View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005617 | Valley 1 | Suggestion - Balancing Issues | Feb 4, 2012 1:39 am | Feb 6, 2012 7:23 am | |
Reporter | GrimerX | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.570/0.571 | ||||
Summary | 0005617: Skelebot bosses too easy -- make them charge more | ||||
Description | For me Skelebots have always been easy, especially since you can headshot them now. I have been in more than a few where I was worried about them getting too close and whacking me across the map -- but they tend not to. If they were more aggressive about getting physical with me, they'd be more challenging. Especially in some of the boss maps where the terrain is constrained. Coudld have this behavior only when their health dips down a bit -- or on the first/nth headshot. If them being aggressive becomes enough of a challenge, would be interesting to trade off slowing them down (hitting knee/hip joints or something) with very little damage done, or trying to kill them quickly. Just some late night thoughts :-) | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||