Viewing Issues 24301 - 24350 / 29458

  IDCategorySummaryStatusReporterUpdated 
 0005917 
[Valley 1]  Suggestion - Mission Ideas
mission type: Journey
considering
martyn_van_burenFeb 14, 2012
 00058312
[Valley 1]  Gameplay Idea
Suggest enabling 'immunity' when 'Planning' button is clicked on HUDGrimerXFeb 14, 2012
 00058913
[Valley 1]  GUI
Minimap forgetting explored sectionsmartyn_van_burenFeb 14, 2012
 00059094
[Valley 1]  Suggestion - Mission Ideas
Maze
considering
PenumbraFeb 14, 2012
 00058727
[AI War 1 / Classic]  Suggestion - Balance Tweaks
HBCs: limit personal boost
considering
Spikey00Feb 14, 2012
 0005911 
[Valley 1]  Suggestion - Mission Ideas
Break into the vault
considering
c4sc4Feb 14, 2012
 00059101
[Valley 1]  Suggestion - Mission Ideas
Element specific missions
considering
HyfrydleFeb 14, 2012
 00057787
[Valley 1]  Bug - Room Issues
Water/lava too deep
resolved (tigersfan)
jerithFeb 14, 2012
 00058817
[AI War 1 / Classic]  Bug - Gameplay
FRD/attack move + larger tractor distance over weapon range = eternal pursuit
assigned (keith.lamothe)
Spikey00Feb 14, 2012
 00058834
[AI War 1 / Classic]  Bug - Gameplay
Neinzul Nanoswarm fails to damage AOE immune stuff
resolved (keith.lamothe)
TechSY730Feb 14, 2012
 00058828
[AI War 1 / Classic]  Bug - Gameplay
Queing non-move orders or planet move orders broken when using Multi-Planet FRD mode
assigned (keith.lamothe)
TechSY730Feb 14, 2012
 0005908 
[Valley 1]  Suggestion - Mission Ideas
Mission - Stop the scout
considering
BluddyFeb 14, 2012
 0005907 
[Valley 1]  Suggestion - Mission Ideas
Mission: Defeat the army
considering
PenumbraFeb 14, 2012
 00059042
[Valley 1]  Suggestion - Mission Ideas
Mission Idea - Dark Caves
considering
HyfrydleFeb 14, 2012
 00059061
[Valley 1]  Suggestion - Mission Ideas
Mission: Lemmings!
considering
PenumbraFeb 14, 2012
 00059052
[Valley 1]  Suggestion - Mission Ideas
Mission: Escape the tower
considering
PenumbraFeb 14, 2012
 00059021
[Valley 1]  Suggestion - Mission Ideas
Mission: Find the correct tower
considering
PenumbraFeb 14, 2012
 0005901 
[Valley 1]  Suggestion - Mission Ideas
Mission Idea - Sabotage the Overlord
considering
HyfrydleFeb 14, 2012
 00059001
[Valley 1]  Suggestion - Mission Ideas
Mission: Steal the boss' loot
considering
PenumbraFeb 14, 2012
 0005897 
[Valley 1]  Suggestion - Mission Ideas
Mission - Plumb the Watery Depths
considering
zebramattFeb 14, 2012
 00057941
[Valley 1]  GUI
The tooltip of the player have weird health display.TollFeb 14, 2012
 00057271
[Valley 1]  Suggestion - Balancing Issues
Starting characters - clearer varietyzebramattFeb 14, 2012
 00058801
[Valley 1]  Bug - Room Issues
Error while trying to enter lower cavernmrhanmanFeb 14, 2012
 0005890 
[Valley 1]  Bug - Monster Behavior
Giant skelebot hovers while casting on slopesmartyn_van_burenFeb 14, 2012
 00058891
[Valley 1]  GUI
Esc menu seems to still report raw total health
closed
martyn_van_burenFeb 14, 2012
 0005888 
[Valley 1]  GUI
Settlement Stockpile - Scrolling and DuplicationOz33Feb 14, 2012
