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IDProjectCategoryLast Update
0001822AI War 1 / ClassicSuggestion - Interface Ideas - Notifications, Warnings, and AlertsDec 6, 2010 10:44 pm
ReporterPineappleSam Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version4.046 
Summary0001822: No explosion sounds for limited-life units
DescriptionExplosions tend to be a an indicator that ships are being destroyed on a planet, but with spire blade spawners there'll be a string of explosions regardless of an enemy attack.

My suggestion is that the spawned blades disintegrate rather than explode, with either no sound at all or a gentle hissing (like sand pouring through an hourglass or a rain stick).

If there's an easy way to check, I'd ideally like to see ships destroyed by self attrition make the disintegrate sound as they fall apart, but if they're taken out by an enemy shot then they explode as normal.
TagsNo tags attached.
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duplicate of 0001464 resolvedChris_McElligottPark Blades from balde spawner need no death sound effect 

Activities

Chris_McElligottPark

Dec 6, 2010 10:44 pm

administrator   ~0005504

Thanks. :)

* Wasps and Spire Blades no longer make an explosion sound when they die.

Issue History

Date Modified Username Field Change
Dec 4, 2010 4:05 pm PineappleSam New Issue
Dec 4, 2010 8:23 pm LintMan Relationship added duplicate of 0001464
Dec 6, 2010 10:44 pm Chris_McElligottPark Note Added: 0005504
Dec 6, 2010 10:44 pm Chris_McElligottPark Status new => resolved
Dec 6, 2010 10:44 pm Chris_McElligottPark Fixed in Version => 4.046
Dec 6, 2010 10:44 pm Chris_McElligottPark Resolution open => fixed
Dec 6, 2010 10:44 pm Chris_McElligottPark Assigned To => Chris_McElligottPark