View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005623 | Valley 1 | Bug - Gameplay | Feb 4, 2012 4:31 am | Feb 6, 2012 4:33 pm | |
Reporter | martyn_van_buren | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.570/0.571 | ||||
Summary | 0005623: Miasma death party | ||||
Description | So this seems to be a combination of bugs. First is that old one where every death immediately spawns four rampaging ghosts. Then second, upon dying in a mission my new character appears in the tiny chunk that you enter right when you begin a mission. And then third, the ghosts are all in there with me! Suffice to say there are now twelve angry ghosts and I am not a lot closer to the "warp out of mission" altar. I'm not sure quite what to upload here --- since part of the problem is not reappearing in a settlement, it seems like you might need more than the one region file to resolve it, but my whole world file is 8 MB even zipped. So I've included the region I'm stuck in and my home settlement, as well as a screenshot with a ridiculous amount of miasma. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Just to make sure, I hope it's clear that I died in the main area of the battleground, but the ghosts appeared in the staging area (as did my respawn). I'm not sure if that's intended behavior or a bug. |
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Okay, I finally managed to escape with only two more deaths through judicious use of shields and pause. One more thing which seems buggy --- when I managed to get to "warp out of mission area," all 16 ghosts (as there were then) followed me into the chunk with the "start mission" ruined temple, which seems wrong. I died then, and again respawned inside the mission, with all 20 angry ghosts; they followed me through the warp out of mission thing again but this time I was ready and paused and used a warp potion to get to the region entrance. Also, I now have 20 angry ghosts in the way of that mission (I think on a rampage together), and I'm wondering if there's some kind of ad hoc fix you can do to it? |
Date Modified | Username | Field | Change |
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Feb 4, 2012 4:31 am | martyn_van_buren | New Issue | |
Feb 4, 2012 4:31 am | martyn_van_buren | File Added: Miasma death party.zip | |
Feb 4, 2012 4:32 am | martyn_van_buren | Relationship added | has duplicate 0005622 |
Feb 6, 2012 8:28 am | tigersfan | Internal Weight | => Fix Before Major Release |
Feb 6, 2012 8:28 am | tigersfan | Assigned To | => Chris_McElligottPark |
Feb 6, 2012 8:28 am | tigersfan | Status | new => assigned |
Feb 6, 2012 8:44 am | Ixiohm | Relationship added | related to 0005509 |
Feb 6, 2012 2:01 pm | martyn_van_buren | Note Added: 0018653 | |
Feb 6, 2012 4:33 pm | martyn_van_buren | Note Added: 0018665 | |
Feb 6, 2012 4:34 pm | martyn_van_buren | Note Edited: 0018665 |