Viewing Issues 20051 - 20100 / 29498

  IDCategorySummaryStatusReporterUpdated 
 00101813
[Valley 2]  Bug - Gameplay
0.707 Demonaica not using warps
closed
isilJan 2, 2013
 0010178 
[Valley 2]  Bug - Room Issues
0.707 Skelebot Research Facility Slice vent
closed
isilJan 2, 2013
 00101665
[Valley 2]  Suggestion - General Idea
Injured resistance
considering
KioJan 2, 2013
 00101089
[Valley 2]  Gameplay - General Complaint
New aiming change causes undesirable behaviorGemzoJan 2, 2013
 00101701
[Valley 2]  Suggestion - Gameplay
Jumping shouldn't angle shotsconductorboshJan 2, 2013
 00101601
[Valley 2]  Bug - Gameplay
Getting caught in walls/ceiling from Powerslide
feedback
BoonshniggleJan 2, 2013
 00101111
[Valley 2]  Bug - Other
With multiple gamepads, the game ignores the Windows 'default' controller.NypyrenJan 2, 2013
 00101581
[Valley 2]  Bug - Other
Return of the respawning merc tokens
closed
madcowJan 2, 2013
 00101521
[Valley 2]  Bug - Room Issues
Impassable area in level-up windmill
closed
lavacamoradaJan 2, 2013
 00101511
[Valley 2]  Bug - Monster Behavior
Monkeys go through diagonal terrainlavacamoradaJan 2, 2013
 00100292
[Valley 2]  Bug - Graphical Issue
Desert landscape making some shots like Gale Burst invisible.MouldyKJan 1, 2013
 00101871
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Special forces too big
new
VaroneDec 31, 2012
 0010129 
[Valley 2]  Bug - Monster Behavior
Vertical Boss AI
considering
ItchykobuDec 31, 2012
 00101264
[Valley 2]  Gameplay - General Complaint
Enemy AI does not feel suited to 8-way aiming
considering
GemzoDec 31, 2012
 00101421
[Valley 2]  Suggestion - UI Ideas
Change UI screen layouts to reduce necessary keystrokes
considering
tickerDec 31, 2012
 0010034 
[Valley 2]  Gameplay - General Complaint
Despawn extra enemies after failed SRF hacking attempts
considering
GemzoDec 30, 2012
 0010202 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
add a minimap of the system to game generation
new
motaiDec 30, 2012
 0010188 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Game creation screen
new
froztbyteDec 29, 2012
 00101341
[Shattered Haven]  Bug - Gameplay
Cannot dock a boat on partial shallow water.GameMaker24Dec 29, 2012
 00100315
[Valley 2]  Bug - Gameplay
Purified area in Strategic Overview not always updating.NanashiDec 29, 2012
 00100535
[Valley 2]  Suggestion - General Idea
Teaching storm dash to survivors
considering
madcowDec 29, 2012
 00100922
[AI War 1 / Classic]  Suggestion - Game Mechanics - Endgame Mechanics
Player use of Spire superdreadnought
new
Tie-ViperDec 29, 2012
 00100661
[Valley 2]  Suggestion - UI Ideas
Show food / scrap gain and loss in the header view
considering
IpkinsDec 29, 2012
 00101761
[Shattered Haven]  Bug - Specific Puzzle Issue
Arlene suddenly anxious to give you the key.
resolved (GameMaker24)
GameMaker24Dec 28, 2012
 00101138
[Valley 2]  Suggestion - Gameplay
Health/Ammo drops from enemies need fine tuning
considering
GemzoDec 28, 2012
 0010102 
[Valley 2]  Bug - UI
Only "Enter" and "S" for dialogs
closed
Smiling SpectreDec 26, 2012
 00101051
[Valley 2]  Suggestion - UI Ideas
Last hit target name/health display
considering
NanashiDec 26, 2012
 0010116 
[Valley 2]  Suggestion - Gameplay
Allow binding storm dash to a button
considering
GemzoDec 26, 2012
 00101152
[Valley 2]  Bug - UI
Logitech Rumblepad - Can't bind to right or left trigger buttons
closed
DoofmazDec 26, 2012
 00101621
[Valley 2]  Bug - Gameplay
Jumping in game causes projectiles to fire at an upward angle
closed
zaaqDec 26, 2012
 0010103 
[Valley 2]  Bug - UI
Not enough blocking for dialogsSmiling SpectreDec 26, 2012
 0010101 
[Valley 2]  Bug - UI
Text window for screen resolution is somewhat strangeSmiling SpectreDec 26, 2012
 0010100 
[Valley 2]  Bug - UI
Achievement are non scrollableSmiling SpectreDec 26, 2012
 00100252
[AI War 1 / Classic]  Suggestion - Balance Tweaks
atrotrain seedining needs to be weighted away from th super trains
new
motaiDec 26, 2012
 00100914
[Valley 2]  Suggestion - Gameplay
locking keys for standing firing locationChemuelDec 25, 2012
 0010147 
[Shattered Haven]  Audio Issue
Sound effect should play whenever a portal is used.
new
GameMaker24Dec 23, 2012
 00101401
[Shattered Haven]  Bug - Gameplay
Arrow to south only works in test mode.GameMaker24Dec 23, 2012
 0010133 
[Shattered Haven]  Bug - Gameplay
Boulders don't sink in deep waterGameMaker24Dec 23, 2012
 0010106 
[AI War 1 / Classic]  Suggestion - Tutorial Improvements
Wormhole label color reference
new
BoomWavDec 21, 2012
 00100281
[Valley 2]  Suggestion - General Idea
No more "Where Are You Going?" notice when there is a Evil Outpost on the tile.MouldyKDec 21, 2012
 00100754
[Valley 2]  Bug - Gameplay
Bat allows flight over building tiles.MouldyKDec 21, 2012
 0010089 
[Valley 2]  Suggestion - General Idea
Character namesZCaliberDec 21, 2012
 00100441
[Valley 2]  Bug - UI
The killing blow onto a monster does not display floating text damage calloutskhadgarDec 21, 2012
 00100471
[Valley 2]  Bug - Graphical Issue
Screen focus fails when jumping during a freefall sectionkhadgarDec 21, 2012
 00100553
[Valley 2]  Bug - Gameplay
Some spells do not leave mana/healthmadcowDec 21, 2012
 00100691
[Valley 2]  Bug - UI
Scrolling to the right on the perks selection menu can cause window to stop functioningkhadgarDec 21, 2012
 00100941
[Valley 2]  Gameplay - Balance Issue
Perks can be repetably picked upnekobaronDec 21, 2012
 00100642
[Valley 2]  Bug - Gameplay
rocket spells still do variable damagemadcowDec 21, 2012
 00100972
[Valley 2]  Gameplay - General Complaint
More variety in chunks
considering
BluddyDec 21, 2012
 00100931
[Valley 2]  Suggestion - UI Ideas
Add an option to increase text size
closed
vordraxDec 21, 2012