View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000160 | AI War 1 / Classic | Bug - Other | Oct 3, 2010 12:44 pm | Dec 20, 2010 9:27 pm | |
Reporter | themachineissentient | Assigned To | keith.lamothe | ||
Status | minor fix for later | Resolution | open | ||
Product Version | 3.121-3.189 | ||||
Summary | 0000160: ships attack disabled force field module instead of the hive ship | ||||
Description | http://www.arcengames.com/forums/index.php/topic,6997.0.html My current game is got 2 OMD's in range of all the gates. A group of hybrids came to play, and to my surprise the OMD's did 2k damage to them instead of the 900k they are supposed to. They aren't under any shields, just sitting out in space alone. Other starships, like raids, leeches, and spires, all meet a quick death with them, just not hybrids. I've noticed that ships will target the FF module before the hive itself when the FF is inactive (lol Riot Tazer). That might be part of the issue. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 3, 2010 12:44 pm | themachineissentient | New Issue | |
Oct 4, 2010 10:09 am | keith.lamothe | Assigned To | => keith.lamothe |
Oct 4, 2010 10:09 am | keith.lamothe | Status | new => assigned |
Dec 20, 2010 9:27 pm | Chris_McElligottPark | Status | assigned => minor fix for later |