| 0004612 | 2 | | Tempestuous soundtrack to character selection after perishing in a windstorm. | | jerith | Jan 27, 2012 |
| 0004611 | 7 | | Character selection does not always list cold resistance. | | jerith | Jan 27, 2012 |
| 0004417 | 3 | | Varied gem veins? | closed | martyn_van_buren | Jan 27, 2012 |
| 0004555 | 9 | | Giant Skelebot Boss: bit stupid | resolved | zebramatt | Jan 27, 2012 |
| 0004543 | 3 | | Strategic map - switching settlement to retain current view | closed | zebramatt | Jan 27, 2012 |
| 0004609 | 10 | | Ride the Lightning's affect remains the same whilst mana cost decreases. | | Terraziel | Jan 27, 2012 |
| 0004598 | 10 | | Multiple strategic options per region may be problematic. | | Armanant | Jan 27, 2012 |
| 0004606 | 1 | | Add ability to auto-sort inventory (commodity one mainly) | resolved | orzelek | Jan 27, 2012 |
| 0004605 | 1 | | Guardian stones are very enthusiastic about logging their healing powers. | | jerith | Jan 27, 2012 |
| 0004600 | | | Paused tooltips show interesting features. | | jerith | Jan 27, 2012 |
| 0004572 | 1 | | Skelebot Sniper shots sometimes knock forwards instead of back. | | jerith | Jan 27, 2012 |
| 0004583 | 3 | | Have more varied Rooms | resolved | herobago | Jan 27, 2012 |
| 0004581 | | | Incorrect spelling of 'precipitation'. | | PaxTechnomancer | Jan 27, 2012 |
| 0004576 | 1 | | Boss battles: Randomized move and attack patterns | resolved | Spork | Jan 27, 2012 |
| 0004557 | | | Dynamic mouse camera: extra settings | | zebramatt | Jan 27, 2012 |
| 0004569 | | | Skelebot Snipers like to hug walls. | | jerith | Jan 27, 2012 |
| 0004070 | 2 | | Enemy Rhino logic still needs tweaking. | | tigersfan | Jan 27, 2012 |
| 0004559 | | | Shard mini inventory row | closed | zebramatt | Jan 27, 2012 |
| 0004560 | | | Bug when going to the menu while holding a movement key | | Commiesalami | Jan 27, 2012 |
| 0005181 | 1 | | Giant blue amoeba shots pass through crates | | Bossman | Jan 27, 2012 |
| 0005492 | 1 | | Monsters reset if paused for too long | | Toll | Jan 27, 2012 |
| 0005489 | 2 | | Suggest text pass on unlockables digest | | GrimerX | Jan 27, 2012 |
| 0005487 | 2 | | Warping back into chunk put me on the other side, allowing me to bypass much of the chunk | closed | GrimerX | Jan 27, 2012 |
| 0005486 | 1 | [Valley 1] Suggestion - Balancing Issues | Battlefield piercing rule algo | | Jerebaldo1 | Jan 27, 2012 |
| 0004440 | 2 | | New ghost types | considering | Itchykobu | Jan 26, 2012 |
| 0004274 | 1 | | Auto-assign rescued NPCs to available housing. | | jerith | Jan 26, 2012 |
| 0004534 | 2 | | Trap room (& character trait) blue sky enhancements | resolved | zebramatt | Jan 26, 2012 |
| 0004396 | 2 | | 1000% Ambient cold resistance | | Spork | Jan 26, 2012 |
| 0004510 | | | Person icon indicates worker traits | closed | Baleyg | Jan 26, 2012 |
| 0004508 | | | Person icon indicates if worker is skilled | closed | Baleyg | Jan 26, 2012 |
| 0004500 | 1 | | T-key toggles in world map | closed | wingsofdomain | Jan 26, 2012 |
| 0004497 | 2 | | Add layer to map showing oppressors | closed | orzelek | Jan 26, 2012 |
| 0003995 | 6 | | Needs a high contrast custom cursor. | | Chris_McElligottPark | Jan 26, 2012 |
| 0004483 | | | Uncontrolled sliding while picking up multiple items in a row | | BobTheJanitor | Jan 26, 2012 |
| 0004481 | 3 | | Angled House Door graphics don't highlight doors that lead outside | resolved | Oewyn | Jan 26, 2012 |
| 0004461 | | | Make the map markers more obviously different | resolved | BobTheJanitor | Jan 26, 2012 |
| 0004459 | 2 | | Make settlements stand out more on the main map. | closed | Dizzard | Jan 26, 2012 |
| 0004454 | | | Put ride the lightning on its own cooldown, separated from spells | resolved | BobTheJanitor | Jan 26, 2012 |
| 0004344 | 4 | | Strange Scrolling on Strategy Map with Key Press on Mac OS X | | JamesMowery | Jan 26, 2012 |
| 0004430 | 3 | | Momentum conservation through doors | | Procyon | Jan 26, 2012 |
| 0004410 | 2 | | Modern ruins in deciduous forests? | | Baleyg | Jan 26, 2012 |
| 0004409 | | | Suggestion: New NPC Trait, Naturally Energetic | closed | c4sc4 | Jan 26, 2012 |
| 0004402 | 4 | | Warning/Dialog Pop-up For Entering Water | resolved | JamesMowery | Jan 26, 2012 |
| 0004401 | 3 | | Deep area's, too easy and beneficial? | closed | nat_401 | Jan 26, 2012 |
| 0004239 | 11 | | Buff ball of light health | resolved | zebramatt | Jan 26, 2012 |
| 0004031 | 5 | | When player is lit on fire, transition invinciblity doesn't work. | resolved | c4sc4 | Jan 26, 2012 |
| 0004249 | 10 | | Make the Giant Shadow Bat boss fight more tactical | resolved | Kemeno | Jan 26, 2012 |
| 0003884 | 17 | | Discussion: Crippled Dragons | | Lancefighter | Jan 26, 2012 |
| 0004372 | 2 | | Pausing while in the strategy or settlement views shows "The local chunk is currently paused". | | jerith | Jan 26, 2012 |
| 0004355 | | | Missing building entrance in the minimap | | Toll | Jan 26, 2012 |