View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0005664 | Valley 1 | Suggestion - Balancing Issues | Feb 7, 2012 7:47 am | Feb 7, 2012 3:20 pm | |
Reporter | tbogue | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.570/0.571 | ||||
Summary | 0005664: targeting range should not be less than firing range of enemies | ||||
Description | I find it frustrating when I cannot target an opponent who is pummeling me. Obviously not a problem for bosses, but trash mobs can sometimes work together to make a vigerous defense, and often the most challenging part is to target one of them, as some of my attacks range off my screen. This may be fixed incidentally when scheduled changes in re suggestion 0005540 are implemented. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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As there is no way to know your firing range -- given that there is no single active spell -- this is fairly impossible. However, being able to target offscreen enemies in general is something that would be far too easy to abuse with the tab targeting. With the current system you can of course target them, but you have to get them onscreen at least briefly first before doing so. |
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As annoying as it is, I guess you could always aim manually until you get close enough. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 7, 2012 7:47 am | tbogue | New Issue | |
Feb 7, 2012 8:01 am | Chris_McElligottPark | Internal Weight | => New |
Feb 7, 2012 8:01 am | Chris_McElligottPark | Note Added: 0018683 | |
Feb 7, 2012 8:01 am | Chris_McElligottPark | Status | new => closed |
Feb 7, 2012 8:01 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 7, 2012 8:01 am | Chris_McElligottPark | Resolution | open => won't fix |
Feb 7, 2012 3:20 pm | TechSY730 | Note Added: 0018692 |