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IDProjectCategoryLast Update
0010248Valley 2Bug - GameplayJan 5, 2013 4:06 pm
ReporterSmiling Spectre Assigned To 
Status closedResolutionno change required 
Product Version0.708 
Summary0010248: My first hit always twice as strong
DescriptionWhen I am damaging structure (i.e. box), my weapon always do full damage.

But if I am targeting monster, only first hit of given weapon is at full, and every consequent only half of initial force.

I.e. my light missile hit box for 60, rat - for 60 in first hit and for 30 every next one. Changing weapons on the same monster gives the same results: i.e. if I'll hit monster for 60 with missile, then hit the same monster with light flare - it will hit him for 100, and only if I'll hit him third time with the same flare - it will be 50. But if I'll start with flare, it will be 100 then 50 immediately. Is it works as intended?
TagsNo tags attached.
Internal WeightNew

Activities

madcow

Jan 4, 2013 5:29 pm

reporter   ~0029547

This actually isn't a bug. Enemies get resistance against using the same attack in a row, this is to encourage the use of combos.

It's mentioned somewhere obscure (I don't remember where off-hand), but this could use to be better documented/told in-game.

Smiling Spectre

Jan 4, 2013 5:44 pm

reporter   ~0029548

Oh, sorry, it works as intended, I just found this help section. :(

tigersfan

Jan 5, 2013 4:06 pm

reporter   ~0029586

Yep, as intended. :)

Issue History

Date Modified Username Field Change
Jan 4, 2013 5:13 pm Smiling Spectre New Issue
Jan 4, 2013 5:29 pm madcow Note Added: 0029547
Jan 4, 2013 5:44 pm Smiling Spectre Note Added: 0029548
Jan 4, 2013 5:44 pm Smiling Spectre Resolution open => won't fix
Jan 5, 2013 4:06 pm tigersfan Internal Weight => New
Jan 5, 2013 4:06 pm tigersfan Note Added: 0029586
Jan 5, 2013 4:06 pm tigersfan Status new => closed
Jan 5, 2013 4:06 pm tigersfan Resolution won't fix => no change required