View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000887 | AI War 1 / Classic | Bug - Other | Oct 25, 2010 6:46 pm | Dec 21, 2010 9:39 am | |
Reporter | Lancefighter | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.907 | ||||
Summary | 0000887: Neinzul privacy cluster not doing anything | ||||
Description | It claims that a privacy cluster should be enraged by a scout, yet my scouts flew past it without incident.. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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You have just doomed generations of future scouts. |
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nah, whoever invented privacy clusters did that.. Im just reporting a minor issue :p |
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on the save - bottom left of the map has privacy cluster and a few scouts to play with, system name "anonno" |
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Keith, can you take a look at this sometime shortly? |
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* Fixed bug where neinzul clusters were only checking for non-mine military enemy units to see if they should spawn their internal squadrons. Now checks all enemy units. Will still not trigger on scouts unless it's a privacy cluster (though it will trigger in that case, it hasn't been for a while). ** Thanks to Lancefighter for the report and save. |
Date Modified | Username | Field | Change |
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Oct 25, 2010 6:46 pm | Lancefighter | New Issue | |
Oct 25, 2010 6:50 pm | keith.lamothe | Note Added: 0002121 | |
Oct 25, 2010 6:50 pm | keith.lamothe | Assigned To | => keith.lamothe |
Oct 25, 2010 6:50 pm | keith.lamothe | Status | new => assigned |
Oct 25, 2010 6:58 pm | Lancefighter | File Added: privacycluster!.sav | |
Oct 25, 2010 6:58 pm | Lancefighter | Note Added: 0002122 | |
Oct 25, 2010 6:59 pm | Lancefighter | Note Added: 0002123 | |
Dec 20, 2010 11:08 pm | Chris_McElligottPark | Note Added: 0006583 | |
Dec 21, 2010 9:39 am | keith.lamothe | Note Added: 0006596 | |
Dec 21, 2010 9:39 am | keith.lamothe | Status | assigned => resolved |
Dec 21, 2010 9:39 am | keith.lamothe | Resolution | open => fixed |