View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009551 | AI War 1 / Classic | Crash/Exception | Sep 9, 2012 6:07 pm | Sep 10, 2012 7:09 pm | |
Reporter | Lancefighter | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.078 | ||||
Summary | 0009551: Game crashed during wave, unhandled errors | ||||
Description | In the middle of defending a wave, entire thing goes splat. Well, didnt really crash. Kept giving me repeated unhandled errors and wouldnt really progress the game. Below is an example of the unhandled errors, save included, full log also included. Errors started appearing almost immediately after changing performance profile Errors dont seem to follow into the savegame. I dunno why i uploaded that. And you can ignore the 9/5 errors.. I think those are all remains rebuilders doing stupid things. 9/9/2012 6:04:16 PM (5.078) Mem: 172,285,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:16 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0009464 | resolved | keith.lamothe | Unhandled Errors |
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UnhandledErrors.txt (66,228 bytes)
9/5/2012 12:36:03 AM (5.078) Mem: 164,159,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/5/2012 12:36:03 AM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/5/2012 12:39:04 AM (5.078) Mem: 139,579,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/5/2012 12:39:04 AM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/5/2012 10:44:30 PM (5.078) Mem: 132,194,304 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/5/2012 10:44:30 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/5/2012 11:38:54 PM (5.078) Mem: 167,481,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/5/2012 11:38:54 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:16 PM (5.078) Mem: 172,285,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:16 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:16 PM (5.078) Mem: 172,658,688 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:16 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:16 PM (5.078) Mem: 172,900,352 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:16 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:16 PM (5.078) Mem: 173,301,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:16 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 173,584,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 173,821,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 174,219,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 174,534,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 174,940,160 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 175,226,880 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 175,435,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 175,648,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 175,935,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 176,156,672 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:17 PM (5.078) Mem: 176,361,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:17 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 176,656,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 176,906,240 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 177,115,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 177,410,048 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 177,627,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 177,844,224 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 178,143,232 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 178,348,032 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 178,565,120 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 178,864,128 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 179,064,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:18 PM (5.078) Mem: 179,281,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:18 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:19 PM (5.078) Mem: 179,646,464 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:19 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:19 PM (5.078) Mem: 179,859,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:19 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:19 PM (5.078) Mem: 180,146,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:19 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:23 PM (5.078) Mem: 191,143,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:23 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 191,377,408 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 191,598,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 191,938,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 192,237,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 192,503,808 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 192,892,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 193,122,304 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 193,335,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 193,728,512 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 193,990,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:24 PM (5.078) Mem: 194,211,840 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:24 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:25 PM (5.078) Mem: 194,625,536 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:25 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:25 PM (5.078) Mem: 195,006,464 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:25 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:25 PM (5.078) Mem: 195,387,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:25 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:25 PM (5.078) Mem: 196,091,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:25 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:25 PM (5.078) Mem: 196,435,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:25 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:25 PM (5.078) Mem: 196,661,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:25 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:25 PM (5.078) Mem: 197,177,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:25 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:25 PM (5.078) Mem: 197,451,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:25 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 9/9/2012 6:04:25 PM (5.078) Mem: 197,713,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 9/9/2012 6:04:25 PM (5.078) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.MovePlayerUnit (Boolean RecalculateFull, Boolean RecalcualteMiddling) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 |
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From the report it sounds like that save doesn't reproduce the errors; do you have a save that will? About to do the release with the remains-rebuilder fix and another important one, if you get more errors in that version let me know. |
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I cant seem to reproduce from the autosave immediately before that event :( |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 9, 2012 6:07 pm | Lancefighter | New Issue | |
Sep 9, 2012 6:07 pm | Lancefighter | File Added: .save 503.sav | |
Sep 9, 2012 6:08 pm | Lancefighter | File Added: UnhandledErrors.txt | |
Sep 9, 2012 6:09 pm | Lancefighter | Description Updated | |
Sep 9, 2012 6:09 pm | Lancefighter | Description Updated | |
Sep 9, 2012 6:15 pm | Lancefighter | Description Updated | |
Sep 10, 2012 9:40 am | keith.lamothe | Note Added: 0028297 | |
Sep 10, 2012 9:40 am | keith.lamothe | Assigned To | => keith.lamothe |
Sep 10, 2012 9:40 am | keith.lamothe | Status | new => feedback |
Sep 10, 2012 11:58 am | Lancefighter | Note Added: 0028304 | |
Sep 10, 2012 11:58 am | Lancefighter | Status | feedback => assigned |
Sep 10, 2012 7:09 pm | Twinge | Relationship added | related to 0009464 |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |