Viewing Issues 20501 - 20550 / 27788

  IDCategorySummaryStatusReporterUpdated 
 00079994
[Valley 1]  Gameplay Idea
Idea For Map Generation Settings - Limited Survivors
considering
PsyrenMay 22, 2012
 0008007 
[Valley 1]  GUI
Message log displays the wrong number of meteors in supply depot missionslavacamoradaMay 22, 2012
 00080063
[Valley 1]  Artwork
Opal veins look like bird droppingsjrudermanMay 22, 2012
 00080125
[Valley 1]  Gameplay Idea
Aqua Suit and Flippers Enchantment.RobbyMay 22, 2012
 00080031
[Valley 1]  Suggestion - Balancing Issues
Remove Possessed Lion Statues from underground journey to perfection missions in the deep (or augment)AcetylMay 22, 2012
 000721314
[Valley 1]  Crash/Exception
Game crashed immediately upon killing overlord.LintManMay 22, 2012
 0007998 
[Valley 1]  Bug - Gameplay
Greater Teleport should try placing my head at the cursor, not just my feetjrudermanMay 22, 2012
 00079751
[Valley 1]  GUI
More achievement typos/errors
resolved
lavacamoradaMay 22, 2012
 00080002
[Valley 1]  Gameplay Idea
Idea For Map Generation Settings - Non-Standard Monsters
considering
PsyrenMay 21, 2012
 00057703
[Valley 1]  Suggestion - Balancing Issues
Nudge players toward "Master hero" difficulty
considering
martyn_van_burenMay 21, 2012
 0007996 
[Valley 1]  Gameplay Idea
Boss mech should be limited as to where it can spawn
considering
BluddyMay 21, 2012
 0007992 
[Valley 1]  Suggestion - Enemy Ideas
Junkyard Drones
considering
lavacamoradaMay 21, 2012
 0007990 
[Valley 1]  Suggestion - UI Ideas
Better interface for buying/recycling multiple enchants
considering
lavacamoradaMay 21, 2012
 0007041 
[Valley 1]  Bug - Gameplay
Sliding Powers get stuck on walls/ceilings/floorsDonLynMay 21, 2012
 00079821
[Valley 1]  Graphical Bug
Deep Possesed Lion Statues are black, non-possessed are notGauHelldragonMay 21, 2012
 0007981 
[Valley 1]  Suggestion
Green Amoeba achievement
considering
AcetylMay 21, 2012
 00079802
[Valley 1]  Balance Issue
Ridiculous Spike Rooms
closed
GauHelldragonMay 21, 2012
 00079181
[Valley 1]  Bug - Gameplay
Trap placement problemsLancefighterMay 21, 2012
 0007979 
[Valley 1]  Graphical Bug
Shield visual effect returns when re-entering roomGauHelldragonMay 21, 2012
 0007977 
[Valley 1]  Bug - Room Issues
Lava flats surface covered in sea of lavaGauHelldragonMay 21, 2012
 0007974 
[Valley 1]  GUI
Mission info glitch when viewing spellcrafting info at the same timejrudermanMay 21, 2012
 0007973 
[Valley 1]  GUI
"On Hand" is not red for gemsjrudermanMay 21, 2012
 0007971 
[Valley 1]  Suggestion - Enchant Ideas
Higher quality=more charge from re-absorbing
considering
GardeMay 21, 2012
 0007970 
[Valley 1]  Suggestion - UI Ideas
Lock inventory/enchant trays
considering
TheodisMay 21, 2012
 0007968 
[Valley 1]  Suggestion - Mission Ideas
Challenge missions
considering
TheodisMay 21, 2012
 00079221
[Valley 1]  Gameplay Issue
Secret missions in continent+1 chunks give continent+2 orbs, sometimesjrudermanMay 21, 2012
 00079661
[Valley 1]  Suggestion - UI Ideas
If a mission on the world map has a loot goal highlight the tile with the mission in some way
considering
TheodisMay 21, 2012
 0007965 
[Valley 1]  Suggestion - UI Ideas
When mousing over a non-equipped enchant show the stats for the currently equipped enchant as well
strongly considering
TheodisMay 21, 2012
 00079641
[Valley 1]  Suggestion - UI Ideas
Show enemies on minimap for areas with an unlockable involving killing all enemies on the chunk
considering
TheodisMay 21, 2012
 00079632
[Valley 1]  Bug - Room Issues
Survivor trapped in acidAlexxKayMay 21, 2012
 0007961 
[Valley 1]  Suggestion - UI Ideas
Highlight newly available spells
considering
jrudermanMay 21, 2012
 0007960 
[Valley 1]  Balance Issue
Protect supply depot: allow early victory
considering
jrudermanMay 21, 2012
 0007953 
[Valley 1]  Suggestion - Room Ideas/Complaints
Limit the maximum amount of blade traps for a room.RealistTKMay 21, 2012
 0007950 
[Valley 1]  GUI
shopping list showing incorrect tier numbers for spellsjonasanMay 21, 2012
 00079411
[Valley 1]  Suggestion - Room Ideas/Complaints
Remove Modern Ruins from Time of Magic
considering
lavacamoradaMay 21, 2012
 0007931 
[Valley 1]  Balance Issue
Traps do too much damage
considering
jrudermanMay 21, 2012
 0007940 
[Valley 1]  Suggestion - Balancing Issues
Tier orb drops automatically lower if you have the appropriate Diluter and have hit the tier limitBenMiffMay 21, 2012
 00079935
[Valley 1]  Bug - Gameplay
Recent slowdown in crowded areasBluddyMay 21, 2012
 0007939 
[Valley 1]  Suggestion - Spell Ideas
Ethereal Form
considering
lavacamoradaMay 21, 2012
 0007938 
[Valley 1]  Suggestion - Boss Ideas
Water Spirit
considering
lavacamoradaMay 21, 2012
 0007937 
[Valley 1]  Bug - Monster Behavior
Giant wasps get stuck a lotlavacamoradaMay 21, 2012
 00079971
[Valley 1]  Suggestion - UI Ideas
[Unlockables to persue] should suggest "T5 in Deep Wood House" when continent is T3jrudermanMay 21, 2012
 00078964
[Valley 1]  Suggestion - UI Ideas
"Save & Exit" without dialogs
closed
jrudermanMay 21, 2012
 00079721
[Valley 1]  Gameplay Issue
There shouldn't be fall damage in Umbra VortexesjrudermanMay 21, 2012
 00079691
[Valley 1]  Suggestion - Enchant Ideas
Option to auto discard old enchantments that have better replacementsTheodisMay 21, 2012
 00079444
[Valley 1]  Bug - Gameplay
Utharaptor kill 500 unlock brokenAdJOffCourseMay 21, 2012
 00079891
[Valley 1]  Gameplay Issue
Settlement region inconsistencyjrudermanMay 21, 2012
 0007935 
[Valley 1]  Bug - Monster Behavior
Lieutenant stuck on fightCorvoMay 21, 2012
 0007934 
[Valley 1]  Bug - Gameplay
Loot falls when I enter some roomsjrudermanMay 21, 2012
 00079291
[Valley 1]  Suggestion - Mission Ideas
Trap evasion mission
considering
jrudermanMay 21, 2012