Viewing Issues 20051 - 20100 / 27775

  IDCategorySummaryStatusReporterUpdated 
 00065493
[Valley 1]  Bug - Gameplay
Gold boomerang not piercing properlyBobTheJanitorJun 4, 2012
 00084158
[Valley 1]  Suggestion - Mission Ideas
Provide rally flares in rescue mission staging roomsjrudermanJun 4, 2012
 00082152
[Valley 1]  Bug - Room Issues
More Anachronisms than regular monsters?AlexxKayJun 4, 2012
 00083851
[Valley 1]  Balance Issue
Freefall mission: Flamethrower knockback effect may be overpoweredjrudermanJun 4, 2012
 0008413 
[Valley 1]  Suggestion - UI Ideas
Make a "Yes" keybind for "do you want to do this?" type prompts
considering
TechSY730Jun 4, 2012
 00083991
[Valley 1]  Balance Issue
Red Fairies have no elemental resistancesjrudermanJun 4, 2012
 00084031
[Valley 1]  Bug - Monster Behavior
Clockwork Probe does not attack unless it is very closejrudermanJun 4, 2012
 0008409 
[AI War 1 / Classic]  Bug - Other
Insta-kills made by ion cannons do not count for "ships killed" stat in the per unit stat tables
assigned (keith.lamothe)
TechSY730Jun 4, 2012
 00084001
[Valley 1]  Bug - Monster Behavior
Miasma Bat fails at attacking Battleground basejrudermanJun 4, 2012
 00083761
[Valley 1]  Suggestion - UI Ideas
Target Counter for Umbra Vortex and Boss Gang
resolved (keith.lamothe)
YiabJun 4, 2012
 00084042
[Valley 1]  Bug - Room Issues
Deciduous Forest chunk has an area that is difficult to leave without Teleport or Miniature
closed
jrudermanJun 4, 2012
 00080934
[Valley 1]  Bug - Gameplay
Cannot jump if being pulled down a slope.GauHelldragonJun 4, 2012
 00084101
[Valley 1]  Bug - Gameplay
Freefall: Opening the stash while still falling = instant death on landingjrudermanJun 4, 2012
 0008392 
[Valley 1]  Balance Issue
Stealth: Near misses should alert monsters
considering
jrudermanJun 4, 2012
 00083912
[Valley 1]  Suggestion - Enemy Ideas
Will-o-wisps are too strong
closed
LayZboyJun 4, 2012
 00083895
[Valley 1]  Suggestion - Balancing Issues
Bonus for freeing all available land from storms
considering
Ghost MatterJun 4, 2012
 00083881
[Valley 1]  GUI
Typo in description of warp gates
resolved
lavacamoradaJun 4, 2012
 0008386 
[Valley 1]  Bug - Room Issues
Tyrannasour spawned where there isn't room for it movejrudermanJun 4, 2012
 00084144
[Valley 1]  Suggestion - Mission Ideas
Defend Supply Depot from Meteors seem unreasonable with keyboard only controlsTechSY730Jun 4, 2012
 0008383 
[Valley 1]  Suggestion - Enchant Ideas
Custom enchant vendor
considering
TracerFoxJun 4, 2012
 0008378 
[Valley 1]  Bug - Other
Typo
resolved
ncthornockJun 4, 2012
 0008375 
[Valley 1]  Bug - Audio
Sounds for consciousness shards as monster drop and as supply differs from each other.Izumi5Jun 4, 2012
 00083711
[Valley 1]  Bug - Gameplay
Some sliding spells get stuck in wallslavacamoradaJun 4, 2012
 00083702
[Valley 1]  Suggestion - Multiplayer
Multiplayer PvP - Continental divide
considering
ZCaliberJun 4, 2012
 0008368 
[Valley 1]  Bug - Monster Behavior
Bull minibossesLayZboyJun 4, 2012
 00083667
[Valley 1]  Suggestion - Balancing Issues
Add "Resistance Scaling" as a difficulty modifier?
considering
RetroNutcaseJun 4, 2012
 0008365 
[Valley 1]  Suggestion - Enchant Ideas
Spiked Boots
considering
KioJun 4, 2012
 00084083
[Valley 1]  Crash/Exception
Save backup feature not workingMiseryJun 4, 2012
 00083943
[Valley 1]  Gameplay Issue
Luminance Arc is weirdjrudermanJun 4, 2012
 00074982
[AI War 1 / Classic]  Bug - Gameplay
EMP Warhead fails to do anything to ships in cold storage
assigned (keith.lamothe)
TechSY730Jun 4, 2012
 0006343 
[Valley 1]  Suggestion - Mission Ideas
Vertical battlefield
considering
KDR_11kJun 3, 2012
 00078921
[Valley 1]  Suggestion - Mission Ideas
Continent based mission count/type statistics
considering
LokarinJun 3, 2012
 0006586 
[Valley 1]  Suggestion - Mission Ideas
Mana mining operation
considering
KDR_11kJun 3, 2012
 0007812 
[Valley 1]  Suggestion - Mission Ideas
Missions that affect your surroundings.
considering
MicosilJun 3, 2012
 00078321
[Valley 1]  Suggestion - Mission Ideas
Clear a certain chunk of monsters
considering
BluddyJun 3, 2012
 00078712
[Valley 1]  Suggestion - Mission Ideas
Secret Missions seem less exciting now that CP is gone.
considering
DaneiJun 3, 2012
 00075058
[Valley 1]  Suggestion - Mission Ideas
Possible changes for "Defend Supply Depot" mission type
resolved
khadgarJun 3, 2012
 00080781
[Valley 1]  Suggestion - Mission Ideas
Build RoboMine / "Strategic" Resources
considering
PlatypusJun 3, 2012
 0008083 
[Valley 1]  Suggestion - Mission Ideas
Convoy Mission
considering
BenMiffJun 3, 2012
 00082801
[Valley 1]  Suggestion - Mission Ideas
Spawning Grounds Mission - reduce the number of monsters in a room before their spawning rates become too high to deal with
considering
BenMiffJun 3, 2012
 00075774
[Valley 1]  Suggestion - Guardian Power Ideas
Guardian Power - Geological SurveyLokarinJun 3, 2012
 0008005 
[Valley 1]  Suggestion - Guardian Power Ideas
Wind Shelter and Ocean Buoy differentiation
considering
BenMiffJun 3, 2012
 0007173 
[Valley 1]  Suggestion - Enchant Ideas
Reinforced Glass Enchant
considering
TerrazielJun 3, 2012
 00072802
[Valley 1]  Suggestion - Enchant Ideas
Enchant Crafting
considering
jabrazzleJun 3, 2012
 0007552 
[Valley 1]  Suggestion - Enchant Ideas
New Enchant- Monster Finder
considering
GauHelldragonJun 3, 2012
 0007627 
[Valley 1]  Suggestion - Enchant Ideas
Rerolling/crafting enchants
considering
GauHelldragonJun 3, 2012
 00078162
[AI War 1 / Classic]  Bug - Gameplay
Armored Warhead is invincible
resolved (keith.lamothe)
TechSY730Jun 3, 2012
 00078702
[Valley 1]  Suggestion - Enchant Ideas
Different Jump Enchants / Spells
considering
BenMiffJun 3, 2012
 00079141
[Valley 1]  Suggestion - Enchant Ideas
Water-walking Foot Enchant
considering
TallgeeseJun 3, 2012
 00071526
[Valley 1]  Suggestion - Enchant Ideas
New Enchant. +X extra projectiles.
strongly considering
PenumbraJun 3, 2012