Viewing Issues 20701 - 20750 / 29488

  IDCategorySummaryStatusReporterUpdated 
 0009402 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Rename Champion Missile Launcher Module to Torpedo Launcher
new
CommiesalamiAug 29, 2012
 00055012
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
Force Fields under fire change colors
assigned (keith.lamothe)
HearteaterAug 29, 2012
 0009401 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Human Molecular Detachment Ship
new
ArcDMAug 29, 2012
 00066452
[AI War 1 / Classic]  Suggestion
Rename "Bomber Starship" to "Heavy Bomber Starship"
resolved (keith.lamothe)
HearteaterAug 29, 2012
 00092038
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
Snake map redo
considering
TssbackusAug 29, 2012
 0009400 
[AI War 1 / Classic]  Balance Issue
Tackle Drones target Area Damage Immune targets
new
LilliAug 29, 2012
 0009282 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make Spire Civilian Leaders Only Increase AIP by 5 for the First Tick
considering
Faulty LogicAug 29, 2012
 00082721
[Valley 1]  Suggestion - UI Ideas
Show dungeons containing secret missions on region map
considering
lavacamoradaAug 29, 2012
 0008941 
[Valley 1]  Suggestion - UI Ideas
New Map Type: "Mission Rooms"
considering
PyrrhicAug 29, 2012
 00084453
[Valley 1]  Suggestion - Spell Ideas
Suction
considering
BenMiffAug 28, 2012
 0009350 
[Valley 1]  Bug - Other
World Map timers freeze after 6-7 secondsPyrrhicAug 28, 2012
 00093881
[AI War 1 / Classic]  Bug - Gameplay
The Monolith at the Shattered Pillar Facility seems to be draining resources at about 10x the tool-tip rate.
assigned (keith.lamothe)
FleetAug 28, 2012
 0009349 
[Valley 1]  Bug - Gameplay
Most (All?) Outdoor Secret Missions are of Identical TypePyrrhicAug 28, 2012
 00075384
[Valley 1]  Suggestion
Pickup animation interferes with character movement
considering (Chris_McElligottPark)
QuaixAug 28, 2012
 000765313
[Valley 1]  Suggestion - Balancing Issues
More profession variations, increased incentive to get additional survivors
considering
khadgarAug 28, 2012
 00030857
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Tractor Platform Tractor Beam # should scale by cap size
new
SunshineAug 27, 2012
 000929519
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Economic Command Stations
considering
RCIXAug 27, 2012
 00093636
[AI War 1 / Classic]  Crash/Exception
fetal error in GC
assigned (keith.lamothe)
TssbackusAug 26, 2012
 00093395unlocked rail cannons and it wont let me put them on ship
assigned (keith.lamothe)
motaiAug 25, 2012
 00085832
[Valley 1]  GUI
Scroll wheel should scroll the settlement stockpile
considering
jrudermanAug 25, 2012
 00093421
[AI War 1 / Classic]  Bug - Gameplay
Fallen Spire Interaction with Champions
resolved (keith.lamothe)
BattlecrydnxAug 25, 2012
 00093564
[AI War 1 / Classic]  Bug - Gameplay
Wormhole Guard Posts / Tachyon Guardians on non wormhole locations
assigned (keith.lamothe)
JeffersnAug 25, 2012
 00093625
[AI War 1 / Classic]  Bug - Gameplay
malfunctioning gatlings
resolved (keith.lamothe)
TssbackusAug 25, 2012
 00093582
[AI War 1 / Classic]  Graphical Bug
Missing icons for Spire Cruiser and some Spire Capitol unlocks
feedback (keith.lamothe)
bonesbroAug 25, 2012
 00090136
[Valley 1]  Bug - Gameplay
[survivor] feels that the others aren't shouldering their share of the loadLeafy GreensAug 25, 2012
 00093301
[Valley 1]  Bug - Gameplay
Rising Bubbles + Campfire have a shortened lifespan in windstorms, blow awayPyrrhicAug 24, 2012
 00093172
[Valley 1]  Suggestion - UI Ideas
Giving gifts is somewhat hiddenPyrrhicAug 24, 2012
 00076164
[Valley 1]  Suggestion - Balancing Issues
Upgrade and Upgrade StonesMaxwellDemonicAug 24, 2012
 00075636
[Valley 1]  Suggestion - Balancing Issues
Drop upgrade stones and/or conscience shards upon deathGauHelldragonAug 24, 2012
 000754412
[Valley 1]  Suggestion - Balancing Issues
Limit storage of upgrade stonesPenumbraAug 24, 2012
 00092839
[Valley 1]  Suggestion - Balancing Issues
Remove Clockwork Probes from JtP missions + Summoned tornadoes glitchyMiseryAug 24, 2012
 00086174
[Valley 1]  Suggestion - Balancing Issues
Dont allow Urban Sniper Balloons in JtP missionsMiseryAug 24, 2012
 00093162
[Valley 1]  Bug - Gameplay
Rising bubbles get no spell modifiers, and should (probably) be forbidden in Frefall missionsPyrrhicAug 24, 2012
 00092874
[Valley 1]  Suggestion - Mission Ideas
Anachronism Mission with only one native monsterSerinityFyreAug 24, 2012
 00092862
[Valley 1]  Bug - Gameplay
Command flare gives 100 shards instead of 1SerinityFyreAug 24, 2012
 00092532
[Valley 1]  GUI
incomplete description, or description not displayingMaledictusAug 24, 2012
 00077013
[Valley 1]  Suggestion - Spell Ideas
New spell idea: Combustion!zebramattAug 24, 2012
 00089081
[Valley 1]  Suggestion - Spell Ideas
I wish lightning rocket was faster, much much faster.UlroxAug 24, 2012
 000384410
[AI War 1 / Classic]  Gameplay Issue
Ships in FRD not always regathering at FRD point
assigned (keith.lamothe)
TechSY730Aug 24, 2012
 0009348 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Zenith Medical Frigates not immune to reclaimation
considering
TechSY730Aug 24, 2012
 0009345 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
Champions and Do Not Assist Allies/Queues
considering
LordSlothAug 24, 2012
 0009341 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Zombie Bot -Possible Attrition Addition.
considering
BattlecrydnxAug 24, 2012
 00090324
[Valley 1]  Balance Issue
Walking downhill is treated like jumping
new
Leafy GreensAug 24, 2012
 00082251
[Valley 1]  Gameplay Issue
Fast runners should run down stairs, not jump down staircasesjrudermanAug 24, 2012
 00093151
[Valley 1]  Graphical Bug
Tiny area preview from the world map, sometimesPyrrhicAug 24, 2012
 00081191
[Valley 1]  GUI
Biome image is sometimes very smalllavacamoradaAug 24, 2012
 00089924
[Valley 1]  Bug - AVWW Multiplayer
Wild Garden Age NPCs (Draconites) cannot be rescued from Ocean tiles.Matthew CarrasAug 24, 2012
 0009351 
[Valley 1]  Bug - Other
Enchant container description/behavior discrepancy
new
PyrrhicAug 24, 2012
 00093402
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
New ship- Zenith Frenzy Array
considering
BattlecrydnxAug 24, 2012
 00093344
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
AI Zenith Medical Frigates should not beeline towards command stations when the other ships are not
assigned (keith.lamothe)
TechSY730Aug 24, 2012