View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005687 | Valley 1 | Balance Issue | Feb 9, 2012 5:06 am | Feb 9, 2012 9:13 am | |
Reporter | martyn_van_buren | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.572 | ||||
Fixed in Version | 0.573 | ||||
Summary | 0005687: Skelebots are dropping *way* too much health | ||||
Description | As above. Bob the Janitor on forums estimates that a single one is good for about a fifth of his health. Myself, I just went through a battlefield mission standing in the line of fire and making no real effort to dodge; a huge green cloud of health drops gathered, healing me faster than I could take damage, and I finished with 100% health and probably a few hundred more floating in the air around me. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Yeah, they do drop a lot. |
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Thanks! * In the prior version, when we adjusted down the health numbers, we forgot to adjust down the amount of healing from enemy health drops. Thus each health drop was practically a full heal. ** This has now been fixed, but as a part of that we also tuned the specific values of the health drops a bit. For a low-toughness character, the amount of healing from one monster's drops now are about 5% (ish) of their base health. In the past is was more like 1%, which was definitely too little. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 9, 2012 5:06 am | martyn_van_buren | New Issue | |
Feb 9, 2012 8:12 am | tigersfan | Internal Weight | => Feature Suggestion |
Feb 9, 2012 8:12 am | tigersfan | Note Added: 0018743 | |
Feb 9, 2012 8:12 am | tigersfan | Status | new => considering |
Feb 9, 2012 9:13 am | Chris_McElligottPark | Note Added: 0018747 | |
Feb 9, 2012 9:13 am | Chris_McElligottPark | Status | considering => resolved |
Feb 9, 2012 9:13 am | Chris_McElligottPark | Fixed in Version | => 0.573 |
Feb 9, 2012 9:13 am | Chris_McElligottPark | Resolution | open => fixed |
Feb 9, 2012 9:13 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |