View Issue Details

IDProjectCategoryLast Update
0001849AI War 1 / ClassicBalance IssueDec 6, 2010 11:14 pm
Reportershugyosha Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.045 
Fixed in Version4.046 
Summary0001849: Vampire Guardian doesn't die to unattended units in FRD
DescriptionUnits in FRD-mode will head to a Vampire Guardian and fire the shots necessary to kill it, then they will turn around and head to their starting points. The problem is as the last shots arrive the Vampire guardian is already out of kill range. The FRD units turn back and again fire only the necessary shots to kill it and so on. This results in a weird dance of FRD units while the Vampire Guardian hovers at low health and zaps the FRD units. Even when you manually target the Vampire you have to click more than once in order to really send enough fireworks in his direction to kill it.

The issue usually doesn't show because a fleet fires lots of overkill shots. Only a dozen units though are hosed by the Guardian even if they could kill it.
TagsNo tags attached.
Internal Weight

Relationships

duplicate of 0001714 resolvedChris_McElligottPark Make overkills on vampiric units higher 

Activities

Toll

Dec 5, 2010 9:41 pm

reporter   ~0005336

I actually had a single vampire guardian not die to about 500 or so ships. See 0001714.

Chris_McElligottPark

Dec 6, 2010 11:14 pm

administrator   ~0005510

Thanks!

* Ships that have regen or vampirism now are automatically overkilled by a corresponding amount by enemy ships; this makes automated fleets of ships (and AI fleets of ships in general) able to actually take care of ships with high regen or high vampirism.

Issue History

Date Modified Username Field Change
Dec 5, 2010 9:26 pm shugyosha New Issue
Dec 5, 2010 9:40 pm Toll Relationship added duplicate of 0001714
Dec 5, 2010 9:41 pm Toll Note Added: 0005336
Dec 6, 2010 11:14 pm Chris_McElligottPark Note Added: 0005510
Dec 6, 2010 11:14 pm Chris_McElligottPark Status new => resolved
Dec 6, 2010 11:14 pm Chris_McElligottPark Fixed in Version => 4.046
Dec 6, 2010 11:14 pm Chris_McElligottPark Resolution open => fixed
Dec 6, 2010 11:14 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue