| 0003277 | 3 | | NPC Ghosts. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003243 | 3 | | Dinosaurs for prehistoric regions. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003857 | 1 | | fix black blip during time of day transitions on static skies | | tigersfan | Jan 25, 2012 |
| 0003854 | 3 | | make enemies that are chasing a target that is out of range attack other targets that they pass | | tigersfan | Jan 25, 2012 |
| 0003283 | 7 | | Enemies: Amoeba and Giant Amoeba. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003866 | 1 | | warp confirmation menu to say how many warp scrolls you have | | tigersfan | Jan 25, 2012 |
| 0005468 | 1 | | Time consuming reaching door to next level | closed | Hyfrydle | Jan 25, 2012 |
| 0005467 | 3 | | Very strong tier 0 enemies? | considering | Hyfrydle | Jan 25, 2012 |
| 0003457 | 4 | | Mechanic: lava falls (timing game) | | Chris_McElligottPark | Jan 25, 2012 |
| 0005465 | | | Preservation Wardens in multiplayer games | | Spikey00 | Jan 25, 2012 |
| 0003455 | | | Mechanic: bouncing pads. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003429 | | | New obstacle: poison goos. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003364 | | | Bear traps (and possibly other traps later) to flip upwards and sideways and rotate when triggered. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003288 | | | Item: Sawblade. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003287 | | | Spell: Insect Uprising. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003286 | 2 | | Spell: Earth Rend. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003284 | | | New Region Type: Modern Red Desert | | Chris_McElligottPark | Jan 25, 2012 |
| 0003281 | | | Enemy: Magic Abyss. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003280 | | | Quicksand patches. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003279 | | | Particle-based waterfalls, lava falls, sand falling, etc. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003271 | 2 | | Mutterings to self. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003650 | 2 | | Build in the self-healing of links to sub-chunks prior to beta. | | Chris_McElligottPark | Jan 25, 2012 |
| 0005461 | 4 | | Recursive monster unlocks | | Ixiohm | Jan 25, 2012 |
| 0003649 | | | Reimplement Evil Outposts based on dungeon nodes with actual interesting interiors. | | Chris_McElligottPark | Jan 25, 2012 |
| 0005459 | 6 | | Missing Ride The Lightning when skipping tutorial causes starting issues | | Bluddy | Jan 25, 2012 |
| 0003428 | 2 | | Add "Backup world" button on main menu. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003133 | 8 | | Funeral ceremonies. | feature for later | Chris_McElligottPark | Jan 25, 2012 |
| 0003066 | | | Collision bounds are not reset when they are altered via the F7 menu. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003061 | | | New Enemy: Creeping Darkness | | Chris_McElligottPark | Jan 25, 2012 |
| 0002841 | | | The lateral movement, etc, in SetMovement for particles doesn't work right. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003020 | | | New Spell: Energy Shield | | Chris_McElligottPark | Jan 25, 2012 |
| 0002881 | | | New Spell: Lightning Bolt | | keith.lamothe | Jan 25, 2012 |
| 0002880 | | | New Spell: Fire Shield | | keith.lamothe | Jan 25, 2012 |
| 0003766 | 8 | | Chat issues in multiplayer | new | Mayjori | Jan 25, 2012 |
| 0002879 | | | New Spell: Rock Barrier | | keith.lamothe | Jan 25, 2012 |
| 0004452 | 1 | | Anti-Starship Arachnid tooltip | closed | Hearteater | Jan 25, 2012 |
| 0002594 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Anti-Starship Arachnid's description is way off | new | hullu | Jan 25, 2012 |
| 0002838 | | | Networking: Server Interface: The ability to manage player logins in-game on each world, via the server. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003937 | 1 | | Settlement/Strategy NPC window border colors not sufficiently different | | Admiral | Jan 25, 2012 |
| 0003899 | 1 | | Add a drop down list of settlements to switch between them | closed | c4sc4 | Jan 25, 2012 |
| 0003901 | | | Improve the wording in spell description to actually say the amount for the tier, not the formula. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003888 | 8 | | Higher tiered spells relatively underpowered? | | tigersfan | Jan 25, 2012 |
| 0003859 | | | World map tooltip - enter region | | tigersfan | Jan 25, 2012 |
| 0003871 | 1 | | minibosses to be chunk/region level gated | | tigersfan | Jan 25, 2012 |
| 0003702 | | | Get boss rooms actually seeding inside certain kinds of buildings. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003657 | 1 | | Scan spell, and randomized boss attributes. | | Chris_McElligottPark | Jan 25, 2012 |
| 0003632 | 2 | | Improve performance of non-GUI-related text, most specifically bordered text. | | Chris_McElligottPark | Jan 25, 2012 |
| 0005450 | 2 | | Decrease sensitivity of double-tap spells | | GrimerX | Jan 25, 2012 |
| 0005408 | | | Sound effect: Plant Stabbing You. | | Chris_McElligottPark | Jan 25, 2012 |
| 0005441 | 2 | | Make region/dungeon maps more discoverable | | GrimerX | Jan 25, 2012 |