| 0009916 | 2 | | Energy Lance turret using extra energy for damage | new | Hearteater | Nov 16, 2012 |
| 0009912 | 4 | | Production stall when using many docks to produce identical ships | new | OzoneGrif | Nov 14, 2012 |
| 0009908 | 2 | | Botnet Golem causes both exo's AND a +100 AIP on repair | new | zoutzakje | Nov 14, 2012 |
| 0009909 | 2 | | AI FF immune units still like to target FF modules | new | TechSY730 | Nov 14, 2012 |
| 0009911 | | | Wrong Firepower Displayed on Overview Map | new | TechSY730 | Nov 14, 2012 |
| 0009905 | 2 | | Allow some Special Forces ships to go into threat fleet when SF is near cap (or some other cutoff). | new | TechSY730 | Nov 14, 2012 |
| 0009907 | | | pause command/button doesnt work in ctrl screen | new | motai | Nov 14, 2012 |
| 0009906 | | | Sentinel and Enforcer | new | KDR_11k | Nov 13, 2012 |
| 0009900 | 6 | | AI eye triggering while under the limit. | | Niwantaw | Nov 13, 2012 |
| 0009863 | 18 | | Desync | | Lancefighter | Nov 13, 2012 |
| 0009672 | 3 | | EMPed Carrier spawns no ships | | Drin | Nov 13, 2012 |
| 0009759 | 2 | | Carrier unit combination fails to work | | Lord Of Nothing | Nov 13, 2012 |
| 0009872 | 2 | | Spire Shadow Frigate missing art assets. | | Deus Draco | Nov 13, 2012 |
| 0009902 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Re-director Rally post Control Group | new | Ranakastrasz | Nov 12, 2012 |
| 0009898 | 4 | | Fallen Spire campaign fails to work right from the start and got stuck | new | zoutzakje | Nov 12, 2012 |
| 0009888 | 1 | | AI Plot: subcommanders | new | Faulty Logic | Nov 11, 2012 |
| 0009637 | 2 | | Vulture | considering | GameMaker24 | Nov 11, 2012 |
| 0009897 | | | Flies can fly through walls. | | GameMaker24 | Nov 11, 2012 |
| 0009895 | | | Identical shelves | | GameMaker24 | Nov 11, 2012 |
| 0009450 | 11 | | New AI Plot - Super Guardians | new | Wingflier | Nov 11, 2012 |
| 0009894 | 1 | | Cerberus Station | new | KDR_11k | Nov 11, 2012 |
| 0009890 | | | Global script searching | | GameMaker24 | Nov 10, 2012 |
| 0009886 | | | The Boot | new | KDR_11k | Nov 10, 2012 |
| 0009883 | | | Incorrect unlock catagory for Plasma Siege Cannon. | new | Lord Of Nothing | Nov 8, 2012 |
| 0009880 | 4 | | Too many nebulas, not enough missions | new | Shadowsand | Nov 8, 2012 |
| 0009873 | 6 | | New more Epic combat style option | new | orzelek | Nov 8, 2012 |
| 0009882 | | | New champion hull types | new | Shadowsand | Nov 8, 2012 |
| 0009881 | | | Level up champion abilities | new | Shadowsand | Nov 8, 2012 |
| 0009879 | | | Dark spire spawns from carrier creation | new | Shadowsand | Nov 8, 2012 |
| 0009877 | | | Strike Bomber | new | KDR_11k | Nov 7, 2012 |
| 0006291 | 5 | | New AI Modifier - Exo Wave Like Wave Composition | considering | TechSY730 | Nov 6, 2012 |
| 0009874 | | | Champions can use abilities after death | new | Burnstreet | Nov 5, 2012 |
| 0009871 | 1 | | Completion of intense Fallen Spire game led to Fallen Spire ships in new game. | new | Plutoman | Nov 5, 2012 |
| 0009868 | 2 | | Research Unlocks Not Updating Properly When Playing With Multiple Champions | new | leb0fh | Nov 5, 2012 |
| 0009859 | 3 | | Nightfall on Stantonsburg's Shadows | | GameMaker24 | Nov 4, 2012 |
| 0003758 | 8 | | Ship production list runs out of space after 16 bonus ships. | new | Nice Save | Nov 4, 2012 |
| 0001261 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Reference -> Ship type should have a textbox filter | | Nypyren | Nov 3, 2012 |
| 0001846 | 6 | | _______ filter | | PineappleSam | Nov 3, 2012 |
| 0009862 | 1 | | Neinzul Roaming Enclave's make Warp Jammer's Obsolete! | new | Valorian_Nova | Nov 3, 2012 |
| 0009867 | 4 | | Halloween Special: Brain Devourer | new | KDR_11k | Nov 3, 2012 |
| 0000817 | 2 | | save game "delete" key ony works for 1 savegame at a time | | Winter Born | Nov 2, 2012 |
| 0009865 | 6 | | Intelligent wave composition and use | new | KDR_11k | Nov 2, 2012 |
| 0002504 | 1 | | Select multiple saves | | Baggis | Nov 2, 2012 |
| 0009866 | 4 | | No I don't | | TechSY730 | Nov 2, 2012 |
| 0009436 | 2 | | Cross-planet attacks and cross-planet waves split up | new | Faulty Logic | Nov 2, 2012 |
| 0007211 | 9 | | Ideas for Schizophrenic wave types | considering | TechSY730 | Nov 2, 2012 |
| 0009864 | 2 | | A game option to adjust how AI's use Carriers and their limits. | new | Dressari | Nov 2, 2012 |
| 0009861 | | | Detached Fleet Control Core | new | KDR_11k | Nov 1, 2012 |
| 0009860 | | | Perimeter lockdown warhead | new | KDR_11k | Nov 1, 2012 |
| 0005001 | 4 | | AI Undervalues Turret Firepower | | TechSY730 | Oct 31, 2012 |