| 0005705 | 3 | | Health "Guage" shows 75%, when I have 82% health | | GrimerX | Feb 10, 2012 |
| 0005709 | 5 | | Instead of granting mission rewards directly to inventory, drop them | | GrimerX | Feb 10, 2012 |
| 0005724 | 4 | | Intro / Tutorial Mission - no light! | closed | zebramatt | Feb 10, 2012 |
| 0005729 | | | Light change in settlement is abrupt | considering | Bluddy | Feb 10, 2012 |
| 0005725 | | | Option to disable over-the-head health & mana bars | considering | zebramatt | Feb 10, 2012 |
| 0005712 | | | Ally buffs | considering | martyn_van_buren | Feb 10, 2012 |
| 0005700 | | | Galaxy view icons needing polish | | Spikey00 | Feb 10, 2012 |
| 0005717 | 3 | | "Magical Prowress" of 100% or 105% shown in red when choosing character | | GrimerX | Feb 10, 2012 |
| 0005443 | 3 | | Re-entering the intro-mission boss cave after bosses dead -- unable to warp out | | GrimerX | Feb 10, 2012 |
| 0005721 | 2 | | Is game distributive must be such old? | | Smiling Spectre | Feb 10, 2012 |
| 0005615 | 1 | | After battleground mission, "Friendlies" stop moving | considering | GrimerX | Feb 10, 2012 |
| 0005715 | 1 | | Falling damage averted by teleporting | | Toll | Feb 9, 2012 |
| 0005695 | 3 | | Inner light enchant spawns as loot too often. | | Terraziel | Feb 9, 2012 |
| 0005698 | | | Limited Pause game option | considering | Hearteater | Feb 9, 2012 |
| 0005696 | | | Spirecraft ignore negative speed boosts | closed | Spikey00 | Feb 9, 2012 |
| 0004190 | 7 | | Make acid water a bit more transparent | | Toll | Feb 9, 2012 |
| 0005694 | 3 | | Holding down left or right mouse button doesn't auto-fire | | jerith | Feb 9, 2012 |
| 0005688 | 1 | | Old continents have too many advanced guardian power missions | | martyn_van_buren | Feb 9, 2012 |
| 0005558 | 1 | | Large amount of crashed landspeeders seeded inside mission "preparation chunk" | | TerraSleet | Feb 9, 2012 |
| 0005692 | 1 | [Valley 1] Suggestion - Balancing Issues | Continents -> Valleys | considering | Bluddy | Feb 9, 2012 |
| 0005691 | | | Keyboard-only, trouble targeting burrowers | considering | Bluddy | Feb 9, 2012 |
| 0005596 | 4 | | Lieutenants not assisting Overlords | | TerraSleet | Feb 9, 2012 |
| 0005633 | 1 | | Shrinking tree drops item, repeatable | | Armanant | Feb 9, 2012 |
| 0005681 | 4 | | AVWW -Bug - Mouse over Planning menu after casting spell | | Itchykobu | Feb 9, 2012 |
| 0005658 | 10 | | Distinguish allied shots from enemies' | | martyn_van_buren | Feb 9, 2012 |
| 0005689 | 3 | | Bizarre damage in a battleground | | Terraziel | Feb 9, 2012 |
| 0005686 | | | Auto-Build controls broken | | Minotaar | Feb 9, 2012 |
| 0005641 | 2 | | Ally forces does not scale with enemy tier | | Ixiohm | Feb 9, 2012 |
| 0005690 | 1 | | Projectile speed enchants increase range on "melee" attacks | | Terraziel | Feb 9, 2012 |
| 0005635 | 2 | [Valley 1] Suggestion - Balancing Issues | If you complete intro mission, can always get to 4 vitality stones | | GrimerX | Feb 9, 2012 |
| 0005644 | 1 | | guardian powers do not use resources | | tbogue | Feb 9, 2012 |
| 0005687 | 2 | | Skelebots are dropping *way* too much health | | martyn_van_buren | Feb 9, 2012 |
| 0005684 | 2 | | Glyph Transplant does nothing | | BobTheJanitor | Feb 9, 2012 |
| 0005634 | 1 | | With 'Quartz Outcrop' an unlockable, remove from intro mission | | GrimerX | Feb 9, 2012 |
| 0005683 | 4 | | Can't find underground entrances anywhere! | closed | White Tofu | Feb 9, 2012 |
| 0005685 | 3 | [Valley 1] Suggestion - Balancing Issues | Stash rooms are exceptionally common in Thawing regions | | Baleyg | Feb 9, 2012 |
| 0005680 | 3 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | CTRL options: auto-salvage scouts on planets I already own | considering | Spikey00 | Feb 9, 2012 |
| 0005678 | 2 | | Balance knowledge costs of lightning/flak turrets | considering | Spikey00 | Feb 9, 2012 |
| 0005660 | 5 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | The timer 00:00 on fortress jumps up and down. | | Dazio | Feb 8, 2012 |
| 0005682 | 1 | | buildable Structures in settlement parallax set too high | | GrimerX | Feb 8, 2012 |
| 0000301 | 3 | | Implement graphs | | Chris_McElligottPark | Feb 8, 2012 |
| 0005676 | | | Allow scaling/customization of mouse cursor | considering | syndicatedragon | Feb 8, 2012 |
| 0005674 | 3 | | Allow AIs to have fortified-force fields | considering | zharmad | Feb 8, 2012 |
| 0005675 | 1 | [Valley 1] Suggestion - Balancing Issues | The Problem with Single Try Missions | | Bluddy | Feb 8, 2012 |
| 0005671 | 1 | | Galaxy-tab for devourer golem location and zenith trader location | considering | zharmad | Feb 8, 2012 |
| 0005663 | 5 | | Location text for 'Earth Essence' (and others) is self-conflicting | | GrimerX | Feb 7, 2012 |
| 0005670 | 5 | | Add progressive disclosure of the map | | GrimerX | Feb 7, 2012 |
| 0005669 | 1 | | Increase tiers or otherwise gate access to "farther" regions and "deeper" dungeons | | GrimerX | Feb 7, 2012 |
| 0005668 | 1 | | Make continent size larger, or configurable | | GrimerX | Feb 7, 2012 |
| 0005509 | 1 | | Prevent vengeful ghosts from spawning in mission staging area | considering | Ixiohm | Feb 7, 2012 |