| 0008918 | 5 | [Valley 1] Suggestion - Balancing Issues | Reduce Clockwork Probe's fire rate | considering | Misery | Jul 20, 2012 |
| 0007371 | 11 | | Sea Worm swarming | considering | Leafy Greens | Jul 20, 2012 |
| 0008989 | 2 | | Ceiling run? | | Serasin | Jul 20, 2012 |
| 0008997 | 5 | | Give the player greater control over background details | | doctorfrog | Jul 20, 2012 |
| 0008995 | | | Reverse Gravity Mechanic | considering | Matthew Carras | Jul 20, 2012 |
| 0008993 | | | Change AoE Knockback effects to work from center of character. | | Matthew Carras | Jul 20, 2012 |
| 0008999 | 4 | | Planet bugged @ the main menu | | Kahuna | Jul 20, 2012 |
| 0008998 | 2 | | Letterboxing When Zoomed Out | | Niccus | Jul 20, 2012 |
| 0001435 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Hotkey 'd' for all construction facilities | | zebramatt | Jul 20, 2012 |
| 0008343 | 3 | | Suggestion - Do not label Mobile Repair Stations as Engineers | considering | Wingflier | Jul 20, 2012 |
| 0006928 | 10 | [Valley 1] Suggestion - Balancing Issues | Shadow bats do too much damage and have too much HP | | Bluddy | Jul 20, 2012 |
| 0008708 | 2 | | [STEAM] Crash To Desktop on Load | | leb0fh | Jul 20, 2012 |
| 0008868 | 11 | | Secret Missions refuse to time out and will count down into negative time | closed | wyvern83 | Jul 19, 2012 |
| 0008228 | 4 | [Valley 1] Suggestion - Room Ideas/Complaints | Unstable Buildings - occasional buildings seed as "unstable" as a variant to stash hunting | considering | BenMiff | Jul 19, 2012 |
| 0006640 | 4 | | "AI response to hacking" window refuses to go away | | Ekkoria | Jul 19, 2012 |
| 0008985 | 1 | | Mini-map inside buildings already filled | | SerratedSabre | Jul 19, 2012 |
| 0008988 | 1 | | Freefall is empty | | Serasin | Jul 19, 2012 |
| 0008986 | 1 | | No enchants | | Varone | Jul 19, 2012 |
| 0008982 | 2 | | Rescue Missions in buildings from world map result in instant defeat | | doubtful | Jul 19, 2012 |
| 0008981 | 4 | | Bug when TAB targeting | | Hyfrydle | Jul 19, 2012 |
| 0008977 | 1 | [Valley 1] Suggestion - Balancing Issues | Start Overlord dispatch difficulty lower but increase after successful attempts | considering | Mysterial | Jul 19, 2012 |
| 0008983 | 1 | | Spellgem modifiers may be staying hidden | | MouseDragon | Jul 19, 2012 |
| 0008980 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Counter Dark Matter turret description misleading | resolved | doctorfrog | Jul 19, 2012 |
| 0008979 | | | Deep strike warning and countdown | considering | Kahuna | Jul 19, 2012 |
| 0008978 | | | Mystery Clues - make easier to read sequentially? | considering | doubtful | Jul 19, 2012 |
| 0008976 | 1 | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | Simple and Realistic maps tend to "hug the sides" with chains of planets | considering | TechSY730 | Jul 19, 2012 |
| 0008634 | 9 | | Fairies much too common in caves | considering | Misery | Jul 19, 2012 |
| 0008973 | 3 | | Expanding on Dispatch Missions and NPC Duties | considering | Matthew Carras | Jul 19, 2012 |
| 0007740 | 7 | [Valley 1] Suggestion - Room Ideas/Complaints | Hidden Rooms/Destroyable Walls | considering | Remliel | Jul 19, 2012 |
| 0007751 | 4 | [Valley 1] Suggestion - Balancing Issues | Too many secret missions are rescue missions | | Izumi5 | Jul 18, 2012 |
| 0008848 | 3 | | Iron Ingot is not used in any spells | | jruderman | Jul 18, 2012 |
| 0007383 | 3 | | Greater Teleport doesn't remove invincibility. | | Omosh | Jul 18, 2012 |
| 0008680 | 1 | | Boss Tower Mission exit room has no exit | | Cinth | Jul 18, 2012 |
| 0008974 | 1 | | Entrance to house can lead to a destroyed room | | Matthew Carras | Jul 18, 2012 |
| 0008972 | 1 | | High stack of dropped Consciousness Shards partly vanished | | Lthesaurus | Jul 18, 2012 |
| 0008960 | 1 | | Projectile Lifetime Modifier can stop Golden Boomerang from working | | Matthew Carras | Jul 18, 2012 |
| 0008967 | 5 | [Valley 1] Suggestion - Balancing Issues | Urban Sniper Balloons seem excessively weak | considering | Mysterial | Jul 18, 2012 |
| 0008945 | 6 | | Escape causes fatal error | | Leafy Greens | Jul 18, 2012 |
| 0008970 | 1 | | Cannot Get Sprite for texture | | Fleet | Jul 18, 2012 |
| 0008593 | 6 | | Multiplayer - Clinging Fetor does no damage | | ZCaliber | Jul 18, 2012 |
| 0008964 | 1 | [Valley 1] Suggestion - Guardian Power Ideas | Reuse flipping sprites for Power Slide | closed | binaryfruit | Jul 18, 2012 |
| 0008837 | 5 | | Clinging Fetor still has nearly no effect | | Misery | Jul 18, 2012 |
| 0008968 | 1 | | AVWW - 'This game has a fatal error' message upon loading game. | closed | jkerr | Jul 18, 2012 |
| 0008971 | 2 | | typo in mystery clue *minor spoiler warning* | | doubtful | Jul 18, 2012 |
| 0007062 | 4 | | Interface to dungeons in warp room overlaps UI and cannot be reached. | | GUDare | Jul 18, 2012 |
| 0008948 | 4 | | Region Map has drifted flush with the left-side of the screen | closed | wyvern83 | Jul 18, 2012 |
| 0008840 | 8 | | Spell powers | | Hyfrydle | Jul 17, 2012 |
| 0008873 | 5 | | Will-o-Wisp can trap me in a maze | | AlexxKay | Jul 17, 2012 |
| 0008921 | 3 | | Dispatch mission survival rate does not handle negative numbers properly. | | Ulrox | Jul 17, 2012 |
| 0008897 | 2 | | Villagers able to assault overlord at the start of game | | Ulrox | Jul 17, 2012 |