View Issue Details

IDProjectCategoryLast Update
0005712Valley 1Suggestion - Spell IdeasFeb 10, 2012 11:32 am
Reportermartyn_van_buren Assigned To 
Status consideringResolutionopen 
Product Version0.573 
Summary0005712: Ally buffs
DescriptionIt would be cool to have some spells and enchants players could use to buff allies in combat. This would be good in multiplayer, as well as battleground and missions and escort missions, if they ever come in, and make team play a bit more team-y.

Targeting would be a problem, of course, so for the time being perhaps they could be effect all spells. Since you can get a shitload of allies in a chunk, I'd suggest that they'd want to have their effectiveness divided up among all allies --- so a 30% damage reduction for one ally or a 3% reduction for ten, for example. Maybe smoothed a bit so they don't become useless with really large groups. They could also be range-limited, like munitions boosters in AI War.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
Feb 9, 2012 10:20 pm martyn_van_buren New Issue
Feb 10, 2012 11:32 am tigersfan Internal Weight => Feature Suggestion
Feb 10, 2012 11:32 am tigersfan Status new => considering