| 0009980 | 1 | | DESYNC | | Tssbackus | Dec 5, 2012 |
| 0009981 | | | Blade spawners and blades look too similar | new | Tssbackus | Dec 3, 2012 |
| 0009979 | | | Lightning Starships | new | Tssbackus | Dec 3, 2012 |
| 0009973 | 3 | | IsText skips lines of text during two-player mode. | | GameMaker24 | Dec 2, 2012 |
| 0007274 | 5 | | Reduce spell ranges | considering | Bluddy | Dec 2, 2012 |
| 0007190 | 15 | | Flash of light lasts too long | considering | Penumbra | Dec 2, 2012 |
| 0009974 | | | Make friendly Enclaves use Neinzul Regeneration chambers | new | Kahuna | Dec 2, 2012 |
| 0009966 | | | PlayerAt command that is specific to player 1 or player 2 | | GameMaker24 | Dec 1, 2012 |
| 0009934 | 2 | | Make planets ineligible for FS shard spawn if another shard has previously spawned there | new | Histidine | Dec 1, 2012 |
| 0009963 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Keys for showing tachyon, grav ranges | new | KDR_11k | Nov 28, 2012 |
| 0009964 | 2 | | Challenges! | new | Toll | Nov 28, 2012 |
| 0009962 | | | Confused AI Ships on once friendly planet not responding to minor faction units | new | GUDare | Nov 28, 2012 |
| 0009961 | 2 | | Low shattered pillar palisade attack value | new | tmm | Nov 27, 2012 |
| 0009960 | | | CTRL: Don't auto-kite when under a force field | new | KDR_11k | Nov 27, 2012 |
| 0009732 | 3 | | New script condition: IsTwoPlayer | | GameMaker24 | Nov 25, 2012 |
| 0009956 | 3 | | FG objects with spaces in names. | | GameMaker24 | Nov 25, 2012 |
| 0009954 | 3 | | Clicking mouse to change script cursor location | | GameMaker24 | Nov 25, 2012 |
| 0009947 | 1 | | Deep Spacer AI | new | KDR_11k | Nov 25, 2012 |
| 0009940 | 2 | | Spire Gravity Drain and Gravity Ripper have low-cap style properties | new | KDR_11k | Nov 24, 2012 |
| 0009949 | | | Hacker AI | new | KDR_11k | Nov 24, 2012 |
| 0009948 | | | All Seeing Eye AI | new | KDR_11k | Nov 24, 2012 |
| 0009945 | | | Ravenous Shadow scenario is not fun. | new | KDR_11k | Nov 24, 2012 |
| 0009942 | | | Intercept and slicer drones still spawn individually. | new | KDR_11k | Nov 24, 2012 |
| 0009941 | | | Camouflager AI can hide Core Sentinel Posts | new | KDR_11k | Nov 24, 2012 |
| 0009939 | 2 | | Increase range of Neinzul fireflies' death explosion along with strength | new | martyn_van_buren | Nov 23, 2012 |
| 0009935 | | | New Red AIs | new | Kahuna | Nov 22, 2012 |
| 0009869 | 1 | | FG placements on stairs. | | GameMaker24 | Nov 21, 2012 |
| 0009720 | 2 | | In the Choose a Level screen, ESC closes the editor instead of the menu. | | GameMaker24 | Nov 21, 2012 |
| 0009842 | 2 | | Tools placed on a bridge are invisible. | | GameMaker24 | Nov 21, 2012 |
| 0009933 | | | mini fortress ship cap is wrong. | new | Tssbackus | Nov 21, 2012 |
| 0009932 | | | engines wont repair under shield under attack | new | motai | Nov 21, 2012 |
| 0009930 | 1 | | No line breaks in CounterHacking Log | | ussdefiant | Nov 21, 2012 |
| 0009931 | 1 | | UnhandledError with regard to Friendly Enclaves | | ussdefiant | Nov 21, 2012 |
| 0009917 | 2 | | Custom Search (Narrow) unpauses game | | contingencyplan | Nov 20, 2012 |
| 0009344 | 3 | | Spire Railcluster Polycrystal hull seems strange with light hull damage bonus | | TechSY730 | Nov 20, 2012 |
| 0009915 | 3 | | Like Engineers, make Zenith Medic Frigate not auto-repair units with a high M+C/s cost | new | zoutzakje | Nov 19, 2012 |
| 0009920 | 3 | | Fallen Spire Exogalactic Fleet not winning on it own in a timely manner | | Eternaly_Lost | Nov 19, 2012 |
| 0009844 | 1 | | I own the modules on the Imperial spire fleet | | Lancefighter | Nov 19, 2012 |
| 0009910 | 1 | | Warp Jammer Command Station remains can still be rebuilt during "cannot build command station here" cooldown time | | TechSY730 | Nov 19, 2012 |
| 0009564 | 17 | | Command Station Rebuild Delay is losing me games; not fun | | Sunshine | Nov 19, 2012 |
| 0008942 | 1 | | Remains Rebuilders should prioritize Command Center remains | | DrTall | Nov 19, 2012 |
| 0009904 | 7 | | [AS] Make "Large" Enemy Starbases invulnerable until all smaller starbases are destroyed | new | leb0fh | Nov 19, 2012 |
| 0009919 | 2 | | Black Hole Golem | new | Valorian_Nova | Nov 19, 2012 |
| 0009556 | 2 | | Make station upgrades not need the wait to rebuild | | RandomAxis | Nov 18, 2012 |
| 0002801 | 20 | | Friendly Nienzul enclaves not spawning | | TechSY730 | Nov 18, 2012 |
| 0009913 | 8 | | multi level campaign (sorry for any bad grammar & spelling) | new | gamewarlord777 | Nov 17, 2012 |
| 0009924 | 1 | | Vanishing Hedges | | GameMaker24 | Nov 17, 2012 |
| 0009921 | | | Spawn point graphics | new | GameMaker24 | Nov 17, 2012 |
| 0009918 | 1 | | Nebula Speed Boost | | Radiant Phoenix | Nov 16, 2012 |
| 0009572 | 2 | | Annihilator heavy antimatter weapon | new | KDR_11k | Nov 16, 2012 |