| 0009765 | 1 | | Ravenous Shadow speed setting | | Cinth | Oct 22, 2012 |
| 0009799 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Indicator for champion's shield % on top toolbar too dark | | Spikey00 | Oct 22, 2012 |
| 0009795 | 5 | | Extra Wormhole Guard Post not at a wormhole | | Volatar | Oct 22, 2012 |
| 0009791 | 3 | | Ravenous Shadow on Blitz Speed | | Coppermantis | Oct 22, 2012 |
| 0009796 | 1 | | AI and Neinzul Scapegoats | | Switch | Oct 22, 2012 |
| 0009798 | 2 | | Wormhole management | | menzel72 | Oct 22, 2012 |
| 0009778 | 2 | | Champion module interface can be fried. | | Faulty Logic | Oct 22, 2012 |
| 0003529 | 3 | | Bug under Stats-Military tab | | Volatar | Oct 22, 2012 |
| 0009772 | 3 | | Unhandled Eror | | Cinth | Oct 22, 2012 |
| 0009774 | 2 | | Specialist Achievement Bug | | Jeffersn | Oct 22, 2012 |
| 0009792 | 1 | | Deactivating the white flash from emp and ai tachyon | | Jeffersn | Oct 22, 2012 |
| 0009786 | 1 | | Nebula Large Starbase Repair Issue | | Kronic | Oct 22, 2012 |
| 0009797 | 2 | | Wormhole allied guard posts not healing champion | | menzel72 | Oct 22, 2012 |
| 0009801 | 1 | | Core Shield Generators not spawning in 6.0 | | AchromaticSky | Oct 22, 2012 |
| 0009775 | 5 | | IRE Turrets | new | Volatar | Oct 21, 2012 |
| 0009794 | | | Stacked FG via script floats to the right. | | GameMaker24 | Oct 20, 2012 |
| 0009790 | | | Optional mechanic: Expenses increase AIP | new | KDR_11k | Oct 20, 2012 |
| 0009789 | | | Teleporting leeches too long for summary | new | Toll | Oct 20, 2012 |
| 0009785 | 2 | | Jumping to a Transported Science Ship causes Unhandled Errors | | Jeffersn | Oct 20, 2012 |
| 0009784 | | | The Core AIs tech level is II | new | Kahuna | Oct 20, 2012 |
| 0009781 | | | achievement " Win on 80-Planet Map" does not trigger on a maze map | new | Pat | Oct 20, 2012 |
| 0009779 | | | AI Z Elec Bomber in planetary roamer mode, but not actually roaming | new | TechSY730 | Oct 19, 2012 |
| 0009777 | | | Flagship Icons | new | Cinth | Oct 19, 2012 |
| 0009544 | 1 | | Flagships don't group properly. | new | MadTwit | Oct 19, 2012 |
| 0003848 | 6 | | Decoy Drones could do with a bit of a buff | considering | Toll | Oct 19, 2012 |
| 0003199 | 1 | | Decoy drones' stats don't match their description | new | FunnyMan | Oct 19, 2012 |
| 0000854 | 2 | | Decoy Drone Health/Armor possible wrong | | Salamander | Oct 19, 2012 |
| 0005679 | 2 | | Decoy drones | considering | Spikey00 | Oct 19, 2012 |
| 0009767 | | | Typos | new | Cinth | Oct 19, 2012 |
| 0009771 | | | Spire Corvette | new | Cinth | Oct 19, 2012 |
| 0009770 | | | Neinzul Mourner Encounter | new | Cinth | Oct 19, 2012 |
| 0009769 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Better management for single player control of multiple champs | new | Cinth | Oct 19, 2012 |
| 0009750 | 1 | | Line place tool not following the line | new | Will Bentley | Oct 19, 2012 |
| 0009764 | | | Nemesis Ships | new | Cinth | Oct 19, 2012 |
| 0009763 | | | Vengeance Generator and attrition | new | Cinth | Oct 19, 2012 |
| 0009762 | | | DS Ships don't take attrition damage | new | Cinth | Oct 19, 2012 |
| 0009761 | | | Raid starships (from hacking) ignore grav turrets. | new | Faulty Logic | Oct 18, 2012 |
| 0009760 | | | Add Mini-Fortress to In Game Controls | new | Valorian_Nova | Oct 18, 2012 |
| 0009758 | 3 | | Multiple force fields + wave = super tractor beam | | Lordimmortal | Oct 18, 2012 |
| 0009114 | 2 | | New toys for the AI | considering | Kahuna | Oct 18, 2012 |
| 0009757 | 2 | | Cannot save design on upgrade to latest tech. | | Atomikkrab | Oct 17, 2012 |
| 0002706 | 1 | | Artilley golem is called fragile | | KDR_11k | Oct 17, 2012 |
| 0009285 | 1 | | Viral Shredder Tooltip is Wrong | | Draco18s | Oct 17, 2012 |
| 0009309 | 6 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Compilation of ship description problems | | Bognor | Oct 17, 2012 |
| 0005755 | | | Can construct more than the ship cap of Spirecraft with multi-construct mines | | Spikey00 | Oct 17, 2012 |
| 0003509 | 3 | | spire mining allowing too many builds for multiple unit docks | new | motai | Oct 17, 2012 |
| 0009133 | | | Exploit to exceed Spirecraft caps | | Faulty Logic | Oct 17, 2012 |
| 0009745 | 1 | | Potentially confusing text problem on objectives screen | | Bognor | Oct 16, 2012 |
| 0008819 | 5 | | Ships sometimes autotarget wormhole guard posts | | TechSY730 | Oct 16, 2012 |
| 0009753 | | | Older savegames not having roles set. | | Chris_McElligottPark | Oct 16, 2012 |