View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008985 | Valley 1 | Bug - Room Issues | Jul 19, 2012 6:20 pm | Jul 19, 2012 8:17 pm | |
Reporter | SerratedSabre | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.201 | ||||
Fixed in Version | 1.202 | ||||
Summary | 0008985: Mini-map inside buildings already filled | ||||
Description | While I don't mind a free advantage, I don't think that it's what was intended. Upon entering a new building, I noticed that the minimap was already filled out, revealing the locations of doors, items, and enchant charges. I tried several different buildings in different areas, all places previously unvisited, and still had the same mapvision. I also tried a different world file, and yup, it's still there. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Yikes, it was related to this also: * Fixed a rather critical bug in the prior version that was causing all sorts of things not to seed indoors: enchant containers, NPCs in rescue missions, spikes in freefall missions, etc. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 19, 2012 6:20 pm | SerratedSabre | New Issue | |
Jul 19, 2012 8:17 pm | Chris_McElligottPark | Internal Weight | => New |
Jul 19, 2012 8:17 pm | Chris_McElligottPark | Note Added: 0026943 | |
Jul 19, 2012 8:17 pm | Chris_McElligottPark | Status | new => resolved |
Jul 19, 2012 8:17 pm | Chris_McElligottPark | Fixed in Version | => 1.202 |
Jul 19, 2012 8:17 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 19, 2012 8:17 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |