdown to the player's attention when they're out of robotics. | | Fluffiest | Nov 18, 2024 |
| 0029742 | | Bug - Gameplay | Grand Theft Aero quest cannot be progressed until ending turn or reloading a save | | Fluffiest | Nov 18, 2024 |
| 0029743 | 1 | GUI | Key Contacts tab of History is awkward to use and probably buggy. | | Fluffiest | Nov 18, 2024 |
| 0029755 | | Gameplay Idea | "Destructive infiltration" for the liquid metal tiger. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029754 | | Gameplay Issue | Look into the "chimney A" and similar being used at small nuclear sites. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029741 | 1 | Gameplay Issue | City generation bug - Nuclear power plant with no fence around it | | Fluffiest | Nov 18, 2024 |
| 0029753 | | Gameplay Issue | POIs on irradiated cells, with all buildings destroyed, should be destroyed. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029752 | 1 | Suggestion | Suggestion - Add a list of viable units to the Trapped Child contemplation | | mblazewicz | Nov 18, 2024 |
| 0029748 | 1 | Bug - Gameplay | Gameplay - Bulk units and hacked mechs target the rebel observer despite them being a noncombatant unit | | mblazewicz | Nov 18, 2024 |
| 0029750 | | Gameplay Issue | Network connectivity issues on cells that are irradiated. | | Chris_McElligottPark | Nov 18, 2024 |