Viewing Issues 25051 - 25100 / 29456

  IDCategorySummaryStatusReporterUpdated 
 00032773
[Valley 1]  Gameplay Idea
NPC Ghosts.
assigned (keith.lamothe)
Chris_McElligottParkJan 25, 2012
 00032433
[Valley 1]  Artwork
Dinosaurs for prehistoric regions.Chris_McElligottParkJan 25, 2012
 00038571
[Valley 1]  Programming Todo
fix black blip during time of day transitions on static skiestigersfanJan 25, 2012
 00038543
[Valley 1]  Programming Todo
make enemies that are chasing a target that is out of range attack other targets that they pass
strongly considering (Chris_McElligottPark)
tigersfanJan 25, 2012
 00032837
[Valley 1]  Programming Todo
Enemies: Amoeba and Giant Amoeba.Chris_McElligottParkJan 25, 2012
 00038661
[Valley 1]  Programming Todo
warp confirmation menu to say how many warp scrolls you havetigersfanJan 25, 2012
 00054681
[Valley 1]  Bug - Gameplay
Time consuming reaching door to next level
closed
HyfrydleJan 25, 2012
 00054673
[Valley 1]  Bug - Gameplay
Very strong tier 0 enemies?
considering
HyfrydleJan 25, 2012
 00034574
[Valley 1]  Programming Todo
Mechanic: lava falls (timing game)Chris_McElligottParkJan 25, 2012
 0005465 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Preservation Wardens in multiplayer games
assigned (keith.lamothe)
Spikey00Jan 25, 2012
 0003455 
[Valley 1]  Programming Todo
Mechanic: bouncing pads.Chris_McElligottParkJan 25, 2012
 0003429 
[Valley 1]  Programming Todo
New obstacle: poison goos.Chris_McElligottParkJan 25, 2012
 0003364 
[Valley 1]  Artwork
Bear traps (and possibly other traps later) to flip upwards and sideways and rotate when triggered.Chris_McElligottParkJan 25, 2012
 0003288 
[Valley 1]  Programming Todo
Item: Sawblade.Chris_McElligottParkJan 25, 2012
 0003287 
[Valley 1]  Programming Todo
Spell: Insect Uprising.Chris_McElligottParkJan 25, 2012
 00032862
[Valley 1]  Programming Todo
Spell: Earth Rend.Chris_McElligottParkJan 25, 2012
 0003284 
[Valley 1]  Artwork
New Region Type: Modern Red DesertChris_McElligottParkJan 25, 2012
 0003281 
[Valley 1]  Programming Todo
Enemy: Magic Abyss.Chris_McElligottParkJan 25, 2012
 0003280 
[Valley 1]  Programming Todo
Quicksand patches.Chris_McElligottParkJan 25, 2012
 0003279 
[Valley 1]  Artwork
Particle-based waterfalls, lava falls, sand falling, etc.Chris_McElligottParkJan 25, 2012
 00032712
[Valley 1]  Gameplay Idea
Mutterings to self.
assigned (keith.lamothe)
Chris_McElligottParkJan 25, 2012
 00036502
[Valley 1]  Programming Todo
Build in the self-healing of links to sub-chunks prior to beta.Chris_McElligottParkJan 25, 2012
 00054614
[Valley 1]  GUI
Recursive monster unlocksIxiohmJan 25, 2012
 0003649 
[Valley 1]  Programming Todo
Reimplement Evil Outposts based on dungeon nodes with actual interesting interiors.Chris_McElligottParkJan 25, 2012
 00054596
[Valley 1]  Balance Issue
Missing Ride The Lightning when skipping tutorial causes starting issuesBluddyJan 25, 2012
 00034282
[Valley 1]  Programming Todo
Add "Backup world" button on main menu.Chris_McElligottParkJan 25, 2012
 00031338
[Valley 1]  Suggestion
Funeral ceremonies.
feature for later
Chris_McElligottParkJan 25, 2012
 0003066 
[Valley 1]  Bug - Other
Collision bounds are not reset when they are altered via the F7 menu.
minor fix for later (Chris_McElligottPark)
Chris_McElligottParkJan 25, 2012
 0003061 
[Valley 1]  Programming Todo
New Enemy: Creeping DarknessChris_McElligottParkJan 25, 2012
 0002841 
[Valley 1]  Graphical Bug
The lateral movement, etc, in SetMovement for particles doesn't work right.
minor fix for later (Chris_McElligottPark)
Chris_McElligottParkJan 25, 2012
 0003020 
[Valley 1]  Programming Todo
New Spell: Energy Shield
assigned (keith.lamothe)
Chris_McElligottParkJan 25, 2012
 0002881 
[Valley 1]  Programming Todo
New Spell: Lightning Bolt
assigned (keith.lamothe)
keith.lamotheJan 25, 2012
 0002880 
[Valley 1]  Programming Todo
New Spell: Fire Shield
assigned (keith.lamothe)
keith.lamotheJan 25, 2012
 00037668Chat issues in multiplayer
new
MayjoriJan 25, 2012
 0002879 
[Valley 1]  Programming Todo
New Spell: Rock Barrier
assigned (keith.lamothe)
keith.lamotheJan 25, 2012
 00044521
[AI War 1 / Classic]  Bug - Other
Anti-Starship Arachnid tooltip
closed
HearteaterJan 25, 2012
 0002594 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Anti-Starship Arachnid's description is way off
new
hulluJan 25, 2012
 0002838 
[Valley 1]  Gameplay Idea
Networking: Server Interface: The ability to manage player logins in-game on each world, via the server.
confirmed (keith.lamothe)
Chris_McElligottParkJan 25, 2012
 00039371
[Valley 1]  Graphical Bug
Settlement/Strategy NPC window border colors not sufficiently different
closed (keith.lamothe)
AdmiralJan 25, 2012
 00038991
[Valley 1]  Suggestion
Add a drop down list of settlements to switch between them
closed
c4sc4Jan 25, 2012
 0003901 
[Valley 1]  Programming Todo
Improve the wording in spell description to actually say the amount for the tier, not the formula.Chris_McElligottParkJan 25, 2012
 00038888
[Valley 1]  Gameplay Idea
Higher tiered spells relatively underpowered?tigersfanJan 25, 2012
 0003859 
[Valley 1]  Programming Todo
World map tooltip - enter regiontigersfanJan 25, 2012
 00038711
[Valley 1]  Programming Todo
minibosses to be chunk/region level gatedtigersfanJan 25, 2012
 0003702 
[Valley 1]  Programming Todo
Get boss rooms actually seeding inside certain kinds of buildings.Chris_McElligottParkJan 25, 2012
 00036571
[Valley 1]  Programming Todo
Scan spell, and randomized boss attributes.Chris_McElligottParkJan 25, 2012
 00036322
[Valley 1]  Programming Todo
Improve performance of non-GUI-related text, most specifically bordered text.Chris_McElligottParkJan 25, 2012
 00054502
[Valley 1]  Gameplay Idea
Decrease sensitivity of double-tap spells
resolved (keith.lamothe)
GrimerXJan 25, 2012
 0005408 
[Valley 1]  Audio Issue
Sound effect: Plant Stabbing You.
resolved (PVega8)
Chris_McElligottParkJan 25, 2012
 00054412
[Valley 1]  Suggestion - UI Ideas
Make region/dungeon maps more discoverable
resolved (keith.lamothe)
GrimerXJan 25, 2012