Viewing Issues 20451 - 20500 / 29495

  IDCategorySummaryStatusReporterUpdated 
 00096453
[AI War 1 / Classic]  Bug - Gameplay
EEr minor faction gives out IMT starbase
resolved (keith.lamothe)
keyyekSep 27, 2012
 00019552
[AI War 1 / Classic]  Suggestion - Game Mechanics
Expand Auto Build Energy Reactor Option
closed (keith.lamothe)
ArcDMSep 27, 2012
 00096424
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Neinzul Mimic
new
ArcDMSep 26, 2012
 00096433
[AI War 1 / Classic]  Bug - Gameplay
AI Homeworld lacks brutal pick
closed (keith.lamothe)
LilliSep 26, 2012
 00060655
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make Motherships LUDICROUSLY expensive
considering
TechSY730Sep 26, 2012
 0009641 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Neinzul Shadowling
new
ArcDMSep 26, 2012
 00096392
[AI War 1 / Classic]  Bug - Gameplay
Every champions stuff unlocked
resolved (keith.lamothe)
ArkillionSep 24, 2012
 00096362
[AI War 1 / Classic]  Bug - Gameplay
An objective in Tutorial 3 isn't possible.
resolved (keith.lamothe)
ElOhTeeBeeSep 24, 2012
 00096282
[AI War 1 / Classic]  Suggestion - Tutorial Improvements
Fix the munition booster cap
resolved (keith.lamothe)
ArkillionSep 24, 2012
 00096383
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Neinzul Hive Mind
new
Faulty LogicSep 24, 2012
 0009608 
[AI War 1 / Classic]  Bug - Other
Typo in the role selection menu tooltips during game creation.
new
ElOhTeeBeeSep 23, 2012
 00090018
[AI War 1 / Classic]  Bug - Gameplay
Fortress remains exploit
assigned (keith.lamothe)
VaroneSep 22, 2012
 00095973
[Shattered Haven]  Suggestion - Puzzle Mechanics
The Skies BelowGameMaker24Sep 22, 2012
 00096222
[AI War 1 / Classic]  Bug - Gameplay
Not receiving Neinzul champion ship
assigned (keith.lamothe)
LilliSep 22, 2012
 0009621 Ravenous Shadow shows preferred Target
new
JeffersnSep 21, 2012
 00096171
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
NPC ships Targeting Carriers
resolved (keith.lamothe)
DrinSep 21, 2012
 0009620 
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Set All Champions to the Same Level
new
SunshineSep 21, 2012
 00096193
[AI War 1 / Classic]  Bug - Gameplay
Spire and Ai Core CPA guard post *spoilers*
assigned (keith.lamothe)
ArkillionSep 20, 2012
 0009618 
[AI War 1 / Classic]  Bug - Gameplay
Fortress remains
new
ArkillionSep 20, 2012
 00096151
[AI War 1 / Classic]  Bug - Gameplay
No exo wave from golems hard intensity 1/10
resolved (keith.lamothe)
orzelekSep 20, 2012
 00096163
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Dark Spire Generator
resolved (keith.lamothe)
ArkillionSep 20, 2012
 00096144
[AI War 1 / Classic]  Balance Issue
Dark Spire are winning (against the AI O.O)
resolved (keith.lamothe)
SunshineSep 20, 2012
 00096065
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Several Champion Modules have range less than the champion
resolved (keith.lamothe)
TechSY730Sep 19, 2012
 00094461
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Champion Ships, are transportable which seems strange.
resolved (keith.lamothe)
SoyweiserSep 19, 2012
 00095414
[AI War 1 / Classic]  Bug - Gameplay
Got all Level 1 modules for Champion ship when I purchased just one
closed (keith.lamothe)
AdmiralSep 19, 2012
 00096121
[AI War 1 / Classic]  Suggestion - Game Mechanics
Special Forces Guardposts Interrupt Harvester Auto-build
new
SunshineSep 19, 2012
 00096112
[AI War 1 / Classic]  Crash/Exception
Crash on Exit
new
Eternaly_LostSep 18, 2012
 00095964
[AI War 1 / Classic]  Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
warning of marauder spawn
new
motaiSep 18, 2012
 00095152
[Shattered Haven]  Graphical Bug
Smooth overworld character animation needed.GameMaker24Sep 18, 2012
 00095941
[Shattered Haven]  Balance Issue
Diving penaltyGameMaker24Sep 18, 2012
 00095091
[Shattered Haven]  Balance Issue
The Grays can step diagonally into shallow water.GameMaker24Sep 18, 2012
 00096102
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Minibosses: Harbinger class battleships
new
KDR_11kSep 18, 2012
 0009609 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Add an option to zoom to screen center instead of zooming to mouse cursor.
new
ElOhTeeBeeSep 18, 2012
 0009607 
[AI War 1 / Classic]  Bug - Other
Copyright year is listed as 2010, not 2012
new
contingencyplanSep 18, 2012
 0009605 On first selection of champion upon a load of a game, the experience counter flashes like if the champion just got experience
new
TechSY730Sep 17, 2012
 00086573
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Saving "Startup Scripts" in lobby
considering
darkeSep 17, 2012
 00096041
[AI War 1 / Classic]  Crash/Exception
No Build Options appearing, crashes on exit
resolved (keith.lamothe)
ussdefiantSep 17, 2012
 00095465
[AI War 1 / Classic]  Bug - Gameplay
Wave alert suddenly does not list ship type.
resolved (keith.lamothe)
pheonix89Sep 17, 2012
 00095616
[AI War 1 / Classic]  Bug - Gameplay
AI reinforcements brokenly weak?
resolved (keith.lamothe)
ussdefiantSep 17, 2012
 00096031
[AI War 1 / Classic]  Crash/Exception
UnhandledError when selected Mk V Fab/SpecForces shiptypes problems?
closed (keith.lamothe)
ussdefiantSep 17, 2012
 00095823Bug in some of the mark 5 fabs.
resolved (keith.lamothe)
BattlecrydnxSep 17, 2012
 00094792
[AI War 1 / Classic]  Bug - Gameplay
Scout auto-explore... is broken again
resolved (keith.lamothe)
mithrandiSep 17, 2012
 00095801ship controls no longer fit on my resolution
resolved (keith.lamothe)
CyborgSep 17, 2012
 0009602 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Zombies on galaxy view and system map
new
LordSlothSep 17, 2012
 00087601
[AI War 1 / Classic]  Bug - Gameplay
Scout Starships / Scouts don't display at all or display incorrect number in transports special unload context menu
assigned (keith.lamothe)
ninemetalSep 17, 2012
 00093323
[AI War 1 / Classic]  Bug - Gameplay
Spirecraft scouts generating threat
assigned (keith.lamothe)
pheonix89Sep 16, 2012
 00095981
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Dogfighter
new
martyn_van_burenSep 16, 2012
 00096001Line Place Step 3 shows up on galaxy view
new
LordSlothSep 16, 2012
 00030451
[AI War 1 / Classic]  Graphical Bug
Resource Flow dialog seems to report income/expenditure inconsistently
new
LordSlothSep 16, 2012
 0009599 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
scouting module
new
motaiSep 16, 2012