View Issue Details

IDProjectCategoryLast Update
0009787Shattered HavenBug - GameplayJan 7, 2013 10:36 am
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0009787: Adding water to filled-in holes
DescriptionSee screenshot for a ravine area that includes pits, a well, and a bucket.

When you empty a bucket of water onto a pit, no water appears, naturally. But after you pour water on a filled-in hole, you can then use the shovel to make that patch of sand disappear completely. I like this -- it's as if you've solidified the ground again. But then, you can use the shovel again to remove the shallow water on that tile. When you do so, the tile is filled with dead vines. Again, I think this is just fun and creepy, but I still thought I should point it out. ;)
TagsNo tags attached.
Internal WeightDiscussion Only

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GameMaker24

Oct 20, 2012 2:36 pm

manager  

front yard ravine.png (894,396 bytes)

Chris_McElligottPark

Jan 7, 2013 10:36 am

administrator   ~0029649

* Now when you try to place thin water (from a bucket, or whatever other source -- fire urn with water in it, glass jar, etc) on a PitFilled or a Bridge, the game now shows the water seeping through the tile in question and going away.
** Also, when you place it on various other unallowed tiles like pits and such, you see it falling or seeping in as the case may be, too, giving visual feedback on these actions.
** This also solves the strange issue with thin water on top of pitfilled and then using the shovel on them, heh.

Issue History

Date Modified Username Field Change
Oct 20, 2012 2:36 pm GameMaker24 New Issue
Oct 20, 2012 2:36 pm GameMaker24 File Added: front yard ravine.png
Jan 7, 2013 10:36 am Chris_McElligottPark Note Added: 0029649
Jan 7, 2013 10:36 am Chris_McElligottPark Status new => resolved
Jan 7, 2013 10:36 am Chris_McElligottPark Resolution open => fixed
Jan 7, 2013 10:36 am Chris_McElligottPark Assigned To => Chris_McElligottPark