View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004650 | Valley 1 | Balance Issue | Oct 7, 2011 1:05 am | Jan 27, 2012 1:12 pm | |
Reporter | Jerebaldo1 | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | open | ||
Product Version | 0.519 | ||||
Summary | 0004650: rhino and decoy fireworks still say they scale up to 5 levels or player level instead of the new 10 | ||||
Description | since the tiers were upped to 10, has that change been reflected in the decoy firework and rhino spells? that may be why rhinos are so weak, I think? | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 7, 2011 1:05 am | Jerebaldo1 | New Issue | |
Oct 7, 2011 8:45 am | tigersfan | Internal Weight | => Fix Before Major Release |
Oct 7, 2011 8:45 am | tigersfan | Assigned To | => Chris_McElligottPark |
Oct 7, 2011 8:45 am | tigersfan | Status | new => assigned |
Oct 15, 2011 11:47 am | KDR_11k | Note Added: 0016592 | |
Jan 27, 2012 1:12 pm | tigersfan | Status | assigned => closed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |