View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009282 | AI War 1 / Classic | Suggestion - Balance Tweaks | Aug 18, 2012 2:46 am | Aug 29, 2012 5:19 am | |
Reporter | Faulty Logic | Assigned To | |||
Status | considering | Resolution | no change required | ||
Fixed in Version | 5.063 | ||||
Summary | 0009282: Make Spire Civilian Leaders Only Increase AIP by 5 for the First Tick | ||||
Description | As it is, it puts the first wave on high difficulties back in the almost-impossible-to-survive range. Edit: oops, SCLs don't have a minute-one pulse anymore. Sorry. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 18, 2012 2:46 am | Faulty Logic | New Issue | |
Aug 20, 2012 9:44 am | tigersfan | Internal Weight | => Feature Suggestion |
Aug 20, 2012 9:44 am | tigersfan | Status | new => considering |
Aug 29, 2012 5:07 am | Faulty Logic | Resolution | open => no change required |
Aug 29, 2012 5:07 am | Faulty Logic | Description Updated | |
Aug 29, 2012 5:19 am | Faulty Logic | Fixed in Version | => 5.063 |