View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007062 | Valley 1 | GUI | Apr 13, 2012 8:47 pm | Jul 18, 2012 7:59 am | |
Reporter | GUDare | Assigned To | Chris_McElligottPark | ||
Status | confirmed | Resolution | open | ||
Product Version | 0.927 | ||||
Summary | 0007062: Interface to dungeons in warp room overlaps UI and cannot be reached. | ||||
Description | As you'll see in the attached image, in a large surface area, the dungeons end up overlapping the UI for health and the like. You can't click on those dungeons to get at the dungeon map to use a warp gate inside one. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
has duplicate | 0008948 | closed | Region Map has drifted flush with the left-side of the screen |
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Can you post your zipped world folder? I'm not sure why that is way over there like that -- that's really odd. We're probably going to have to move to stacking these things, too, it looks like. That's a TON of buildings at once. As a workaround in the meantime you can use shift + up arrow to move the region map up above the interface, just FYI. |
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File uploaded as requested. The region in question is Bynisia's Field -1, 1. Not sure what you mean by Shift + Up-Arrow (I know the button presses), as it doesn't seem to affect anything in regards to the region map. It moves all over the place depending on which dungeon I select, but that's not what you were talking about I figure. |
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I also have this occurring in my new 1.2 server all the time (when I say "all the time" I mean "uncommonly", more than enough to be very annoying), playing at my 2560x1600 resolution with the scale set to the maximum of 400% (have not tried other values). The Region and/or Dungeon Map appears on the left side of my screen instead of the right. Going to a new area in the same region, explored or not, fixes it. I also use multiple monitors too if that helps, as well as SLI. |
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Happened to me as well. Looks like I missed this report when I made mine. Adding Region Map to the title would be informative as that's the part of the interface causing the problem. Fully explored Lava Towers raise the region map enough to prevent the overlap when they are selected as the dungeon map, but anything less won't cut it. |
Date Modified | Username | Field | Change |
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Apr 13, 2012 8:47 pm | GUDare | New Issue | |
Apr 13, 2012 8:47 pm | GUDare | File Added: Warp interface usage.png | |
Apr 13, 2012 8:52 pm | Chris_McElligottPark | Note Added: 0022008 | |
Apr 14, 2012 3:58 pm | GUDare | File Added: Wheee.zip | |
Apr 14, 2012 3:59 pm | GUDare | Note Added: 0022018 | |
Apr 14, 2012 4:02 pm | GUDare | Note Edited: 0022018 | |
Apr 16, 2012 8:33 am | tigersfan | Internal Weight | => Fix Before Major Release |
Apr 16, 2012 8:33 am | tigersfan | Assigned To | => Chris_McElligottPark |
Apr 16, 2012 8:33 am | tigersfan | Status | new => assigned |
Jul 17, 2012 1:33 am | Matthew Carras | Note Added: 0026816 | |
Jul 17, 2012 1:33 am | Matthew Carras | Note Edited: 0026816 | |
Jul 17, 2012 2:33 pm | wyvern83 | Relationship added | related to 0008948 |
Jul 17, 2012 2:51 pm | wyvern83 | Relationship replaced | has duplicate 0008948 |
Jul 17, 2012 3:07 pm | wyvern83 | Note Added: 0026847 | |
Jul 18, 2012 7:59 am | tigersfan | Status | assigned => confirmed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |