| 0005664 | 2 | [Valley 1] Suggestion - Balancing Issues | targeting range should not be less than firing range of enemies | | tbogue | Feb 7, 2012 |
| 0005591 | 4 | | When in chunk with mission, upon death spawn in mission | | leb0fh | Feb 7, 2012 |
| 0005636 | 2 | | Elaborate on the differences between hybrid hives and advanced hybrids. | considering | ElOhTeeBee | Feb 7, 2012 |
| 0005647 | 1 | | Setting to Assist Large Projects when resources are high | considering | Hearteater | Feb 6, 2012 |
| 0005321 | 7 | | "Transparent" platforms | | Smiling Spectre | Feb 6, 2012 |
| 0005659 | 1 | | Settlement morale notification sometimes comes up on death | | martyn_van_buren | Feb 6, 2012 |
| 0005625 | 2 | | Typo/Bug: Huge Mana increase on Storm Dash | | TerraSleet | Feb 6, 2012 |
| 0005623 | 2 | | Miasma death party | | martyn_van_buren | Feb 6, 2012 |
| 0005540 | 19 | [Valley 1] Suggestion - Balancing Issues | Issues with lifetime of enemy shots | | Terraziel | Feb 6, 2012 |
| 0005656 | | | Devourer: remove vampirism | | Spikey00 | Feb 6, 2012 |
| 0005655 | | | CTRL options: allow auto-building energy reactors but not engineers on allied planets | | Spikey00 | Feb 6, 2012 |
| 0005654 | 2 | [Valley 1] Suggestion - Balancing Issues | battle missions too hard? | closed | tbogue | Feb 6, 2012 |
| 0005626 | 1 | | "Abandon Character" causes the player to lose 100% health when buffed with Vitality | | TerraSleet | Feb 6, 2012 |
| 0005653 | | | Shape Matter guardian powers aren't using any items from a player's Stock. | closed | Nyamsas | Feb 6, 2012 |
| 0005649 | 1 | | weird graphics, fade to black | | tbogue | Feb 6, 2012 |
| 0005646 | | | super low framerate in battle scene | | tbogue | Feb 6, 2012 |
| 0005381 | 11 | | Crash Upon Initiating Autoupdater- Administrator Priviledges | | Swadius | Feb 6, 2012 |
| 0005595 | 2 | | World map / compendium conflict. | | Underfot | Feb 6, 2012 |
| 0005643 | | | in battle scene, friendly AI won't advance past enemy scout missiles | | tbogue | Feb 6, 2012 |
| 0005632 | | | Captive Human Settlement description has a typo. | | ElOhTeeBee | Feb 6, 2012 |
| 0005630 | | | Multiplayer network options explanation: MTU, net sync size, and batch network | considering | Spikey00 | Feb 6, 2012 |
| 0005629 | | | Unusual Overlord Lair... with no overlord | | TerraSleet | Feb 6, 2012 |
| 0005628 | | | Mission bug: 'Local' warfare | | TerraSleet | Feb 6, 2012 |
| 0005642 | | | battle mission friendly post placed next to enemy post (duplicate of 0005628) -- ignore | closed | tbogue | Feb 6, 2012 |
| 0005622 | 1 | | Vengeful ghost death party | closed | martyn_van_buren | Feb 6, 2012 |
| 0005621 | | | Ultraraptors get stuck in corners indoors | | martyn_van_buren | Feb 6, 2012 |
| 0005620 | 1 | | Ilari stones don't restore mana | closed | martyn_van_buren | Feb 6, 2012 |
| 0005638 | 1 | | Eliminate 'Emit Light' spell | | GrimerX | Feb 6, 2012 |
| 0005616 | | | At top of jump, looks like you should be able to make it but you can't | | GrimerX | Feb 6, 2012 |
| 0005618 | | | Battle Mission - allies stop fighting once enemy camp is destroyed | | leb0fh | Feb 6, 2012 |
| 0005614 | 2 | | Double check moon animation/placement | closed | GrimerX | Feb 6, 2012 |
| 0005612 | | | Suggest randomizing landing times for Ice Pirate shots | considering | GrimerX | Feb 6, 2012 |
| 0005617 | | [Valley 1] Suggestion - Balancing Issues | Skelebot bosses too easy -- make them charge more | considering | GrimerX | Feb 6, 2012 |
| 0005597 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Objectives screen should tell how many A-core shield generators have been destroyed / remain | considering | corfe83 | Feb 6, 2012 |
| 0005613 | | | Double-check enemy structure collision box in battleground missions | | GrimerX | Feb 6, 2012 |
| 0005607 | | | Auto-build energy reactors closer to the command station. | considering | Catma | Feb 6, 2012 |
| 0005605 | | | "Engineers do not assist large projects" option is not intuitive. | considering | Catma | Feb 6, 2012 |
| 0005604 | | | Planet-specific controls not overriding globals | | Catma | Feb 6, 2012 |
| 0005603 | | | Barracks typo | | Catma | Feb 6, 2012 |
| 0005611 | 1 | | After boss defeated, change soundtrack to typical for that chunk | closed | GrimerX | Feb 6, 2012 |
| 0001756 | 3 | | Mk3 Engineers Flash When Building | | Draco18s | Feb 5, 2012 |
| 0003096 | 2 | | Inconsistent armor on Engineers | new | Garthor | Feb 5, 2012 |
| 0005631 | 1 | | Plasma Siege Starships damage things they shouldnt | | Astilious | Feb 5, 2012 |
| 0005536 | 2 | | ARS dies to splash damage of new siege starship | | GUDare | Feb 5, 2012 |
| 0005627 | 2 | | Character doesn't take fall damage | | TerraSleet | Feb 4, 2012 |
| 0003135 | 1 | | Zombie (friendly AI-controlled ship) killed-sound | | Red Spot | Feb 4, 2012 |
| 0005513 | 9 | | starship showing as draining resources, not doing anything | | Cyborg | Feb 4, 2012 |
| 0005609 | 1 | | Conform: Platforms will fall until they can attach, then do so | | GrimerX | Feb 4, 2012 |
| 0005619 | 1 | | Ilari stones in settlement act like neutral stones | | martyn_van_buren | Feb 4, 2012 |
| 0005602 | 3 | | Animation is super-accelerated | | KDR_11k | Feb 4, 2012 |