View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009995 | Shattered Haven | Crash/Exception | Dec 8, 2012 9:44 pm | Jan 5, 2013 7:17 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009995: Fatal Error if Player1 or Player2 is offset to outside the playable area. | ||||
Description | "...But I promise to MOVEFG them back inside..!" When the game crashed each time, the custom Fatal Error message appeared and the game was no longer playable. This one took me a while to figure out -- I had written a lot of code and couldn't pinpoint the cause until after some trial and error. I did read the error log, but I thought it was an issue regarding the sequence of scripts and FGADD, initially. So, the game crashes if either playable character is offset to beyond the edge of the screen. My attempt, of course, was to show the characters running into the screen -- in this case, following zombie mom. I don't know if you have a solution that would allow this, but it's not imperative. I'm just reporting this so that, perhaps, the game can handle the error more gracefully. | ||||
Tags | No tags attached. | ||||
Internal Weight | Game Crash | ||||
|
All of these came about while I was working on this, so I'll list them all here: * Popping open the help in the scripting window no longer causes the scripting window to close. * The encyclopedia/help window no longer disables input in other windows, and it can now be dragged around the screen. So you can leave it open while actually typing some scripting, for instance. * Fixed several bugs where if the player was ever offscreen, then various exceptions would be thrown. Now it's possible to offset the player off the screen and have them come in after that. |
|
I have confirmed that players can be moved offscreen! This is working great at the start of Tutorial 0000002 (Level 095) now, where Pierce runs in to chase zombie mom, and Lela runs in a moment later. |
|
Sweet! |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 8, 2012 9:44 pm | GameMaker24 | New Issue | |
Dec 8, 2012 9:44 pm | GameMaker24 | Status | new => assigned |
Dec 8, 2012 9:44 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Jan 4, 2013 5:01 pm | Chris_McElligottPark | Note Added: 0029545 | |
Jan 4, 2013 5:01 pm | Chris_McElligottPark | Status | assigned => resolved |
Jan 4, 2013 5:01 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 5, 2013 4:45 pm | GameMaker24 | Note Added: 0029590 | |
Jan 5, 2013 7:17 pm | Chris_McElligottPark | Note Added: 0029600 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |