Viewing Issues 19951 - 20000 / 29499

  IDCategorySummaryStatusReporterUpdated 
 00092385
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Copy group assignments from deceased champions when respawning
feedback
jerithJan 9, 2013
 00050491
[AI War 1 / Classic]  Balance Issue
neinzul enclave ships being able to build while cloaked makes fleet building too safe in hostile territory
resolved (keith.lamothe)
SerthVarneeJan 9, 2013
 00050431
[AI War 1 / Classic]  Bug - Gameplay
modules on a cloaked low powered ship are invulnerable and 100% operational
resolved (keith.lamothe)
SerthVarneeJan 9, 2013
 00013783
[AI War 1 / Classic]  Suggestion - New Features
priority control for engineer work
considering
Winter BornJan 9, 2013
 0010253 
[Valley 2]  Bug - Graphical Issue
Mouse invisible, but still works
considering
Smiling SpectreJan 9, 2013
 00102511
[Valley 2]  Bug - Room Issues
Strange room template
feedback
Smiling SpectreJan 9, 2013
 00103182
[AI War 1 / Classic]  Crash/Exception
random crashes
new
motaiJan 9, 2013
 0010319 
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
dual screen windowed mode causes incorrect centering
new
motaiJan 9, 2013
 00101181
[Valley 2]  Bug - AVWW Multiplayer
Others players invisible in multiplayer when near death (and potential cause)
feedback (keith.lamothe)
GemzoJan 8, 2013
 00101721
[Shattered Haven]  Suggestion
ceilings are higher than everythingGameMaker24Jan 8, 2013
 00099231
[Shattered Haven]  Graphical Bug
While editing, ceilings are higher than roofsGameMaker24Jan 8, 2013
 00099971Quick-Load of new Save not possible until game reloaded.GameMaker24Jan 8, 2013
 00094992Post-porting: ability to have more than one savegame.Chris_McElligottParkJan 8, 2013
 0010309 
[AI War 1 / Classic]  Balance Issue
"x% chance of y" on destruction too prone to scumming.
new
PrezombieJan 8, 2013
 00101321
[Valley 2]  Suggestion - Balancing Issues
Rocket spells are too powerfulmadcowJan 7, 2013
 00102372
[Valley 2]  Bug - AVWW Multiplayer
Unable to Launch server; lock file always thereTyrJan 7, 2013
 00101796
[Valley 2]  Bug - AVWW Multiplayer
0.707 User entering area, getting stuck immediately
resolved (keith.lamothe)
isilJan 7, 2013
 00097011
[Shattered Haven]  Bug - Other
Map has no secrets.GameMaker24Jan 7, 2013
 00102771
[Shattered Haven]  Suggestion - Enemy Ideas
Shouldn't Shadow Man chase you?GameMaker24Jan 7, 2013
 00098961
[Shattered Haven]  Graphical Bug
Shadow limits for buildings that extend offscreen, southward.GameMaker24Jan 7, 2013
 000973812
[Shattered Haven]  Crash/Exception
Script freezes the game when assigning text to NPC.GameMaker24Jan 7, 2013
 00097881
[Shattered Haven]  Graphical Bug
Shallow water floats across the edges of ravines.GameMaker24Jan 7, 2013
 00103051
[Shattered Haven]  Suggestion - Art Ideas
Collectible water bottle graphicsGameMaker24Jan 7, 2013
 00096822
[Shattered Haven]  Graphical Bug
Floating CracksGameMaker24Jan 7, 2013
 00097871
[Shattered Haven]  Bug - Gameplay
Adding water to filled-in holesGameMaker24Jan 7, 2013
 00098541
[Shattered Haven]  Graphical Bug
Thin water vs. ravines and lavaGameMaker24Jan 7, 2013
 00098571Jumping to a different level clears your inventory.GameMaker24Jan 7, 2013
 00098531
[Shattered Haven]  Bug - Other
Save file doesn't remember inventoryGameMaker24Jan 7, 2013
 0010300 
[Shattered Haven]  Suggestion - Puzzle Mechanics
Rainbow FeatherGameMaker24Jan 6, 2013
 0010299 
[Shattered Haven]  Suggestion - Enemy Ideas
Living MaskGameMaker24Jan 6, 2013
 00101374
[Shattered Haven]  Graphical Bug
RocksTransparent are not transparent.GameMaker24Jan 6, 2013
 00102547
[Shattered Haven]  Suggestion - Enemy Ideas
The new Shadow Man doesn't look nearly as cool. :(GameMaker24Jan 6, 2013
 00102005
[Valley 2]  Bug - Room Issues
Impassable lava area in overlord's keeplavacamoradaJan 6, 2013
 0010286 
[Valley 2]  Bug - Room Issues
Evergreen forest slice requires jumping too high
new
jrudermanJan 6, 2013
 0010285 
[Valley 2]  Bug - Room Issues
Evergreen forest slice requires jumping too high
new
jrudermanJan 6, 2013
 00097934
[Shattered Haven]  Gameplay Idea
New script command: BGREMOVEGameMaker24Jan 5, 2013
 00099953
[Shattered Haven]  Crash/Exception
Fatal Error if Player1 or Player2 is offset to outside the playable area.GameMaker24Jan 5, 2013
 00102491
[Valley 2]  Bug - Other
Tutorial text about generators pop-ups every turn
closed
Smiling SpectreJan 5, 2013
 00102483
[Valley 2]  Bug - Gameplay
My first hit always twice as strong
closed
Smiling SpectreJan 5, 2013
 00102471
[Valley 2]  Bug - Room Issues
Minor bug in room template
resolved
Smiling SpectreJan 5, 2013
 0010240 
[Valley 2]  Bug - Graphical Issue
Hanging blocks are too hollow
closed
Smiling SpectreJan 5, 2013
 00101975
[Valley 2]  Bug - Crash or Exception
0.707 Chunk Generation Error: Abandoned Town HomesisilJan 5, 2013
 00102196
[Valley 2]  Bug - Crash or Exception
Skelebot Research Facility room causing errorisilJan 5, 2013
 0010258 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Engineers do not stop trying to auto-assist construction something that is out of supply
new
TechSY730Jan 4, 2013
 0010117 
[Valley 2]  Bug - UI
What's New Button Leads to Wrong LinkOralordosJan 4, 2013
 00102248
[Valley 2]  Bug - Gameplay
Ocean Shallows region at edge of windstorm has no windstorm generatorjrudermanJan 4, 2013
 00101916
[Valley 2]  Gameplay - General Complaint
Storm dash with analog stickItchykobuJan 4, 2013
 00101204
[Valley 2]  Bug - Gameplay
Not enough skelebot researchOralordosJan 4, 2013
 00102442
[Shattered Haven]  Suggestion - Enemy Ideas
What to do with the "Demon Eye" enemy?
assigned (GameMaker24)
Chris_McElligottParkJan 4, 2013
 00096862
[Shattered Haven]  Graphical Bug
Invisible bombs when placed by script.GameMaker24Jan 4, 2013