| 0001873 | 1 | | Limit retreat range to normal planet radius | | Kemeno | Dec 23, 2010 |
| 0001644 | 3 | | Better in-game version display | | sarnian | Dec 23, 2010 |
| 0002118 | 4 | | Inaccurate Force Field count | | ShadowOTE | Dec 23, 2010 |
| 0001732 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Show resources spent on energy | | Lancefighter | Dec 23, 2010 |
| 0002076 | 3 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Shift-Alt-[number] should remove all ships in that control group from the selection | | arthurp | Dec 22, 2010 |
| 0002045 | 3 | | Short timers for counterwave guard posts | | MaxAstro | Dec 22, 2010 |
| 0000944 | 9 | | Wave Warning Box Changes Size | | Kalzarius | Dec 22, 2010 |
| 0002114 | | | Ability to configure the maximum number of turrets that can be building at once. | | Chris_McElligottPark | Dec 22, 2010 |
| 0002065 | 5 | | Spirecraft ship cap issue | | Invelios | Dec 22, 2010 |
| 0001876 | 1 | | Spirecraft are not immune to paralysis attacks | | Kemeno | Dec 22, 2010 |
| 0002103 | 10 | | Hunter Killers are WAY too ridiculous | | Sunshine | Dec 22, 2010 |
| 0001316 | 3 | | Invisible Spire Modules | | Ozymandiaz | Dec 22, 2010 |
| 0000961 | 4 | | modules below ships again | | Lancefighter | Dec 22, 2010 |
| 0001919 | 5 | | Modules sometimes don't show over parent object | | Spikey00 | Dec 22, 2010 |
| 0001808 | 2 | | Distribution Nodes - Convert into Resource Storage | | Spikey00 | Dec 22, 2010 |
| 0001725 | 4 | | Spire penetrators: ignore FF | | Spikey00 | Dec 22, 2010 |
| 0001002 | 9 | | Consider putting a "go to Mantis" sticky on every forum and sub forum that might attract bug reports and game suggestions, etc | | Winter Born | Dec 22, 2010 |
| 0002019 | 4 | | AI waves seem to really like ARS's | | Kemeno | Dec 22, 2010 |
| 0001906 | 4 | | Culled spire bonus ships shouldn't be used in waves. | | Spikey00 | Dec 22, 2010 |
| 0001778 | 1 | | Factories can't display more than 20 ship types | | Sunshine | Dec 22, 2010 |
| 0001751 | 2 | | Limit on 'Hybrid and Associates co." | | Spikey00 | Dec 22, 2010 |
| 0001646 | | | Option to label transports | | sarnian | Dec 22, 2010 |
| 0001930 | 5 | | Cross planet waves should spawn as carriers | | Lancefighter | Dec 22, 2010 |
| 0001942 | | | General UI improvement suggestions | | LintMan | Dec 22, 2010 |
| 0001962 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Spire Mining Ship: Select from Quick Bar | | Echo35 | Dec 22, 2010 |
| 0001964 | | | "Ignore Redirect Rally Posts" hotkey | | Invelios | Dec 22, 2010 |
| 0001985 | | | New Unit Suggestion: Non-Combatant Rally Post | | Wingflier | Dec 22, 2010 |
| 0001730 | 4 | | Autosaves to name themselves slightly better | | Lancefighter | Dec 22, 2010 |
| 0002013 | | | Command and Control Starship | | Echo35 | Dec 22, 2010 |
| 0002026 | | | AI wave behavior "attack all" | | Shelly | Dec 22, 2010 |
| 0001636 | | | AI - swarmer | | Giegue | Dec 22, 2010 |
| 0001287 | 3 | | Too many Force Fields, needs a cap | | ArcDM | Dec 22, 2010 |
| 0001971 | 1 | | Some abilities missing from bonus ship list | | PineappleSam | Dec 22, 2010 |
| 0001772 | 7 | | Multi-Stacked FFs: When one dies, everything is left unprotected for a moment | | Draco18s | Dec 22, 2010 |
| 0001877 | 2 | | Bonus Immunities for fleet ships with low ship caps | | Kemeno | Dec 22, 2010 |
| 0001445 | 1 | | Paralyzed turrets being reconstructed take up Engineer time. | | TheDeadlyShoe | Dec 22, 2010 |
| 0002011 | 5 | | Harvester Exo-Shield Remains | | Echo35 | Dec 22, 2010 |
| 0001997 | 5 | | Couple "resource" bugs in the latest version | | Wingflier | Dec 22, 2010 |
| 0000631 | 1 | | metal harvesters are recorded as -1 Crystal on the resource chart | | themachineissentient | Dec 22, 2010 |
| 0000847 | 1 | | Metal Harvester II+Resource Flow | | Ranakastrasz | Dec 22, 2010 |
| 0001252 | 3 | | Unable to build on one of my metal deposits | | Toll | Dec 22, 2010 |
| 0001231 | | | Moving the mouse speeds the game up at +10 speed | | liq3 | Dec 22, 2010 |
| 0001406 | 8 | | Grav Turret Not Effective | | Ozymandiaz | Dec 22, 2010 |
| 0001461 | 1 | | When there's both an speedbooster-train and a grav driller, the driller has no effect | | Toll | Dec 22, 2010 |
| 0002089 | 3 | | Gravity drill + Logistics command station | | PineappleSam | Dec 22, 2010 |
| 0001737 | 1 | | Zenith Space Time Manipulator not affecting friendly minor factions | | Ozymandiaz | Dec 22, 2010 |
| 0001208 | 1 | | Zenith Space Time Manipulator does not boost friendly minor factions | | Toll | Dec 22, 2010 |
| 0002109 | 2 | | Armored Golem has wrong description. | | Moonshine Fox | Dec 22, 2010 |
| 0000954 | 6 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | New Z Viral Shredders should join control group | | SInflux | Dec 22, 2010 |
| 0002054 | 4 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Show Firepower Rating on Ship Summary | | TechSY730 | Dec 21, 2010 |