View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009787 | Shattered Haven | Bug - Gameplay | Oct 20, 2012 2:36 pm | Jan 7, 2013 10:36 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009787: Adding water to filled-in holes | ||||
Description | See screenshot for a ravine area that includes pits, a well, and a bucket. When you empty a bucket of water onto a pit, no water appears, naturally. But after you pour water on a filled-in hole, you can then use the shovel to make that patch of sand disappear completely. I like this -- it's as if you've solidified the ground again. But then, you can use the shovel again to remove the shallow water on that tile. When you do so, the tile is filled with dead vines. Again, I think this is just fun and creepy, but I still thought I should point it out. ;) | ||||
Tags | No tags attached. | ||||
Internal Weight | Discussion Only | ||||
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* Now when you try to place thin water (from a bucket, or whatever other source -- fire urn with water in it, glass jar, etc) on a PitFilled or a Bridge, the game now shows the water seeping through the tile in question and going away. ** Also, when you place it on various other unallowed tiles like pits and such, you see it falling or seeping in as the case may be, too, giving visual feedback on these actions. ** This also solves the strange issue with thin water on top of pitfilled and then using the shovel on them, heh. |
Date Modified | Username | Field | Change |
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Oct 20, 2012 2:36 pm | GameMaker24 | New Issue | |
Oct 20, 2012 2:36 pm | GameMaker24 | File Added: front yard ravine.png | |
Jan 7, 2013 10:36 am | Chris_McElligottPark | Note Added: 0029649 | |
Jan 7, 2013 10:36 am | Chris_McElligottPark | Status | new => resolved |
Jan 7, 2013 10:36 am | Chris_McElligottPark | Resolution | open => fixed |
Jan 7, 2013 10:36 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |