Viewing Issues 20201 - 20250 / 29497

  IDCategorySummaryStatusReporterUpdated 
 00099162
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Energy Lance turret using extra energy for damage
new
HearteaterNov 16, 2012
 00099124
[AI War 1 / Classic]  Bug - Other
Production stall when using many docks to produce identical ships
new
OzoneGrifNov 14, 2012
 00099082
[AI War 1 / Classic]  Bug - Other
Botnet Golem causes both exo's AND a +100 AIP on repair
new
zoutzakjeNov 14, 2012
 00099092
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
AI FF immune units still like to target FF modules
new
TechSY730Nov 14, 2012
 0009911 
[AI War 1 / Classic]  Bug - Other
Wrong Firepower Displayed on Overview Map
new
TechSY730Nov 14, 2012
 00099052
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Allow some Special Forces ships to go into threat fleet when SF is near cap (or some other cutoff).
new
TechSY730Nov 14, 2012
 0009907 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
pause command/button doesnt work in ctrl screen
new
motaiNov 14, 2012
 0009906 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Sentinel and Enforcer
new
KDR_11kNov 13, 2012
 00099006
[AI War 1 / Classic]  Bug - Gameplay
AI eye triggering while under the limit.
closed (keith.lamothe)
NiwantawNov 13, 2012
 000986318
[AI War 1 / Classic]  Crash/Exception
Desync
resolved (keith.lamothe)
LancefighterNov 13, 2012
 00096723
[AI War 1 / Classic]  Bug - Gameplay
EMPed Carrier spawns no ships
resolved (keith.lamothe)
DrinNov 13, 2012
 00097592
[AI War 1 / Classic]  Bug - Gameplay
Carrier unit combination fails to work
resolved (keith.lamothe)
Lord Of NothingNov 13, 2012
 00098722
[AI War 1 / Classic]  Graphical Bug
Spire Shadow Frigate missing art assets.
resolved (keith.lamothe)
Deus DracoNov 13, 2012
 0009902 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Re-director Rally post Control Group
new
RanakastraszNov 12, 2012
 00098984
[AI War 1 / Classic]  Bug - Other
Fallen Spire campaign fails to work right from the start and got stuck
new
zoutzakjeNov 12, 2012
 00098881
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
AI Plot: subcommanders
new
Faulty LogicNov 11, 2012
 00096372
[Shattered Haven]  Suggestion - Enemy Ideas
Vulture
considering
GameMaker24Nov 11, 2012
 0009897 
[Shattered Haven]  Suggestion - Enemy Ideas
Flies can fly through walls.GameMaker24Nov 11, 2012
 0009895 
[Shattered Haven]  Graphical Bug
Identical shelvesGameMaker24Nov 11, 2012
 000945011
[AI War 1 / Classic]  Suggestion - New Features
New AI Plot - Super Guardians
new
WingflierNov 11, 2012
 00098941
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Capturables
Cerberus Station
new
KDR_11kNov 11, 2012
 0009890 
[Shattered Haven]  Suggestion
Global script searchingGameMaker24Nov 10, 2012
 0009886 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
The Boot
new
KDR_11kNov 10, 2012
 0009883 Incorrect unlock catagory for Plasma Siege Cannon.
new
Lord Of NothingNov 8, 2012
 00098804
[AI War 1 / Classic]  Suggestion - Game Mechanics
Too many nebulas, not enough missions
new
ShadowsandNov 8, 2012
 00098736
[AI War 1 / Classic]  Suggestion - New Features
New more Epic combat style option
new
orzelekNov 8, 2012
 0009882 
[AI War 1 / Classic]  Suggestion - New Features
New champion hull types
new
ShadowsandNov 8, 2012
 0009881 
[AI War 1 / Classic]  Suggestion - New Features
Level up champion abilities
new
ShadowsandNov 8, 2012
 0009879 
[AI War 1 / Classic]  Bug - Gameplay
Dark spire spawns from carrier creation
new
ShadowsandNov 8, 2012
 0009877 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Strike Bomber
new
KDR_11kNov 7, 2012
 00062915
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
New AI Modifier - Exo Wave Like Wave Composition
considering
TechSY730Nov 6, 2012
 0009874 
[AI War 1 / Classic]  Bug - Gameplay
Champions can use abilities after death
new
BurnstreetNov 5, 2012
 00098711
[AI War 1 / Classic]  Crash/Exception
Completion of intense Fallen Spire game led to Fallen Spire ships in new game.
new
PlutomanNov 5, 2012
 00098682Research Unlocks Not Updating Properly When Playing With Multiple Champions
new
leb0fhNov 5, 2012
 00098593
[Shattered Haven]  Bug - Specific Puzzle Issue
Nightfall on Stantonsburg's ShadowsGameMaker24Nov 4, 2012
 00037588
[AI War 1 / Classic]  Graphical Bug
Ship production list runs out of space after 16 bonus ships.
new
Nice SaveNov 4, 2012
 00012612
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Reference -> Ship type should have a textbox filterNypyrenNov 3, 2012
 00018466
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
_______ filterPineappleSamNov 3, 2012
 00098621
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Neinzul Roaming Enclave's make Warp Jammer's Obsolete!
new
Valorian_NovaNov 3, 2012
 00098674
[AI War 1 / Classic]  Suggestion - New Features
Halloween Special: Brain Devourer
new
KDR_11kNov 3, 2012
 00008172save game "delete" key ony works for 1 savegame at a time
minor fix for later (Chris_McElligottPark)
Winter BornNov 2, 2012
 00098656
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Intelligent wave composition and use
new
KDR_11kNov 2, 2012
 00025041
[AI War 1 / Classic]  Bug - Other
Select multiple saves
minor fix for later (keith.lamothe)
BaggisNov 2, 2012
 00098664
[Website/Wiki/Bug Tracker]  Note To Test
No I don'tTechSY730Nov 2, 2012
 00094362
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Cross-planet attacks and cross-planet waves split up
new
Faulty LogicNov 2, 2012
 00072119
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Ideas for Schizophrenic wave types
considering
TechSY730Nov 2, 2012
 00098642
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
A game option to adjust how AI's use Carriers and their limits.
new
DressariNov 2, 2012
 0009861 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Capturables
Detached Fleet Control Core
new
KDR_11kNov 1, 2012
 0009860 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Warheads
Perimeter lockdown warhead
new
KDR_11kNov 1, 2012
 00050014
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
AI Undervalues Turret Firepower
resolved (keith.lamothe)
TechSY730Oct 31, 2012