| 0009589 | 1 | | The names of Controller 1 versus Controller 2. | | GameMaker24 | Sep 16, 2012 |
| 0009592 | 1 | | Error log position or transparency | | GameMaker24 | Sep 16, 2012 |
| 0009593 | | | Red Skies at Fright | | GameMaker24 | Sep 16, 2012 |
| 0002886 | | | Auto-kiting armored golem won't stay in range of a fortress | new | BobTheJanitor | Sep 16, 2012 |
| 0009581 | 1 | | Resistance immune to speed reduction | new | drjones013 | Sep 15, 2012 |
| 0009579 | | | 1.207 text bug | new | Shadou | Sep 15, 2012 |
| 0009577 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Parasite Eyes have over 9000 firepower | new | mithrandi | Sep 15, 2012 |
| 0009571 | 2 | | AI Eye variety suggestions | new | Lord Of Nothing | Sep 15, 2012 |
| 0009578 | | | right control +m for auto explore not registering | new | Cyborg | Sep 15, 2012 |
| 0009558 | 2 | | Spire shards are unaffected by combat style | new | Lancefighter | Sep 15, 2012 |
| 0009576 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Rename core starship | new | pheonix89 | Sep 15, 2012 |
| 0009575 | | | Add core starship fabs | new | pheonix89 | Sep 15, 2012 |
| 0009574 | | | Experimental Unit - VLS Frigate | new | pheonix89 | Sep 15, 2012 |
| 0000238 | 2 | | Ferrous Fighter | | Moonshine Fox | Sep 15, 2012 |
| 0003822 | 1 | | Charged Zion ship | | soMe_RandoM | Sep 15, 2012 |
| 0009559 | 1 | | Projected Shadow Decoy icon misaligned on Champion | | Jeffersn | Sep 15, 2012 |
| 0009483 | 5 | | Regenerated AI ships through Neinzul Scapegoats trigger Neinzul Clusters | | TechSY730 | Sep 15, 2012 |
| 0009570 | 4 | | Revise Cloaking Superboost Priorities | new | Lancefighter | Sep 15, 2012 |
| 0009563 | 6 | | Human Beachhead | new | Sunshine | Sep 14, 2012 |
| 0009569 | 2 | | CTRL: Avoid damage reducing FFs | new | KDR_11k | Sep 14, 2012 |
| 0009553 | | | Adding players to a game resets offroad bonus ship caps | new | Sunshine | Sep 14, 2012 |
| 0009568 | | | Minor typo in line of contemporary NPC dialogue | new | Cowey42 | Sep 13, 2012 |
| 0009566 | | | Outdoor Boss Areas at the End of the Map | new | Yiab | Sep 13, 2012 |
| 0009519 | 4 | | Filling buckets with shallow water. | | GameMaker24 | Sep 12, 2012 |
| 0009505 | 5 | | Defiler | new | Lthesaurus | Sep 12, 2012 |
| 0009296 | 9 | | AI Type - The Bastion | considering | RCIX | Sep 12, 2012 |
| 0009562 | | | Implosion Warhead | new | Sunshine | Sep 12, 2012 |
| 0009554 | 7 | | [AI War] Anomalous resource drains from having a champion? | new | Sunshine | Sep 12, 2012 |
| 0009560 | 2 | | Spire refugee ship cannot be stopped | new | Lancefighter | Sep 12, 2012 |
| 0009518 | 1 | | Bicycle N/S appearance | | GameMaker24 | Sep 12, 2012 |
| 0009557 | 3 | | Make station upgrades not need the wait to rebuild. | new | RandomAxis | Sep 11, 2012 |
| 0009538 | 3 | | Too high spell cost? | closed | Smiling Spectre | Sep 11, 2012 |
| 0009555 | 2 | | Game crashed on me | | Valorian_Nova | Sep 11, 2012 |
| 0009545 | | | Summoned rhino gets stuck behind ally in battleground mission | | stephanreiken | Sep 11, 2012 |
| 0009539 | | | Comparing info on enchants is not very informative | considering | Smiling Spectre | Sep 11, 2012 |
| 0009536 | | | No wind damage in "Build shelter" mission | | Smiling Spectre | Sep 11, 2012 |
| 0009531 | | | Suppress Explosions Spell | considering | Yiab | Sep 11, 2012 |
| 0009521 | | | Hot Air Balloon can get really hot via fire. | | GameMaker24 | Sep 11, 2012 |
| 0006606 | 5 | | Rightclick attack order on sidebar | considering | Eternaly_Lost | Sep 11, 2012 |
| 0009504 | | | Post-porting: game to again be able to generate thumbnail screenshots for levels. | | Chris_McElligottPark | Sep 11, 2012 |
| 0002094 | 5 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Setting target priorities | | PineappleSam | Sep 11, 2012 |
| 0004704 | 3 | | Better zoom settings on QWER keys | | Hearteater | Sep 11, 2012 |
| 0003533 | 1 | | "Autocrop" Zoom | new | doctorfrog | Sep 11, 2012 |
| 0009551 | 2 | | Game crashed during wave, unhandled errors | | Lancefighter | Sep 10, 2012 |
| 0009464 | 5 | | Unhandled Errors | | Cinth | Sep 10, 2012 |
| 0007994 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | CTRLS - Non-military units rally to allied orbital command station (if present) | considering | Wingflier | Sep 10, 2012 |
| 0009482 | | | Shattered Pillar Faciliy that build ships can not be paused. | new | Dazio | Sep 10, 2012 |
| 0009506 | | | Mission - Defend Building/ Settlement | considering | TapewormNova | Sep 10, 2012 |
| 0009497 | 1 | | Post-porting: issues with text areas. | | Chris_McElligottPark | Sep 10, 2012 |
| 0009494 | | | Cedar Logs Description | | Yiab | Sep 10, 2012 |