| 0005442 | 1 | | Rename 'dungeon' map to 'chunk' map | | GrimerX | Jan 25, 2012 |
| 0005457 | 1 | | Clarify what "T2 mission" is | | GrimerX | Jan 25, 2012 |
| 0005456 | 1 | | Suggest opdating region map/region text from "3 Tier 2 Orb" to "3x Tier 2 Orb" | | GrimerX | Jan 25, 2012 |
| 0005448 | 3 | | Allow players to 'point buy' their character | | GrimerX | Jan 25, 2012 |
| 0005453 | 1 | | Consider unifying 'spells' and 'inventory' concepts, or making them more distinct | | GrimerX | Jan 25, 2012 |
| 0005460 | 1 | [Valley 1] Suggestion - Balancing Issues | Huge disparity between some monsters | considering | Bluddy | Jan 25, 2012 |
| 0005458 | 1 | | Completed "Kill all monsters in T2 desert" by killing a few monsters in a hut | | Armanant | Jan 25, 2012 |
| 0005454 | | | Remove 'screen of sky' between character selection and intro mission | | GrimerX | Jan 25, 2012 |
| 0005352 | 2 | | Neinzul Yo-yo | considering | ArcDM | Jan 23, 2012 |
| 0005435 | 1 | | "Handicap Multiplier" Entry Out of Date | resolved | Niccus | Jan 23, 2012 |
| 0005440 | | | AI ships not being activated until shot | | Burnstreet | Jan 23, 2012 |
| 0005438 | | | Text begins typing backwards in lobby, caused by the map seed input box | closed | Spikey00 | Jan 23, 2012 |
| 0005436 | | | Wrong Starting Resources | | Niccus | Jan 23, 2012 |
| 0005434 | | | Negative Player Handicap Annihilates Resource Production | | Niccus | Jan 23, 2012 |
| 0005433 | | | Zenith Mirror Description - "Weakness" vs Melee Attacks | | Niccus | Jan 23, 2012 |
| 0005437 | 1 | | Suggestion: Add movement to parallax background | | GrimerX | Jan 22, 2012 |
| 0002678 | 15 | | Make sure alerting and freeing are behaving as the documentation states. | new | TechSY730 | Jan 22, 2012 |
| 0005121 | 2 | | AI Superfortress still has human Superfortress range | | TechSY730 | Jan 22, 2012 |
| 0005404 | 1 | | Broken Golems/Spirecraft minor factors scale poorly with multiple players/homeworlds | considering | Lemon | Jan 22, 2012 |
| 0002845 | 6 | | Quick Wormhole Exploit | new | ArcDM | Jan 22, 2012 |
| 0005171 | 1 | | Spire Destroyer and Cruiser not rebuilding as expected | | GUDare | Jan 22, 2012 |
| 0005427 | 2 | | Nuke Guardian | considering | soMe_RandoM | Jan 22, 2012 |
| 0005431 | 3 | | Additions to the server GUI | strongly considering | Toll | Jan 20, 2012 |
| 0005430 | | | Advanced Turret Constructor | considering | Niccus | Jan 20, 2012 |
| 0005429 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Logistical Command Station Tooltip Is Incomplete | | Niccus | Jan 20, 2012 |
| 0005428 | | | Minor Faction: Dark Spire | considering | soMe_RandoM | Jan 20, 2012 |
| 0005426 | 1 | | New "type" of settler NPCs: Entourage | | Toll | Jan 19, 2012 |
| 0005425 | 3 | | Seasonal Monsters (and possibly items/missions) | strongly considering | Dizzard | Jan 19, 2012 |
| 0005424 | 3 | | Autoupdater finds no txt file (Impulse/Gamestop version?) | closed | Sinistar | Jan 19, 2012 |
| 0005410 | 1 | | New batch of F7 work. | | Chris_McElligottPark | Jan 19, 2012 |
| 0005421 | 1 | | New round of F7 work (through batch 7) | | Chris_McElligottPark | Jan 18, 2012 |
| 0005422 | | | - Limited Earth Magic ? | considering | Souls-Stream | Jan 18, 2012 |
| 0003774 | 11 | | Thoughts on "taking over NPCs." | | Chris_McElligottPark | Jan 17, 2012 |
| 0005417 | 3 | | Demo | | moriarty | Jan 16, 2012 |
| 0005419 | | | Change 'current position' on minimap from blue to yellow to increase visibility | considering | GrimerX | Jan 16, 2012 |
| 0005416 | 2 | | 5.000Trial time | | moriarty | Jan 16, 2012 |
| 0005411 | 4 | | Clockwork probe shots don't properly work on sine wave at upward-shooting angles. | | Chris_McElligottPark | Jan 14, 2012 |
| 0005414 | | | Light spell cast sound effects 1-6. | | Chris_McElligottPark | Jan 13, 2012 |
| 0005413 | | | Forest spell cast sound effects 1-3. | | Chris_McElligottPark | Jan 13, 2012 |
| 0005412 | | | Clockwork probe wheel rotation not right when too slow. | | Chris_McElligottPark | Jan 13, 2012 |
| 0005330 | 3 | | Conciousness Shards not showing in inventory. | | tigersfan | Jan 13, 2012 |
| 0005062 | | | visited a lieutenent lair clunk, game crashed | | tbogue | Jan 12, 2012 |
| 0005017 | 7 | | Crash to desktop | | leb0fh | Jan 12, 2012 |
| 0004800 | 8 | | String: FixedUpdate: System.UnauthorizedAccessException: Access to the path "C:\Program Files (x86)\AVWW\RuntimeData\Worlds\Worl | | GrimerX | Jan 12, 2012 |
| 0003870 | 1 | | add magic emission point for enemies | | tigersfan | Jan 12, 2012 |
| 0004890 | 3 | | Jumping on platforms | | Rugaard | Jan 12, 2012 |
| 0005386 | 10 | | Very dark in the deep | | Hyfrydle | Jan 12, 2012 |
| 0005365 | | | Enemy Ready For Coding: UrbanCrawler | | Chris_McElligottPark | Jan 12, 2012 |
| 0005366 | | | Enemy Ready For Coding: UrbanPredator | | Chris_McElligottPark | Jan 12, 2012 |
| 0005407 | | | Allow for autobuild reactor to have numbers per world | considering | Eternaly_Lost | Jan 11, 2012 |