Viewing Issues 24751 - 24800 / 29457

  IDCategorySummaryStatusReporterUpdated 
 0005011 
[Valley 1]  GUI
Failure of storm dash, etc. no longer displays message in logzebramattJan 27, 2012
 0005010 
[Valley 1]  GUI
Map editor - colours too similarzebramattJan 27, 2012
 0005003 
[Valley 1]  Bug - Other
When frozen to speed 0, can still jump normallyGrimerXJan 27, 2012
 00049501
[Valley 1]  Graphical Bug
Lieutenant icon on map didn't change when lieutenant defeated
closed (keith.lamothe)
shinseitomJan 27, 2012
 00044805
[Valley 1]  Gameplay Idea
Two tweaks to help dual monitor users
closed
FallingStarJan 27, 2012
 0004997 
[Valley 1]  Bug - Gameplay
Still living Leutenant reported as dead on worldmapYuugiJan 27, 2012
 00042628
[Valley 1]  Gameplay Idea
Unclear how to end bat form
resolved
ice0009Jan 27, 2012
 00049592
[Valley 1]  Suggestion
Add windows to the interior of houses
resolved
LCinnJan 27, 2012
 00049911
[Valley 1]  Bug - Gameplay
Death Touch damage not reduced in Bat FormKronicJan 27, 2012
 00049801
[Valley 1]  Bug - Gameplay
Monster generators didn't scale with my level increasingSmiling SpectreJan 27, 2012
 00049682
[Valley 1]  Gameplay Idea
Have potions spawn healing puffs
closed
FallingStarJan 27, 2012
 00049721
[Valley 1]  Graphical Bug
large white outlines around zones
resolved (keith.lamothe)
ArmanantJan 27, 2012
 0004975 
[Valley 1]  Bug - Gameplay
Anomaly: Storm dash doesn't cause double acid-water damage.BaleygJan 27, 2012
 0004978 
[Valley 1]  Gameplay Idea
Add a consumable to regenerate health / mana over time
closed
ArmanantJan 27, 2012
 00049621
[Valley 1]  Bug - Gameplay
Skelebot Sniper rampaging monsters getting stuckAlexxKayJan 27, 2012
 00049454
[Valley 1]  Gameplay Idea
tab target track line sometimes hard to seegoosemanJan 27, 2012
 00047233
[Valley 1]  Gameplay Idea
"Fast Walk" across roads
closed
PenumbraJan 27, 2012
 00048928
[Valley 1]  Gameplay Idea
Game needs more unique collectables
resolved
lisa107bJan 27, 2012
 0004944 
[Valley 1]  Gameplay Idea
mouse wheel use
closed
goosemanJan 27, 2012
 0004942 
[Valley 1]  Suggestion
Changing "stash" status come too fastSmiling SpectreJan 27, 2012
 00049401
[Valley 1]  Bug - Gameplay
Boss not spawning in rare commodity towerIxiohmJan 27, 2012
 00048405
[Valley 1]  Bug - Gameplay
Still can't place platforms while tab-targetingmartyn_van_burenJan 27, 2012
 0005143 
[Valley 1]  Bug - Gameplay
Cannot place platforms when using keyboard controlled targetting reticleTechSY730Jan 27, 2012
 00049236
[Valley 1]  Graphical Bug
Cave entrance seeded near a cliff with acid water make some weird graphical issueRekkaJan 27, 2012
 00048111
[Valley 1]  Suggestion
Tooltip showing level when mousing over on the strategy map
closed (keith.lamothe)
HyfrydleJan 27, 2012
 0004052 
[Valley 1]  Gameplay Issue
Region level should be readily viewable from strategy/overview map
closed
GrimerXJan 27, 2012
 0004931 
[Valley 1]  Graphical Bug
Bosses try to conceal remaining health.jerithJan 27, 2012
 000457410
[Valley 1]  GUI
Clicking map (to warp) launches spells
resolved (keith.lamothe)
zebramattJan 27, 2012
 000412411
[Valley 1]  Gameplay Idea
Make the first entry room in a building impossible to be a boss roomTollJan 27, 2012
 00039175
[Valley 1]  Gameplay Idea
Travel map: Graphical display of what has and hasn't been scouted?
closed
AdmiralJan 27, 2012
 000475612
[Valley 1]  Graphical Bug
Extra blue targeting cursor when descending ladders
resolved (keith.lamothe)
martyn_van_burenJan 27, 2012
 00049006
[Valley 1]  Bug - Other
Rhino mob appearing in the sea
closed (keith.lamothe)
DizzardJan 27, 2012
 0004906 
[Valley 1]  Suggestion
Overview for the world map
closed
ArmanantJan 27, 2012
 0004908 
[Valley 1]  Graphical Bug
Tooltips might need summarizing or scrollbars?
resolved (keith.lamothe)
ArmanantJan 27, 2012
 00049041
[Valley 1]  Gameplay Issue
No incentive for multiple settlements
closed
ArmanantJan 27, 2012
 0004901 
[Valley 1]  Bug - Other
Rhino mob appearing in the sea
resolved
DizzardJan 27, 2012
 00048181
[Valley 1]  Bug - Other
Gamepad Reticle can not be turned off when Gamepad detectedCarnival73Jan 27, 2012
 00044967
[Valley 1]  GUI
NPC's at wind shelters don't show on strategic map
closed (keith.lamothe)
orzelekJan 27, 2012
 00041862
[Valley 1]  Gameplay Idea
Add in the distance lieutenants are summoned in the tooltip for overlords.TollJan 27, 2012
 00048751
[Valley 1]  Balance Issue
Tidal Wave spell is too expensive for its powerKDR_11kJan 27, 2012
 00048636
[Valley 1]  Gameplay Issue
One-way ductSmiling SpectreJan 27, 2012
 00048881
[Valley 1]  Gameplay Idea
Make it easier to shift multiple commodities
closed
AlexxKayJan 27, 2012
 0004864 
[Valley 1]  GUI
There is no immediate change of room colorSmiling SpectreJan 27, 2012
 0004857 
[Valley 1]  Graphical Bug
Background stops animating while standing on "The Deeps"PenumbraJan 27, 2012
 0004855 
[Valley 1]  Gameplay Idea
Increase maximum distance to make a road between wind shelters to nine regions
closed
BossmanJan 27, 2012
 0004853 
[Valley 1]  GUI
Typo: Adviser Guardian Stone tip 16BossmanJan 27, 2012
 00048511
[Valley 1]  Suggestion
NPCs lining up during strategic work
closed
AragonLAJan 27, 2012
 00048501
[Valley 1]  Gameplay Idea
Strategic and Settlement map panning with right cilck
closed (keith.lamothe)
AragonLAJan 27, 2012
 00046501
[Valley 1]  Balance Issue
rhino and decoy fireworks still say they scale up to 5 levels or player level instead of the new 10Jerebaldo1Jan 27, 2012
 00048411
[Valley 1]  Gameplay Idea
Sound when creeping death hits something
resolved
martyn_van_burenJan 27, 2012