View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009788 | Shattered Haven | Graphical Bug | Oct 20, 2012 2:44 pm | Jan 7, 2013 10:52 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009788: Shallow water floats across the edges of ravines. | ||||
Description | I've created a serious ravine area in front of Darrell's house. Coupled with story and a scripted placement of pits that block the way back out, it allows the player to use the shovel and fill in holes that will, according to the story, expand the ravine further otherwise. Because their front yard is also their farm, I included a well and a bucket for the player to optionally play with. In doing so, I found that shallow water appears to hover over ravine edges that aren't actually ravine tiles. (Screenshot attached.) If possible, a solution would be for shallow water to not appear when the tile is adjacent to a pit. This would match the behavior of shallow water placed directly on top of pits. I imagine the same logic is needed for lava, and maybe for deep/shallow water as well. | ||||
Tags | No tags attached. | ||||
Internal Weight | Trivial | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 20, 2012 2:44 pm | GameMaker24 | New Issue | |
Oct 20, 2012 2:44 pm | GameMaker24 | Status | new => assigned |
Oct 20, 2012 2:44 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Oct 20, 2012 2:44 pm | GameMaker24 | File Added: front yard ravine.png | |
Jan 7, 2013 10:52 am | Chris_McElligottPark | Note Added: 0029654 | |
Jan 7, 2013 10:52 am | Chris_McElligottPark | Status | assigned => resolved |
Jan 7, 2013 10:52 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |