View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001852 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 5, 2010 11:17 pm | Dec 6, 2010 7:13 pm | |
Reporter | PineappleSam | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 4.046 | ||||
Summary | 0001852: Martyrs should be immune to engine damage | ||||
Description | Spirecraft can't be repaired, so having your big super-ship stuck in place is a little disheartening... especially with the weapon-less Martyr! I believe that they should be immune to engine damage, or possibly have a spire repair-ship that attritions itself to heal other vessels. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
|
Actually, this would apply to all spirecraft when playing on medium difficulty. |
|
Fixed by this, which I've been meaning to do for a while: * Any ship that can't be repaired now automatically has infinite engine health. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 5, 2010 11:17 pm | PineappleSam | New Issue | |
Dec 5, 2010 11:41 pm | Spikey00 | Note Added: 0005341 | |
Dec 6, 2010 7:12 pm | Chris_McElligottPark | Note Added: 0005473 | |
Dec 6, 2010 7:12 pm | Chris_McElligottPark | Status | new => resolved |
Dec 6, 2010 7:12 pm | Chris_McElligottPark | Fixed in Version | => 4.046 |
Dec 6, 2010 7:12 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 6, 2010 7:12 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |