Viewing Issues 19801 - 19850 / 27793

  IDCategorySummaryStatusReporterUpdated 
 00086652
[Valley 1]  Bug - Other
Error prompt on backup and quick-loadsaveyourself007Jun 27, 2012
 00086535
[Valley 1]  Suggestion - Loot/Item ideas
Wardstones
considering
BenMiffJun 27, 2012
 00086541
[Valley 1]  Suggestion - Loot/Item ideas
Terraformers
considering
BenMiffJun 27, 2012
 000855811
[Valley 1]  Balance Issue
The Deep, Rescue survivor from building missions are impossible to completeMiseryJun 26, 2012
 00085375
[Valley 1]  Suggestion - Balancing Issues
Limit Rerolling as option
considering
GigaClonJun 26, 2012
 00086338
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Disabling "Heavy Defense" (aka, forcefields and fortresses) should only disable it for the AI.
considering
darkeJun 26, 2012
 00086581Galaxy view doesn't show scout starships where it shows scouts
assigned (keith.lamothe)
darkeJun 26, 2012
 00085596
[Valley 1]  Balance Issue
Evergreen Forest difficulty level very unbalancedMiseryJun 25, 2012
 00086521
[Valley 1]  Graphical Bug
nVidia 650M (304.48 beta driver) - fullscreen crash when starting game (Optimus related?)mixvioJun 24, 2012
 00086443
[Valley 1]  Suggestion - Guardian Power Ideas
Seek Scrolls
considering
BenMiffJun 23, 2012
 00086372
[Valley 1]  Suggestion - Loot/Item ideas
New Item - Warpway Map
considering
BenMiffJun 23, 2012
 00068835
[Valley 1]  Suggestion - Room Ideas/Complaints
Windows in background of rooms, instead of outside of them
considering
PenumbraJun 23, 2012
 00086454
[Valley 1]  Suggestion - Room Ideas/Complaints
Elemental Lodestone (New Cave Room)
considering
BenMiffJun 22, 2012
 00086432
[Valley 1]  Suggestion
Gender Select for character rolls
considering
KioJun 22, 2012
 00086471
[Valley 1]  Bug - Gameplay
Clinging Fetor does no damage
closed
MiseryJun 22, 2012
 0008646 
[Valley 1]  Balance Issue
Enemy skelebots in Lieutenant Towers can get the player stuckMiseryJun 22, 2012
 00078506
[AI War 1 / Classic]  Suggestion - New Features
Add "Enable auto power management"
considering
GrimerXJun 22, 2012
 0008642 
[Valley 1]  Suggestion
Adventurer Idea
considering
JBSpookJun 21, 2012
 00086392
[Valley 1]  Bug - Other
Ice Age character and Heat Suit
closed
CinthJun 21, 2012
 00086013
[Valley 1]  Graphical Bug
Light enchants lag behindCinthJun 21, 2012
 00086411
[Valley 1]  Bug - Monster Behavior
Detection range on JellyfishCinthJun 21, 2012
 0008640 
[Valley 1]  Gameplay Issue
Summon RhinoCinthJun 21, 2012
 00086381
[Valley 1]  Suggestion - UI Ideas
Merfolk playable race
considering
PDerpJun 20, 2012
 00086276
[Valley 1]  Suggestion - UI Ideas
Allow rebinding of mouse buttons to (use ability in slot) commands
considering
ToxicFrogJun 20, 2012
 00079761
[Valley 1]  Gameplay Issue
My summoned rhino gets caught in my own bear trapjrudermanJun 20, 2012
 00086183
[Valley 1]  Bug - Gameplay
Cannot deploy bear trapsjrudermanJun 20, 2012
 00085574
[Valley 1]  Bug - Gameplay
Bear traps and explosive bear traps not workingGauHelldragonJun 20, 2012
 00085972
[Valley 1]  Bug - Monster Behavior
NPC's hate mossy barrelslavacamoradaJun 20, 2012
 00085655
[Valley 1]  Bug - Gameplay
Minimap lagsjrudermanJun 20, 2012
 00083392
[Valley 1]  Suggestion - Balancing Issues
Shrapnel DamageCinthJun 20, 2012
 00072687
[Valley 1]  Suggestion - Balancing Issues
Explosions are too powerfulCodexArcanumJun 20, 2012
 00086361
[Valley 1]  Suggestion - UI Ideas
Mantis Categories Don't Have An Option For Item Ideas
resolved
BenMiffJun 20, 2012
 0008635 
[Valley 1]  Gameplay Idea
Add "dont target seekers" option
considering
MiseryJun 20, 2012
 00086261
[AI War 1 / Classic]  Bug - Gameplay
forcefields disabled, but ai shield guardposts still spawning
assigned (keith.lamothe)
darkeJun 19, 2012
 00085964
[Valley 1]  Bug - Gameplay
Mission refuses to expirelavacamoradaJun 19, 2012
 00085684
[Valley 1]  Balance Issue
Monster nests in Survivor missions can be pre-doused
resolved (keith.lamothe)
jrudermanJun 19, 2012
 0008631 
[Valley 1]  Suggestion - Mission Ideas
Boss Gang Alteration - Increasing No. Of Bosses For Completing X Boss Gangs
considering
BenMiffJun 19, 2012
 00085541
[Valley 1]  Bug - Gameplay
Survivors disappearing from settlementMiseryJun 19, 2012
 0008628 
[Valley 1]  Suggestion - UI Ideas
Binding the same control to multiple actions produces no warningsToxicFrogJun 19, 2012
 00086001
[Valley 1]  Bug - Gameplay
"Red warp gate" mission entrance is brokenlavacamoradaJun 19, 2012
 00086053
[AI War 1 / Classic]  Bug - Gameplay
Engineers won't repair automatically
closed
iobJun 19, 2012
 00086242
[Valley 1]  Suggestion - Room Ideas/Complaints
dangerfalls... not so much
closed
SerinityFyreJun 19, 2012
 00086231
[Valley 1]  Suggestion - UI Ideas
"Deep Wood House" unlockable is confusingjrudermanJun 19, 2012
 0008622 
[Valley 1]  Suggestion - Multiplayer
Multiplayer - Announcement of death
considering
ZCaliberJun 19, 2012
 0008621 
[Valley 1]  Bug - AVWW Multiplayer
Multiplayer - Temporary chunks permanently on mapZCaliberJun 19, 2012
 00086201
[Valley 1]  Suggestion - Spell Ideas
Make Sunrise and Nightfall more convenient to use
considering
GemzoJun 18, 2012
 00085531
[Valley 1]  GUI
"You have been marooned..." appears incorrectly after placing an ocean buoylavacamoradaJun 18, 2012
 00085998
[Valley 1]  Bug - Other
Stuttering During Gameplay (Also when paused)leb0fhJun 18, 2012
 00086192
[Valley 1]  Balance Issue
Boss spawn/room creates impossible situationMiseryJun 18, 2012
 0008616 
[Valley 1]  GUI
"Things you should do" thinks I need to use enchant pointsjrudermanJun 18, 2012