View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005618 | Valley 1 | Bug - Gameplay | Feb 4, 2012 2:43 am | Feb 6, 2012 7:25 am | |
Reporter | leb0fh | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.570/0.571 | ||||
Summary | 0005618: Battle Mission - allies stop fighting once enemy camp is destroyed | ||||
Description | When the enemy camp is destroyed, any enemy units still alive continue to be aggressive - all allied units stop moving and firing, even when an enemy is in range | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
related to | 0005615 | considering | After battleground mission, "Friendlies" stop moving |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 4, 2012 2:43 am | leb0fh | New Issue | |
Feb 4, 2012 2:44 am | leb0fh | Relationship added | related to 0005615 |
Feb 6, 2012 7:25 am | tigersfan | Internal Weight | => Feature Suggestion |
Feb 6, 2012 7:25 am | tigersfan | Assigned To | => Chris_McElligottPark |
Feb 6, 2012 7:25 am | tigersfan | Status | new => assigned |