Viewing Issues 27101 - 27150 / 27793

  IDCategorySummaryStatusReporterUpdated 
 00011933
[AI War 1 / Classic]  Bug - Other
LotS events doesn't start?
resolved (keith.lamothe)
TollNov 9, 2010
 000117010
[AI War 1 / Classic]  Bug - Other
AI only using basic shipsDakaShaNov 8, 2010
 00011914
[AI War 1 / Classic]  Balance Issue
grav turret health
considering (keith.lamothe)
LancefighterNov 8, 2010
 00005772
[AI War 1 / Classic]  Bug - Other
Centre of a concentric circles map started me next to a IV planet!zebramattNov 8, 2010
 00006472
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Centre of a concentric circles map - less chance of adjacent MkIVszebramattNov 8, 2010
 00010142
[AI War 1 / Classic]  Crash/Exception
Taking over AI homeworld causes UnhandledExceptions
resolved (keith.lamothe)
leb0fhNov 8, 2010
 00011002
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Better control over random AI selection
considering (Chris_McElligottPark)
DakaShaNov 7, 2010
 00011281
[AI War 1 / Classic]  Balance Issue
Missile frigate V has 200 attack
resolved (keith.lamothe)
snelgNov 6, 2010
 00011602
[AI War 1 / Classic]  Bug - Other
Bomber damage from stats varies from damage done
resolved (keith.lamothe)
orzelekNov 6, 2010
 000099015
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Fortresses are too weak
resolved (keith.lamothe)
KDR_11kNov 6, 2010
 00011243
[AI War 1 / Classic]  Bug - Other
AI Loop error
resolved (keith.lamothe)
KToffNov 6, 2010
 00010042
[AI War 1 / Classic]  Bug - Other
Zenith Descendent AI types with not playing with expansions.FolketNov 5, 2010
 00011321
[AI War 1 / Classic]  Bug - Other
LotS plot issues
resolved (keith.lamothe)
LancefighterNov 5, 2010
 0001117 
[AI War 1 / Classic]  Bug - Other
Either I got very lucky with the mapseed, or the seeding of high-mark planets is way offTollNov 5, 2010
 00011131
[AI War 1 / Classic]  Suggestion - Game Mechanics
When zooming with QWER (well, technically only WER), zoom to mouse cursor.
resolved (keith.lamothe)
TollNov 5, 2010
 00010269
[AI War 1 / Classic]  Balance Issue
Lance's Bomber starships, Part III
resolved (keith.lamothe)
LancefighterNov 5, 2010
 00010386
[AI War 1 / Classic]  Bug - Other
AIErrors.txt
resolved (keith.lamothe)
leb0fhNov 5, 2010
 00010881
[AI War 1 / Classic]  Bug - Other
"New Map Seed" doesn't automatically generate the new map anymore
resolved (keith.lamothe)
TollNov 5, 2010
 00010961
[AI War 1 / Classic]  Balance Issue
The code that gives players bonus ships for Defender mode is screwed upRCIXNov 5, 2010
 00010921
[AI War 1 / Classic]  Crash/Exception
Defender mode glitch on starting game (Selecting multiple bonus ships)ZaeronNov 5, 2010
 00010892
[AI War 1 / Classic]  Bug - Other
Can't change map types, or map seeds with LOTS in trial mode
resolved (keith.lamothe)
rustayneNov 5, 2010
 00010972
[AI War 1 / Classic]  Suggestion - Game Mechanics
Disable most achievements in defender modenachomahnNov 5, 2010
 00010993
[AI War 1 / Classic]  Bug - Other
Much less high level planets being generatedDakaShaNov 5, 2010
 000108211
[AI War 1 / Classic]  Crash/Exception
Error on game startup v4.028
resolved (keith.lamothe)
FleetNov 4, 2010
 00010832
[AI War 1 / Classic]  Suggestion - Balance Tweaks
AI Core Electric Guard Posts have no Armor Peircing
resolved (keith.lamothe)
TechSY730Nov 4, 2010
 00010813
[AI War 1 / Classic]  Bug - Other
4.027 - YOU HAVE LOST appearing right at the startVaroneNov 4, 2010
 00010661
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Bastion Starship
considering (Chris_McElligottPark)
RCIXNov 4, 2010
 00010691
[AI War 1 / Classic]  Suggestion - Game Mechanics
Targeting Jammers
considering (Chris_McElligottPark)
RCIXNov 4, 2010
 00010473
[AI War 1 / Classic]  Suggestion - New Features
Dynamic Atmospheric Anomalies
considering (Chris_McElligottPark)
ShardzNov 3, 2010
 0001046 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Scrambler
considering (Chris_McElligottPark)
twistedreasoningNov 3, 2010
 00010403
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Consider adding more astro-trains to FRD-targets
considering (keith.lamothe)
TollNov 3, 2010
 00010223
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make fortresses repairableorzelekNov 2, 2010
 00009785
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Cutlass damage completely out of handVinraithNov 2, 2010
 00009698
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Lightning Guardian
resolved (keith.lamothe)
Moonshine FoxNov 2, 2010
 00009812Filter buttons in galaxy map obscured by text box from magnifying glass finder
resolved (keith.lamothe)
Master Cylinder PantsNov 2, 2010
 00010076
[AI War 1 / Classic]  Crash/Exception
AI Failed Assertions showing up in the logNickAraguaNov 1, 2010
 00010054
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Vanilla AI TypeTechSY730Nov 1, 2010
 000092011Galaxy map blank when starting a new game
resolved (keith.lamothe)
uncleanNov 1, 2010
 00009845
[AI War 1 / Classic]  Bug - Other
UnhandledErrors on MP StartupSpikey00Nov 1, 2010
 00010032
[AI War 1 / Classic]  Bug - Other
Incoming waves from planet whituot warpgate
resolved (keith.lamothe)
ShellyNov 1, 2010
 00008834Find mode: right click empty space to exit doesn't work
resolved (keith.lamothe)
zebramattNov 1, 2010
 00009956
[AI War 1 / Classic]  Bug - Other
Youngling Commando Mk2 & Mk3 stats reversed
resolved (keith.lamothe)
cpunchNov 1, 2010
 000098312
[AI War 1 / Classic]  Gameplay Issue
Flak guardians still bbq'ing turrets for lunch
resolved (keith.lamothe)
LancefighterNov 1, 2010
 00009199
[AI War 1 / Classic]  Crash/Exception
AIErrors.txt: System.NullReferenceException
resolved (keith.lamothe)
SherlockNov 1, 2010
 00009555
[AI War 1 / Classic]  Bug - Other
Liberated human colony ships not buildable
resolved (keith.lamothe)
zebramattNov 1, 2010
 00009537
[AI War 1 / Classic]  Bug - Other
Mercenary docks stop producing
resolved (keith.lamothe)
nachomahnNov 1, 2010
 00009923
[AI War 1 / Classic]  Bug - Other
Not All Ship Types Build properly at Mercenary Shipyard
resolved (keith.lamothe)
ghoti221Nov 1, 2010
 00009756
[AI War 1 / Classic]  Bug - Other
[4.022] Mercinary Zenith BeamFrigate Refuses To Build
resolved (keith.lamothe)
leb0fhNov 1, 2010
 000097610Selection box besides selecting units is working equal to C (solved)
resolved (keith.lamothe)
nawyrusNov 1, 2010
 00009515
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Neinzul cluster AIP cost
resolved (keith.lamothe)
orzelekOct 30, 2010