Viewing Issues 28101 - 28150 / 29011

  IDCategorySummaryStatusReporterUpdated 
 00016263
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
more AI voices
considering (keith.lamothe)
GiegueNov 26, 2010
 00015714
[AI War 1 / Classic]  Suggestion - New Features
Ship Cap for Redirect Guard PostsFleetNov 25, 2010
 00011342
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
lots Candy suggestion: implement 967 as a utility unit
considering
themachineissentientNov 25, 2010
 00015918
[AI War 1 / Classic]  Suggestion - Wiki Updates
Detailed AI types listingShadowOTENov 25, 2010
 00008822Golem supply text clipped off right hand side of tooltipzebramattNov 25, 2010
 00015353
[AI War 1 / Classic]  Suggestion - Balance Tweaks
More health for Golems!zebramattNov 25, 2010
 00012754
[AI War 1 / Classic]  Graphical Bug
"Out of supply" line too long, and needs correcting for golems.TollNov 24, 2010
 00015921
[AI War 1 / Classic]  Graphical Bug
AI Spire Implosion Guardian: Missing far-zoom/summary icon.NypyrenNov 24, 2010
 00013186
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Wave size rebalanceTrue-ChaosNov 24, 2010
 00013011
[AI War 1 / Classic]  Bug - Other
Black widow golem tooltip outdatedWinter BornNov 24, 2010
 00014833
[AI War 1 / Classic]  Bug - Other
Golems have virtually no repair costsLancefighterNov 24, 2010
 00014793
[AI War 1 / Classic]  Bug - Other
Cursed Golem not being repaired anymoreSalamanderNov 24, 2010
 00015432
[AI War 1 / Classic]  Bug - Other
Botnet golem description about supply is incorrectYmihereNov 24, 2010
 00015531Spirecraft Martyr Mk Is have 'Missing Localization' error in map mouseover onlyTheDeadlyShoeNov 24, 2010
 00015512
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spire Martyrs > RamsSpikey00Nov 24, 2010
 00014731
[AI War 1 / Classic]  Bug - Other
Enclave Starships Mk II through IV still have guns.NypyrenNov 24, 2010
 00010551
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Grenade Guard Post
considering
love kawaNov 24, 2010
 00010561
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Shell Guardian
considering
love kawaNov 24, 2010
 00010721
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Implosion Grenade Post
considering (Chris_McElligottPark)
RCIXNov 24, 2010
 00010571
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Mini Fortresses
considering
love kawaNov 24, 2010
 00010771
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Teleport Raid Guardian
considering
love kawaNov 24, 2010
 00011071
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Suggestion: Cloaker Gaurdian
considering
mr_lolzNov 24, 2010
 00011081
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Suggestion: Support Gaurdian
considering
mr_lolzNov 24, 2010
 00011062
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Suggestion: Ambusher Gaurdian
considering
mr_lolzNov 24, 2010
 00011091
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Suggestion: Spire Gaurdian
considering
mr_lolzNov 24, 2010
 00011101
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Suggestion: Shredder Gaurdian
considering
mr_lolzNov 24, 2010
 00011111
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Suggestion: Arachnid Gaurdposts
considering
mr_lolzNov 24, 2010
 00011151
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Suggestion: Matyrdom Gaurdian
considering
mr_lolzNov 24, 2010
 00011331
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
lots guard post suggestion: "monster in a box"
considering
themachineissentientNov 24, 2010
 00011225
[AI War 1 / Classic]  Suggestion - New Features
Some way to mark planets to avoid
considering
TollNov 24, 2010
 00011292
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
New Guardian and/or guardpost: Subspace Mortar
considering
SalamanderNov 24, 2010
 00011711
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Anti-hull turrets
considering
HitmanNNov 24, 2010
 00011731
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Spire Resurrection Guard Post
considering
zebramattNov 24, 2010
 00012321
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Possible LOTS ship "Reclaimer inhibitor"
considering
Winter BornNov 24, 2010
 00011991
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Golems
"Lantern" starship - Spire.
considering
TheDeadlyShoeNov 24, 2010
 00012931
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Warheads
Scrambler Warhead
considering
KDR_11kNov 24, 2010
 00013232
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Idea for different turret mechanic - volley weapons
considering
sarnianNov 24, 2010
 00012642
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
"Spirecraft" idea: Spire Cannibal
considering
uncleanNov 24, 2010
 00013841
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Capturables
Scout really station
considering
ShellyNov 24, 2010
 00013673
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Engineers - econ vs. military work
considering
Master Cylinder PantsNov 24, 2010
 00011042
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Suggestion: Regenerator Gaurdian
considering
mr_lolzNov 24, 2010
 00015589
[AI War 1 / Classic]  Bug - Other
Spire help comes... and ruins you in an instant
resolved (keith.lamothe)
orzelekNov 24, 2010
 00015841
[AI War 1 / Classic]  Bug - Other
Building Fallen Spire Capital before last city
resolved (keith.lamothe)
OzymandiazNov 24, 2010
 0001583 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Fortress Shield (Wall Shield? Siege Shield?)
considering (Chris_McElligottPark)
TheDeadlyShoeNov 24, 2010
 00001612
[AI War 1 / Classic]  Bug - Other
NY nanoswarms ignore both bullet and AoE immune ships
resolved (keith.lamothe)
themachineissentientNov 24, 2010
 00008744
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Lightning turret underpowered?
resolved (keith.lamothe)
KDR_11kNov 24, 2010
 000149317
[AI War 1 / Classic]  Bug - Other
This is probably a bug that the "last wave size" is being set from the counterattacks, when it should not be.Winter BornNov 24, 2010
 00012376
[AI War 1 / Classic]  Suggestion - Game Mechanics
Candy Tech - Single Use Shield
considering
CogDissidentNov 24, 2010
 00012392
[AI War 1 / Classic]  Suggestion - Game Mechanics
Candy Tech - Neinzul Spawning ground/Queen
considering
CogDissidentNov 24, 2010
 000108420
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Worm hole usage cool down time neededcolonyanNov 23, 2010