| 0002343 | 4 | | Spirecraft Implosion Artillery does too little damage | | TechSY730 | Jan 16, 2011 |
| 0002342 | 2 | | Spirecraft Siege Towers disproportionally strong | | TechSY730 | Jan 16, 2011 |
| 0002382 | 1 | | Neinzul enclave do not produce FRD millitary. | | chmjs | Jan 16, 2011 |
| 0002349 | 1 | | [4.064] Spirecraft and Broken Golem comments. | | Dazio | Jan 16, 2011 |
| 0002367 | 2 | | Ships "Reclams Enemy Ships Up To Mark x" | | KPJZKC | Jan 16, 2011 |
| 0002433 | 9 | | Anger issue | | lyravega | Jan 16, 2011 |
| 0002355 | 2 | | Limited ship count attack boosters don't only boost highest mk ships | | Suzera | Jan 16, 2011 |
| 0002374 | 2 | | Dyson Spawns - Sniper Shot immunity? | | lyravega | Jan 16, 2011 |
| 0002381 | 1 | | Human Colonies show up as military ships. | | MaxAstro | Jan 16, 2011 |
| 0002401 | | | Prevent panning/zooming far beyond the active planet area | | Vornicus | Jan 16, 2011 |
| 0002373 | 1 | | Research Station MKIII Sabotage bug | | lyravega | Jan 16, 2011 |
| 0002453 | 8 | | AI Eye and Shield Spires | | Penguin21 | Jan 16, 2011 |
| 0002079 | 6 | | Insane numbers of AI MRS's and Engineers | | Vinraith | Jan 16, 2011 |
| 0002407 | 1 | | MRS sent by Support Corps have no effect | | Toll | Jan 16, 2011 |
| 0002372 | 2 | | Dyson Gatlings not Immune to Instakill | | Sunshine | Jan 16, 2011 |
| 0002418 | 1 | | Enclave starships should no longer display their Attack Multipliers | | Nypyren | Jan 16, 2011 |
| 0002416 | 4 | | AI Eye spawn large numbers of low ship cap ships. | | TechSY730 | Jan 16, 2011 |
| 0002419 | 4 | | Anti-star Arachnid mark V overpowered, too generalist. | | Prezombie | Jan 16, 2011 |
| 0002403 | 1 | | Zenith Reserve cost balancing | | BobTheJanitor | Jan 16, 2011 |
| 0002426 | 1 | | Dyson Spawns - possible behaviour problem | | lyravega | Jan 16, 2011 |
| 0002455 | 1 | | AI still using turrets | | lyravega | Jan 16, 2011 |
| 0002404 | 5 | | Guardposts can be insta-killed. | | Varone | Jan 16, 2011 |
| 0002024 | 6 | | Suggestion: Acid Sprayer concept | | mr_lolz | Jan 16, 2011 |
| 0002390 | 6 | | Marauder Pirates still come too often | | chmjs | Jan 16, 2011 |
| 0001662 | 3 | | Special Forces Rally Guard Post not auto-targeted | | zebramatt | Jan 16, 2011 |
| 0002240 | 11 | | Units will not attack Special Forces Rally Guardian without explicit orders | | Zeyurn | Jan 16, 2011 |
| 0002128 | 2 | | Special Forces Rally Guardians not auto-targetted | | MaxAstro | Jan 16, 2011 |
| 0001829 | 8 | | Rally guardians not auto-attacked, and generally annoying with stealth | | Spikey00 | Jan 16, 2011 |
| 0002253 | 16 | | Balance: Raid Starship | | mr_lolz | Jan 16, 2011 |
| 0002250 | 4 | | Shooting (atleast marauder) enimey ships under FF--shots own FF. | | RogueThunder | Jan 15, 2011 |
| 0001753 | 6 | | Auto-destroy AI forcefields on human planets. | | Spikey00 | Jan 15, 2011 |
| 0001927 | 9 | | Engineers in FRD don't repair military ships | | ShdNx | Jan 15, 2011 |
| 0002119 | 6 | | Engineers in FRD not repairing some ships | | Tridus | Jan 15, 2011 |
| 0002153 | 7 | | Engineers not repairing engines | | Draco Cretel | Jan 15, 2011 |
| 0002400 | 3 | | Auto-gather knowledge still does not persist after a reload | | TechSY730 | Jan 15, 2011 |
| 0002337 | 3 | | Units shouldn't auto-attack forcefields | | Sigma7 | Jan 15, 2011 |
| 0002311 | 2 | | Auto-gather knowledge breaks on ally's planets | | Woggle | Jan 15, 2011 |
| 0002384 | 7 | | AI Fortress on AI homeworlds always | | TechSY730 | Jan 15, 2011 |
| 0002359 | 4 | | Auto-Gather knowledge broken | | Burnstreet | Jan 15, 2011 |
| 0002380 | 7 | | Notes Screen Textbox not showing cursor and selection | | TechSY730 | Jan 15, 2011 |
| 0002320 | 1 | | GUI-mouse issues | | Salamander | Jan 15, 2011 |
| 0002332 | 1 | | Cannot change save game name | | Burnstreet | Jan 15, 2011 |
| 0002371 | | | AI eyes and inf range ships | minor fix for later | Kordy | Jan 15, 2011 |
| 0002451 | 2 | | When Generating Maps, Can No Longer See Cursor in Map Seed Box | | Penguin21 | Jan 15, 2011 |
| 0002420 | 4 | | Auto-build Mark N generators behavior. | | Prezombie | Jan 15, 2011 |
| 0002452 | 3 | | When 'Alt-Tab'ing out of the program, upon return, game thinks Tab is held down. | | Penguin21 | Jan 15, 2011 |
| 0002439 | 2 | | Siege starship says it is devastating to force fields, but force fields are immune to it | | Vornicus | Jan 15, 2011 |
| 0002368 | 2 | | Sniper/Spider Turrets still say they can fire through forcefields | | KPJZKC | Jan 15, 2011 |
| 0002399 | 5 | | Engineer do not auto-assist moving ships with engine damage | | TechSY730 | Jan 15, 2011 |
| 0002450 | 1 | | Space Docks etc should increment the ship counter when building starts, instead of when it finishes. | | Vornicus | Jan 15, 2011 |