| 0009347 | | | Buff Economic Command Station Power Generation | new | LordSloth | Aug 23, 2012 |
| 0009343 | 1 | | Spire nebula awards zenith ship. | | pheonix89 | Aug 23, 2012 |
| 0009194 | 2 | | Translocator warhead. | considering | Faulty Logic | Aug 23, 2012 |
| 0001707 | 22 | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | New Map Style: Clusters | | shugyosha | Aug 23, 2012 |
| 0009337 | 2 | | shadow shield allows push of units out of spire shield so they can be killed | | motai | Aug 23, 2012 |
| 0009335 | 1 | | Free Fall Mission Room Bugs | | TKilburn | Aug 23, 2012 |
| 0009313 | 2 | | AI Eyes Count Modules Towards # of Ships | | MaxAstro | Aug 23, 2012 |
| 0009338 | 1 | | neinzul missle silo reacts to champion wormhole forces | | motai | Aug 23, 2012 |
| 0003119 | 10 | | Wave starships beeline to command station. | | Prezombie | Aug 23, 2012 |
| 0009327 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | champion weapon modules do not inherit ship orders for targeting. | | motai | Aug 23, 2012 |
| 0009321 | 2 | | Blocked exit(s) on windmill mission(s) | | TKilburn | Aug 23, 2012 |
| 0006525 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Regular move orders should give a stop command to any attached modules | considering | TechSY730 | Aug 23, 2012 |
| 0009328 | 4 | | overflow queue to prevent inactivity in shipyards | | motai | Aug 22, 2012 |
| 0009325 | 2 | | AI Not Alerted by Neinzul Cruiser even while being attacked | | LordSloth | Aug 22, 2012 |
| 0009326 | 2 | | AI Command Centers and Warp Gates under AI Force Fields being destroyed by Grey Spire Dawn | | Jeffersn | Aug 22, 2012 |
| 0009331 | 3 | | Nebula only giving one type of encounter | | Cinth | Aug 22, 2012 |
| 0001826 | 3 | | Spire mining ship: can build out of supply, red icons | | Spikey00 | Aug 21, 2012 |
| 0009240 | 2 | | Neinzul Enclave Starship outside of supply UI | | ArcDM | Aug 21, 2012 |
| 0009322 | 2 | | Botnet not attacking escorts | | Draco Cretel | Aug 21, 2012 |
| 0009324 | | | Missile speed inconsistent between performance profiles | | Toll | Aug 21, 2012 |
| 0009323 | 2 | | Give Spire Teleporting Leeches a shorter teleport "stun" | considering | TechSY730 | Aug 21, 2012 |
| 0009320 | | | Militarist AI | considering | Kahuna | Aug 21, 2012 |
| 0009306 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Modules don't show maximum attack boost | | Bognor | Aug 21, 2012 |
| 0009041 | 2 | | The New Assist Lines look weird | | TechSY730 | Aug 20, 2012 |
| 0009299 | 2 | | Nuclear Explosion sound, and the other effects that trigger it | | Draco18s | Aug 20, 2012 |
| 0009269 | 3 | | Waves announcing as "xxx AI X Enemy Ships ..." in non-schizo game | | Minotaar | Aug 20, 2012 |
| 0009304 | | | AI Type - OCD AI | considering | RCIX | Aug 20, 2012 |
| 0009303 | | | On game creation: Show longest hop distance for galaxy and longest hop from selected planet | considering | Lokarin | Aug 20, 2012 |
| 0009302 | | | New Offroad Scenario - The Gauntlet | considering | RCIX | Aug 20, 2012 |
| 0009301 | | | Progressive AI | considering | Draco18s | Aug 20, 2012 |
| 0009300 | 2 | | Spire blade speed is 2420 (very fast!) | | Fleet | Aug 20, 2012 |
| 0009298 | | | Make FFs protect against nuclear explosions | considering | RCIX | Aug 20, 2012 |
| 0008384 | 11 | | Only Anachronisms in Mission | | ncthornock | Aug 20, 2012 |
| 0009318 | 1 | | Expert Start exploit | | Pyrrhic | Aug 20, 2012 |
| 0009294 | 6 | | Option to supress the energy use of a ship when low energy. | considering | Dazio | Aug 20, 2012 |
| 0009289 | | | Flagships/Munitions Boosters could favor ships in their own control group | considering | Lokarin | Aug 20, 2012 |
| 0009284 | | | Make Zenith Medic Frigate immune to Swallow | considering | Eternaly_Lost | Aug 20, 2012 |
| 0009281 | | | Paranoid | considering | Faulty Logic | Aug 20, 2012 |
| 0009279 | 2 | | Dual Processor | considering | Faulty Logic | Aug 20, 2012 |
| 0009278 | | | Diminishing-returns for additional champions | considering | Faulty Logic | Aug 20, 2012 |
| 0009273 | | | Show Global Bonuses in Character Screen | considering | pheonix89 | Aug 20, 2012 |
| 0009268 | 1 | | Tooltip for "spire civilian leaders" in game creation options | | sardonica | Aug 20, 2012 |
| 0009270 | 4 | | Tackle Drones Distance from planet. | | Battlecrydnx | Aug 20, 2012 |
| 0009297 | 5 | | Ships Ignoring the laws of physics | | RCIX | Aug 20, 2012 |
| 0009310 | 1 | | Empty Nebula | | RCIX | Aug 20, 2012 |
| 0009305 | 5 | | nebula past third did not generate scenarios | | vadatajs | Aug 20, 2012 |
| 0009311 | 1 | | Blue Nebula does not seed scenarios | | Irxallis | Aug 20, 2012 |
| 0008717 | 6 | [Valley 1] Suggestion - Balancing Issues | Balancing JtP missions | considering | Pyrrhic | Aug 20, 2012 |
| 0008962 | 1 | | Community Chest Inventory for Multiplayer | considering | Matthew Carras | Aug 20, 2012 |
| 0008295 | 1 | | Unequipping lots of spells is tedious | considering | jruderman | Aug 20, 2012 |