Viewing Issues 28601 - 28650 / 29422

  IDCategorySummaryStatusReporterUpdated 
 00014302
[AI War 1 / Classic]  Bug - Other
Researching Force Field MK III Wrong Ship Cap
resolved (keith.lamothe)
OzymandiazNov 23, 2010
 00014784
[AI War 1 / Classic]  Balance Issue
Stealth battleship waves overpowered
resolved (keith.lamothe)
snrub_guyNov 23, 2010
 00012918
[AI War 1 / Classic]  Balance Issue
Zenith Electric Bombers are still too strong in the hands of the AI
resolved (keith.lamothe)
ArcDMNov 23, 2010
 00015238
[AI War 1 / Classic]  Gameplay Issue
138 Spire Maws in an early wave is... impossible
resolved (keith.lamothe)
NypyrenNov 23, 2010
 00010601
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Gravitational Guardians and/or Guard PostsOzymandiazNov 23, 2010
 00015315
[AI War 1 / Classic]  Crash/Exception
Unhandled error in 2-player multiplayer (both expansions enabled)
resolved (keith.lamothe)
HamNov 23, 2010
 00013122
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
AI BeachheadKDR_11kNov 22, 2010
 00011183
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Suggestion: Ion Moon spire starshipmr_lolzNov 22, 2010
 0001542 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Assault Ship
considering (Chris_McElligottPark)
True-ChaosNov 22, 2010
 00013761
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
LotS: Spire Mobility ProjectorLancefighterNov 22, 2010
 00010651
[AI War 1 / Classic]  Suggestion - Game Mechanics
Implosion grenade ammoRCIXNov 22, 2010
 0001075 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Siege Tower SpirecraftRCIXNov 22, 2010
 00012578
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
LotS "big ship" suggestion: PenetratorLintManNov 22, 2010
 00010582
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Disintegration Guardianlove kawaNov 22, 2010
 000150216
[AI War 1 / Classic]  Bug - Other
Captive Spire leaders subtract AIPWinter BornNov 22, 2010
 00014973
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
make loading transports easier
considering (Chris_McElligottPark)
themachineissentientNov 22, 2010
 00014632
[AI War 1 / Classic]  Bug - Other
Spire Wave ships ignore engine damage
resolved (keith.lamothe)
Winter BornNov 22, 2010
 00015211
[AI War 1 / Classic]  Bug - Other
Leech Starships spawn in Spire waves when Parasites are turned off.
resolved (keith.lamothe)
TheDeadlyShoeNov 22, 2010
 00015116
[AI War 1 / Classic]  Balance Issue
Fallen Spire Episode 10 Balance Feedback
resolved (keith.lamothe)
KemenoNov 22, 2010
 00010637
[AI War 1 / Classic]  Suggestion - Game Mechanics
[New Minor Faction] Spire Cartographers
considering (Chris_McElligottPark)
zebramattNov 22, 2010
 00015041Mouse events are being handled one event late in certain casesNypyrenNov 21, 2010
 00014541
[AI War 1 / Classic]  Bug - Other
Super Terminal not spawning units
resolved (keith.lamothe)
True-ChaosNov 20, 2010
 00014464
[AI War 1 / Classic]  Bug - Other
AI Eye Nonfunctional
resolved (keith.lamothe)
TheDeadlyShoeNov 20, 2010
 00012551[4.031] Build/Can't Build UI Element is too Wide
resolved (keith.lamothe)
Draco18sNov 20, 2010
 000122814.031 small info window covers 70 % of my screen
resolved (keith.lamothe)
Winter BornNov 20, 2010
 00012095
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Buff Dyson Gatlings a bit
resolved (keith.lamothe)
TollNov 20, 2010
 00008143
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Dyson Gatlings are too weak
resolved (keith.lamothe)
GiegueNov 20, 2010
 00012925
[AI War 1 / Classic]  Balance Issue
Dyson Gatling very weak
resolved (keith.lamothe)
ArcDMNov 20, 2010
 00014139
[AI War 1 / Classic]  Crash/Exception
unhandled errors during super terminal
resolved (keith.lamothe)
themachineissentientNov 20, 2010
 00010546
[AI War 1 / Classic]  Crash/Exception
Can't start new game with CoN enabled
resolved (keith.lamothe)
allisonNov 20, 2010
 00013213
[AI War 1 / Classic]  Balance Issue
Anti-starship arachnids can shoot everything
resolved (keith.lamothe)
bonesbroNov 20, 2010
 00013412
[AI War 1 / Classic]  Bug - Other
Bug?: Bomber starships not firing on fleet ships
resolved (keith.lamothe)
LintManNov 20, 2010
 00011454
[AI War 1 / Classic]  Crash/Exception
Fatal Error in gc
resolved (keith.lamothe)
rustayneNov 20, 2010
 000082227
[AI War 1 / Classic]  Crash/Exception
More sound & crash problems (OS X, 3.901)vonkolbergNov 20, 2010
 00009216
[AI War 1 / Classic]  Crash/Exception
OSX Crash: gleSetVertexArrayFunc + 116
resolved (keith.lamothe)
SherlockNov 20, 2010
 000081232
[AI War 1 / Classic]  Crash/Exception
Freezes
resolved (keith.lamothe)
ciaranNov 20, 2010
 000099714
[AI War 1 / Classic]  Crash/Exception
AI war craashes with GC error.FolketNov 20, 2010
 000119610
[AI War 1 / Classic]  Bug - Other
Enemies attacking Mass Driver under a shield do massive damage when it falls
resolved (keith.lamothe)
KleenexNov 20, 2010
 00009747
[AI War 1 / Classic]  Crash/Exception
Mac OSX AI War 4.022 Freezes
resolved (keith.lamothe)
afguy200105Nov 20, 2010
 00012651
[AI War 1 / Classic]  Crash/Exception
OS X Game froze during (somewhat) large battle.
resolved (keith.lamothe)
YmihereNov 20, 2010
 00014864
[AI War 1 / Classic]  Crash/Exception
Crash while mutually tractor beamed units are given orders
resolved (keith.lamothe)
LancefighterNov 20, 2010
 000149017
[AI War 1 / Classic]  Bug - Other
Spire signals always at homeworld
resolved (keith.lamothe)
LancefighterNov 20, 2010
 00014891
[AI War 1 / Classic]  Crash/Exception
Single Player Desynch
resolved (keith.lamothe)
Draco18sNov 20, 2010
 00012302
[AI War 1 / Classic]  Bug - Other
Golems never have supply
resolved (keith.lamothe)
GiegueNov 20, 2010
 000146510
[AI War 1 / Classic]  Crash/Exception
Hard Crash!
resolved (keith.lamothe)
Draco18sNov 20, 2010
 000147013
[AI War 1 / Classic]  Crash/Exception
Unhandled Errors : "Waiting for players"
resolved (keith.lamothe)
InveliosNov 20, 2010
 00000451
[AI War 1 / Classic]  Balance Issue
3.189 avenger exploit
resolved (keith.lamothe)
themachineissentientNov 20, 2010
 00011824
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Avenger Moon - Blink and it's gone
resolved (keith.lamothe)
TheDeadlyShoeNov 20, 2010
 00014963
[AI War 1 / Classic]  Bug - Other
Freeing a Civilian Leader sytem still increase AIP by +1 after one hour.DonCarstoNov 20, 2010
 00010711
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Martyr StarshipKDR_11kNov 20, 2010