 0005885 
[AI War 1 / Classic]  Bug - Other
Objectives screen ignores planet cloaks
assigned (keith.lamothe)
dotjdFeb 14, 2012
 00058075
[AI War 1 / Classic]  Graphical Bug
Omit numeral from Mark I ships does nothing
considering
HearteaterFeb 14, 2012
 0005877 
[Valley 1]  GUI
AVWW - Windstorm Camera SnapItchykobuFeb 14, 2012
 00058112
[Valley 1]  Suggestion
Should the red box around ice pirates include the surrounding squares?martyn_van_burenFeb 14, 2012
 00049192
[Valley 1]  Suggestion
Lights minimap blips shouldn't obscure other blipszebramattFeb 13, 2012
 00058612
[Valley 1]  Suggestion - Room Ideas/Complaints
Chunk Map: Ball of Light indicator dot obscures door indicatorErocsFeb 13, 2012
 00058303
[Valley 1]  Bug - Gameplay
Warp Stones in Ocean areas spawning in the skyBobTheJanitorFeb 13, 2012
 00058172
[Valley 1]  Bug - Other
Doesn't quite sit right, yeah?RevannefariousFeb 13, 2012
 00057891
[Valley 1]  Suggestion - Room Ideas/Complaints
Warp stones spawn weirdly on uneven groundmartyn_van_burenFeb 13, 2012
 00037674
[AI War 1 / Classic]  Bug - Other
Teleporting units are teleporting through shields directly through the wormhole being covered by it
resolved (keith.lamothe)
MayjoriFeb 13, 2012
 00058554
[Valley 1]  Bug - AVWW Multiplayer
Crash on entering tower on Toll's server.
assigned (keith.lamothe)
ArnosFeb 13, 2012
 00058363
[AI War 1 / Classic]  Balance Issue
Inconsistent Fleet Ship Immunities Between Marks
closed (keith.lamothe)
NiccusFeb 13, 2012
 00057901
[Valley 1]  Suggestion
Allies in battlefield missions should have dialogue after mission is complete
considering
martyn_van_burenFeb 13, 2012
 00032851
[Valley 1]  Programming Todo
Enemy: Tornados.Chris_McElligottParkFeb 13, 2012
 00058742
[AI War 1 / Classic]  Bug - Gameplay
Broken Golems Exowave pathing logic busted
resolved (keith.lamothe)
dotjdFeb 13, 2012
 00058716
[AI War 1 / Classic]  Suggestion - Balance Tweaks
HBC modules
considering
Spikey00Feb 13, 2012
 00028449
[AI War 1 / Classic]  Bug - Other
Auto-updater is broken on Mac Steam Version
acknowledged (Chris_McElligottPark)
CommiesalamiFeb 13, 2012
 00057924
[Valley 1]  Bug - Gameplay
You can get hurt during warp stone explanation!martyn_van_burenFeb 13, 2012
 00058381
[Valley 1]  Bug - Gameplay
Missing warp stone marked on mapmartyn_van_burenFeb 13, 2012
 00058643
[Valley 1]  Gameplay Idea
Suggest spawning unlockable materials in all chunks, but only accessable if unlockedGrimerXFeb 13, 2012
 00058694
[AI War 1 / Classic]  Suggestion - Game Mechanics
Multiply resource cap by homeworld countFunnyManFeb 13, 2012
 00058182
[Valley 1]  Bug - Room Issues
Ilari stone cave missing Ilari stone
new
BobTheJanitorFeb 13, 2012
 00056933
[AI War 1 / Classic]  Bug - Gameplay
Blade spawner blades having problems targetting guardians under forcefield
assigned (keith.lamothe)
Spikey00Feb 13, 2012
 0005870 
[AI War 1 / Classic]  Suggestion - New Features
Cleanup drones can destroy (and recycle?) helpless units and structures
considering
FunnyManFeb 13, 2012