View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004454 | Valley 1 | Gameplay Idea | Oct 1, 2011 12:31 pm | Jan 26, 2012 3:34 pm | |
Reporter | BobTheJanitor | Assigned To | |||
Status | resolved | Resolution | open | ||
Product Version | 0.511 | ||||
Summary | 0004454: Put ride the lightning on its own cooldown, separated from spells | ||||
Description | I've noticed especially when fighting bat minibosses that having your double jump temporarily disabled because you're attacking can lead to problems. With the bats especially you tend to be constantly dodging away from them while holding down the attack button. I assume this is intentional design, but it feels like a bug when your double jump just doesn't work. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 1, 2011 12:31 pm | BobTheJanitor | New Issue | |
Oct 3, 2011 9:14 am | tigersfan | Internal Weight | => Feature Suggestion |
Oct 3, 2011 9:14 am | tigersfan | Status | new => considering |
Jan 26, 2012 3:34 pm | tigersfan | Status | considering => resolved |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |