Viewing Issues 24251 - 24300 / 27793

  IDCategorySummaryStatusReporterUpdated 
 0004414 
[Valley 1]  Bug - Other
Giant Bat pathfinding = not the best
closed
martyn_van_burenOct 3, 2011
 00043893
[Valley 1]  Crash/Exception
Lieutenant outside of room
closed
orzelekOct 3, 2011
 00045163
[Valley 1]  Bug - Other
Jumping Broken — Almost Like Running Into An Invisible Wall — In 0.512JamesMoweryOct 2, 2011
 00044191
[Valley 1]  Bug - Other
Creatures that die on their own still drop itemsGrimerXOct 2, 2011
 00044242
[Valley 1]  Balance Issue
Shard farming *very* easymartyn_van_burenOct 2, 2011
 00044755
[Valley 1]  Bug - Other
Ice Cross and Ring of Fire still go through walls.BaleygOct 2, 2011
 00041516
[Valley 1]  Bug - Other
Boss respawns after killed in houseGrimerXOct 2, 2011
 000416123
[Valley 1]  Bug - Other
Part of chunk reverts to unexplored on re-entry
resolved (keith.lamothe)
BossmanOct 2, 2011
 00044232
[Valley 1]  Gameplay Issue
When warping into a cavern that is partially unexplored, sometimes warp into unexplored regionGrimerXOct 2, 2011
 00044851
[Valley 1]  Gameplay Idea
CrawlingDizzardOct 2, 2011
 00044712
[Valley 1]  Note To Test
Fighting bosses in windstorm yeilds same experienceGrimerXOct 2, 2011
 00044862
[Valley 1]  Crash/Exception
Freeze/hang exploring new regions.jerithOct 2, 2011
 00044842
[Valley 1]  Bug - Other
Creating wind shelter created road to off-map regionGrimerXOct 2, 2011
 00044365
[Valley 1]  Balance Issue
Circle of fire - bit too tricky to usezebramattOct 2, 2011
 00045116
[Valley 1]  Gameplay Idea
Time limit on invincibility.jerithOct 2, 2011
 00043458
[Valley 1]  Suggestion
White-colored Enemies on White Background Are Difficult To DistinguishJamesMoweryOct 2, 2011
 00044155
[Valley 1]  GUI
Previous Menu and Abandon Character overlay each other
resolved (keith.lamothe)
mrhanmanOct 2, 2011
 00044871
[Valley 1]  Balance Issue
NPC starting TUs too low to build well.
closed (keith.lamothe)
jerithOct 2, 2011
 00044352
[Valley 1]  Bug - Other
Shards that drop from enemies do not give a log noteTollOct 2, 2011
 00044632
[Valley 1]  GUI
Inventory hover -- +100 conciousnus shards still indicated
resolved (keith.lamothe)
GrimerXOct 2, 2011
 000446514
[Valley 1]  Gameplay Issue
stuck going leftwyvern83Oct 1, 2011
 00044762
[Valley 1]  Bug - Other
Ice Cross is blocked by cratesBaleygOct 1, 2011
 00044663
[Valley 1]  Gameplay Issue
Menu selection highlight strobes between options
resolved (keith.lamothe)
wyvern83Oct 1, 2011
 00042655
[Valley 1]  Bug - Other
Double check farm/organizer trait math
closed (keith.lamothe)
GrimerXOct 1, 2011
 00044681
[Valley 1]  Crash/Exception
unhandled errors when trying to drag-and-drop the inventory while opening the inventory
resolved (keith.lamothe)
CyborgOct 1, 2011
 00044573
[Valley 1]  GUI
Menu buttons does not work
resolved (keith.lamothe)
SporkOct 1, 2011
 000411410
[Valley 1]  Gameplay Idea
Add a "blank" building type in settlement mode
resolved (keith.lamothe)
TollOct 1, 2011
 000402929
[Valley 1]  Gameplay Issue
control scheme for keyboard needs work, missing abilities, keys not working
resolved (keith.lamothe)
CyborgOct 1, 2011
 00044501
[Valley 1]  GUI
Abandon Shelter button appears behind the Previous Menu button when exiting game from within an area
resolved (keith.lamothe)
SherlockOct 1, 2011
 00044431
[Valley 1]  GUI
Inventory: Spellshapings gems selection is linked to Abandon Character button.
resolved (keith.lamothe)
AklyonOct 1, 2011
 00044421
[Valley 1]  GUI
Consciousness shard typo
resolved (keith.lamothe)
AklyonOct 1, 2011
 00044344
[Valley 1]  Graphical Bug
Menu Button Problems
resolved (keith.lamothe)
kingisaaclinksrOct 1, 2011
 00044271
[Valley 1]  GUI
Advisor guardian Tip 0000027 no longer accurate (+100 conciousness shards/civ level)
resolved (keith.lamothe)
GrimerXOct 1, 2011
 00044262
[Valley 1]  Suggestion
Increace the stack size cap of consciousness shards
resolved (keith.lamothe)
c4sc4Oct 1, 2011
 00044224
[Valley 1]  Graphical Bug
Weird menu display bug
resolved (keith.lamothe)
martyn_van_burenOct 1, 2011
 00044211
[Valley 1]  GUI
Consciousness Shard Tooltip still claims you gain 100 on level up.
resolved (keith.lamothe)
BaleygOct 1, 2011
 00044372
[Valley 1]  Bug - Other
Buildings don't have monster spawners in them anymoreTollOct 1, 2011
 00040592
[Valley 1]  Bug - Other
Throwing rock while against wall, rock always hits wallGrimerXOct 1, 2011
 00041917
[Valley 1]  Bug - Other
Blocking spell when it shouldn't.SpejsOct 1, 2011
 000414514
[Valley 1]  GUI
Please let me disable the new underlay cursor!GrimerXOct 1, 2011
 00040197
[Valley 1]  Programming Todo
Too many bosses of too high a level in commodity towers?Chris_McElligottParkOct 1, 2011
 00043228
[Valley 1]  Gameplay Idea
Alternative to bomb icon on doorshuwOct 1, 2011
 00044052
[Valley 1]  Bug - Other
wooden platforms block some spellsarceeSep 30, 2011
 00039424
[Valley 1]  Gameplay Idea
Spell: Reveal entire dungeon map (100% scout it)
considering
AdmiralSep 30, 2011
 00044041
[Valley 1]  Suggestion
Title Screen SuggestionmrhanmanSep 30, 2011
 00043111
[Valley 1]  Graphical Bug
Loot sparkle contrast.jerithSep 30, 2011
 00043151
[Valley 1]  Graphical Bug
Red amoebas attacks camouflaged against the sky (static) in the desert enviorment.SporkSep 30, 2011
 00043805
[Valley 1]  Bug - Other
Paying off rampaging monster groups leaves the minibosses in the region.
resolved (keith.lamothe)
YuugiSep 30, 2011
 00043922
[Valley 1]  Gameplay Issue
Underwater gem veins don't yield any rewards.BaleygSep 30, 2011
 00043203
[Valley 1]  Bug - Other
Guardian Stones are stingy with warp potionsBaleygSep 30, 2011