View Issue Details

IDProjectCategoryLast Update
0001721AI War 1 / ClassicGraphical BugDec 5, 2010 12:09 am
ReporterEcho35 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.043 
Fixed in Version4.044 
Summary0001721: Ship construction sometimes leaves them red.
DescriptionUnder some conditions (And I can't figure out what exactly) constructed structures like turrets, and sometimes ships themselves, have a red tint to them as they do when in low power mode, even though they are not in low power mode.
TagsNo tags attached.
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Activities

Echo35

Dec 2, 2010 11:19 pm

reporter  

1.png (718,950 bytes)

Draco18s

Dec 3, 2010 1:25 am

developer   ~0005017

Last edited: Dec 3, 2010 1:26 am

That would be your classic attack boost. Notice all of those yellow lines? I bet they all center on a munitions booster ship.

Echo35

Dec 3, 2010 4:44 am

reporter   ~0005023

Well in that particular shot yes, but in most cases they'll do that even if the boosters aren't there. I've got turrets on other planets with no boosters in range doing that.

Draco18s

Dec 3, 2010 11:11 am

developer   ~0005039

Military command station?

And if you're seeing them without any attack boosters, screenshot [i]that[/i] instead.

Chris_McElligottPark

Dec 3, 2010 12:02 pm

administrator   ~0005049

Those are pink, not red -- it's the effect from the munitions booster. However, in 4.044 that's taken away, anyway, as it's unneeded and makes the spire ships look like bubble gum. ;)

Draco18s

Dec 3, 2010 12:07 pm

developer   ~0005050

It did make them look like bubble gum. It also made it hard to tell team ships apart sometimes.

Echo35

Dec 4, 2010 11:47 pm

reporter   ~0005302

Ah, yeah, in the other places there were attack boosters somewhere, even if it wasn't immediately obvious. But thanks for taking it away regardless, it was odd looking.

Chris_McElligottPark

Dec 5, 2010 12:09 am

administrator   ~0005305

No worries. I'd recently added it (sometime shortly before 3.189) as a way for players to be able to tell ships were munitions-boosted when they had the lines turned off. But then with 4.0 the lines got way more efficient to draw, so that's even less of a concern. And there's always tooltips for telling the bonus if they really have to.

Issue History

Date Modified Username Field Change
Dec 2, 2010 11:19 pm Echo35 New Issue
Dec 2, 2010 11:19 pm Echo35 File Added: 1.png
Dec 3, 2010 1:25 am Draco18s Note Added: 0005017
Dec 3, 2010 1:26 am Draco18s Note Edited: 0005017
Dec 3, 2010 1:26 am Draco18s Note Edited: 0005017
Dec 3, 2010 4:44 am Echo35 Note Added: 0005023
Dec 3, 2010 11:11 am Draco18s Note Added: 0005039
Dec 3, 2010 12:02 pm Chris_McElligottPark Note Added: 0005049
Dec 3, 2010 12:02 pm Chris_McElligottPark Status new => resolved
Dec 3, 2010 12:02 pm Chris_McElligottPark Fixed in Version => 4.044
Dec 3, 2010 12:02 pm Chris_McElligottPark Resolution open => fixed
Dec 3, 2010 12:02 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 3, 2010 12:07 pm Draco18s Note Added: 0005050
Dec 4, 2010 11:47 pm Echo35 Note Added: 0005302
Dec 5, 2010 12:09 am Chris_McElligottPark Note Added: 0005305
Apr 14, 2014 9:29 am Chris_McElligottPark Category Bug - Graphical Issue => Graphical Bug